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high rated
5 February:

---------------------------

Games included in this batch:

· Ghost of a Tale
· Sunless Skies

---------------------------

Ghost of a Tale has changed


[FILE UPDATES]

* File removed: Patch (733 to 737) [Windows]

* File added: Patch (791 to 811) [Windows] --- Size: 355.0 MB --- Version: 811

* File changed: Patch (737 to 743) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (743 to 745) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (745 to 791) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 791 *TO* 811

* File changed: Windows installer, English (part 2 of 2) --- Size *FROM* 2.8 GB *TO* 2.7 GB --- Version *FROM* 791 *TO* 811


[CHANGELOG UPDATED]
Patch 8.11 (04 February 2019)

Fixed:
- Silas speaks English in the German version (how rude).
- The progress bar when launching the game is invisible.
- The text of the footnotes sometimes appears under the footnote’s scrollbar.
- The footnotes’ scrollbar sometimes appears scrolled all the way down when it shouldn’t.
- Rare case of guards not being able to cross the jail’s drawbridge.
- Bugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).
- Pine Cone tutorial UI issue.
- Tilo can get stuck in a specific spot near the Far Tower.
- Some light-leaking at the Far Tower location.
- Rampart guard can sometimes leave his post and disappear (he was tersely reprimanded).
- The brightness slider does not have an immediately visible effect when manipulated.
- Section visibility issue when loading a save from scratch where Tilo's hiding in the basin of the courtyard's entrance.
- Controller's triggers are non-responsive.

Changed:
- NPCs’ speech bubble icons now appear fainter when they're behind a wall.
- Performance optimization pass on the game’s particles.
(Full changelog)

---------------------------

Sunless Skies has changed


[FILE UPDATES]

* File removed: Patch (V1.1.6.2.e8412a5 to 1.1.6.3.d7c802c) [Windows]

* File added: Patch (V1.1.9.5.08b4e1b8 to V1.1.9.6.e24eac9e) [Windows] --- Size: 12.0 MB --- Version: V1.1.9.6.e24eac9e

* File changed: DLC: Cyclopean Owl: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* V1.1.9.5.08b4e1b8 *TO* V1.1.9.6.e24eac9e

* File changed: DLC: Cyclopean Owl: Windows installer, English --- Size *FROM* 6.0 MB *TO* 5.0 MB --- Version *FROM* V1.1.9.5.08b4e1b8 *TO* V1.1.9.6.e24eac9e

* File changed: DLC: Rabbit Mascot: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* V1.1.9.5.08b4e1b8 *TO* V1.1.9.6.e24eac9e

* File changed: DLC: Rabbit Mascot: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* V1.1.9.5.08b4e1b8 *TO* V1.1.9.6.e24eac9e

* File changed: Mac OS X installer, English --- Size *FROM* 1.1 GB *TO* 1.1 GB (+2.0 MB) --- Version *FROM* V1.1.9.5.08b4e1b8 *TO* V1.1.9.6.e24eac9e

* File changed: Patch (1.1.6.3.d7c802c to 1.1.7.4.f187636) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.1.7.4.f187636 to V1.1.7.5.927e30cf) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (V1.1.7.5.927e30cf to V1.1.9.5.08b4e1b8) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English --- Size *FROM* 1.2 GB *TO* 1.2 GB (+7.0 MB) --- Version *FROM* V1.1.9.5.08b4e1b8 *TO* V1.1.9.6.e24eac9e


[NO CHANGELOG]
high rated
GNOG

Off-line installers for v1.0.5 are now available

Changelog:
Patch 1.0.5 (04 February 2019)
Fixed: an intermittent bug in HOM-3 occasionally blocked the Thief from playing their escape animation, preventing players from finishing the level.
high rated
Warhammer 40,000: Gladius - Relics of War

Update v1.02.02 (05 February 2019)
General

Whenever possible, instead of erroring when data is not found, use fallback data instead. Not found data is logged on first access and on program exit.
Tweaked mixer distance attenuation.

Bug Fixes

Fixed an animation crash with a destroyed player becoming neutral and losing upgrades.
Fixed a crash that could occur when a turn ends and a trait is removed.
Fixed death sounds sometimes playing multiple times.
Don't allow accuracy to go below 0%.
Halved Fleshborer fire volume and Warbuggy move volume.
Don't modify voice sound pitch by animation speed.

Modding

Fallback data name can be specified in each manager's blueprint with fallback="".
Added support for unit response sounds: \ \ \ \ \ \ \
high rated
Cultist Simulator

Updated to 2019.2.a.1
No changelog.

Re-Legion

Update 1.0.2.207 (06 February 2019)
Improvements

Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.
Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.
Sanctuary - healing range displays when mouse cursor hovers over the building.
Mission 1 Intro video skip time shortened - Intro can be skipped after 8 seconds now.
Quest Panels hitbox update - clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective.
‘Saving in progress’ notification was added.
Controls and Glossary buttons were added to Menu Pause.
Build Version - transferred from HUD to Pause Menu.
Non-cutscene Dialog Panels close automatically along VoiceOvers end.

Bugfixes

Mission 1 - Shereen was not autohealing. Shereen is autohealing starting Mission 1 onwards.
Mission 1 - Elion didn’t Follow Falin in the cutscene where they meet for the first time. - Elion follows Falin as intended.
Mission 2 - Quest ''Locate Phreak' could be triggered by Prophet only. The Quest can be triggered by any Unit now.
Mission 3 - visual bug after forcing Fibonacci cultists into submission fixed.
Mission 4 - visual bug after killing Drug Dealers fixed.
Mission 4 - Outro Cutscene was triggering game over. Mission 4 Outro does not trigger game over anymore.
Mission 7 - Shereen was getting stuck in a dark alley, she does not get stuck anymore.
Sanctuary was not exploding properly when destroyed. It does now.
Snipershot target indicator stayed on enemies after the skill was used. Target indicator disappears after Purifier shoots.
Cursor has been disappearing if the Martyr died while targeting a skill. Cursor does not disappear anymore.
Pausing the game did not block Skill hotkeys. It does now.
Squad Hotkeys were centering camera on wrong squads. Squad Hotkeys work as intended.
Double clicking the Squads in UI was not centering the camera on selected Squad. It does now.


Sunless Skies

Updated to V1.1.9.8.c44a55c5
No changelog.



Frostpunk

Patch 1.3.3 (6 February 2019)

Hello there, Citizens!

We have prepared a brand new patch 1.3.3, which brings a lot of new things to the game, including Photo Mode. What is it? Well, basically now you can document your triumph over the winter, and show it to your friends. This new tool has everything you need to take stunning photos of your city and includes a choice of graphic effects to transform the picture. What’s more, from now on the weather in Endless Mode will be randomized, making each playthrough a unique experience. Find the detailed list of new features and changes below.
A Photo Mode lets you:

Add some vignette and monochrome effects
Add soot and ice effects
Enable an ornamental frame
Add Frostpunk's logo and additional caption
Zoom in and out more than it is possible during gameplay

Full list of features:

Photo Mode added
New languages added: Italian, Japanese and Korean
New building: Large Resource Depot
Randomized weather in Endless Mode
A new look of Resource Depots
Christmas Carol story is no longer available
Other minor fixes and improvements
Fixes and smaller changes:
Some translation fixes for all languages
Fixed bug with levitating site markers
Added missing texts after loading saves from 1.0.1 version
Some translation fixes for the Chinese language
Changed text formatting for the Chinese language
Fixed lightning issues
Additional minor fixes and optimizations
Smaller changes and balancing

We can't wait to see your awesome screenshots, Citizens!
Post edited February 06, 2019 by Edward_Carnby
high rated
6 February:

---------------------------

Games included in this batch:

· Combat Mission: Beyond Overlord
· Dead Cells
· Sunless Skies

---------------------------

A game has been removed: Combat Mission: Beyond Overlord

---------------------------

Dead Cells has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 423.0 MB *TO* 424.0 MB --- Version *FROM* 1.1.10 *TO* 1.1.12

* File changed: Mac OS X installer, English --- Size has not changed (431.0 MB) --- Version *FROM* 1.1.10 *TO* 1.1.12

* File changed: Windows installer, English --- Size has not changed (438.0 MB) --- Version *FROM* 1.1.10 *TO* 1.1.12


[CHANGELOG ADDED]
Update 1.1.12 (05 February 2019)

Bug fixes
- Fixed language mod upload
- Updated some texts translations
(Full changelog)

---------------------------

Sunless Skies has changed


[FILE UPDATES]

* File removed: Patch (1.1.6.3.d7c802c to 1.1.7.4.f187636) [Windows]

* File added: Patch (V1.1.9.6.e24eac9e to V1.1.9.8.c44a55c5) [Windows] --- Size: 5.0 MB --- Version: V1.1.9.8.c44a55c5

* File changed: DLC: Cyclopean Owl: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.1.9.5.08b4e1b8 *TO* 1.1.9.6.e24eac9e

* File changed: DLC: Cyclopean Owl: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* V1.1.9.6.e24eac9e *TO* V1.1.9.8.c44a55c5

* File changed: DLC: Cyclopean Owl: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* V1.1.9.6.e24eac9e *TO* V1.1.9.8.c44a55c5

* File changed: DLC: Rabbit Mascot: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.1.9.5.08b4e1b8 *TO* 1.1.9.6.e24eac9e

* File changed: DLC: Rabbit Mascot: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* V1.1.9.6.e24eac9e *TO* V1.1.9.8.c44a55c5

* File changed: DLC: Rabbit Mascot: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* V1.1.9.6.e24eac9e *TO* V1.1.9.8.c44a55c5

* File changed: Linux installer, English --- Size has not changed (1.1 GB) --- Version *FROM* 1.1.9.5.08b4e1b8 *TO* 1.1.9.6.e24eac9e

* File changed: Mac OS X installer, English --- Size *FROM* 1.1 GB *TO* 1.1 GB (-1.0 MB) --- Version *FROM* V1.1.9.6.e24eac9e *TO* V1.1.9.8.c44a55c5

* File changed: Patch (1.1.7.4.f187636 to V1.1.7.5.927e30cf) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (V1.1.7.5.927e30cf to V1.1.9.5.08b4e1b8) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (V1.1.9.5.08b4e1b8 to V1.1.9.6.e24eac9e) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English --- Size *FROM* 1.2 GB *TO* 1.2 GB (-7.0 MB) --- Version *FROM* V1.1.9.6.e24eac9e *TO* V1.1.9.8.c44a55c5


[NO CHANGELOG]
high rated
Pillars of Eternity II: Deadfire

Update 4.1.1 (06 February 2019)
Known Issues

Jump points are not usable in Turn-Based combat: We are aware of this issue and are currently looking for a solution to address this problem.

Resolved Issues

The storm cutscene will now always trigger properly after the introductory fight.
The grimoire UI will now correctly display grimoires that are in stores and containers.
The Infamous Captain passive no longer causes ship deck fights to start during the introductory cutscene. Additionally, the fear effect now only triggers in ship combats.
In turn-based combat, all present enemies will now properly act in the first round instead of waiting until the second.
The following trinkets will no longer prevent the player from losing their turn in turn-based mode:

[SPOILERS]

Crucible Token's "Kazuwari's Call",
Betrayal's "Quick to Rebel",
Detonator Shard's "Final Flame",
Eye of Rymrgand's "Winter's Veil",
Kaihoa's "Lost in Time",
Waidwen's Sundial's "Life Through Death",

Whispers of Neriscyrlas' "Corrosive Breath".
Characters will no longer become stuck when trying to move near enemies in turn-based combat.
The game will no longer pause when opening a tutorial during turn-based combat.
Certain spells no longer consume Action Point from the character's next turn.
Party members now move at the correct speed when in stealth.
Characters with unused engagements will now engage enemies that move in range even if they are not the primary target.
Characters will no longer say "Can't Do" barks when hovering enemies in turn-based mode.
Many enemies with Might or Constitution affliction resistances will now defend against the correct effects.

Balance Changes

Characters will Graze on attack rolls of 1-49 in Turn-Based mode instead of 25-49.
Adjusted Forbidden Fist ability:
Reduced initial damage, but increased the damage bonus per curse to +50% (from +25%).
Reduced the duration of the curse to 6s (from 10s).
Reduced the added duration per use to 6s (from 10s).
Added duration from subsequent curses will no longer increase the duration of the initial curse.
Hid unnecessary self-application information from the combat log.
high rated
Stellaris

Update 2.2.5 (07 February 2019)

Changelog
high rated
Convoy
Patch 1.1.53 (07 February 2019)

Fixed performance in boss battle
Fixed cartrails not starting correctly.
Fixed audio lag.
Fixed performance issue with new shaders (Reverted to old ones) should increase performance on older machines.

Fixed Aspect ratio issue with ui getting out of screen.
Found performance problem with pixel perfect and camera shake. (Disable either one will increase performance)
Added the option to disable pixel perfect again in the options menu.
high rated
Foundation

#### Update 1.0.6.0206 (7 February 2019)

* fix: crash when houses were built outside the map
* fix: some anti-virus were sometimes preventing game to launch. Might still occur with some anti-viruses but a message will inform the player.
* fix: better user settings handling for save games
* fix: quests could be doubled
Book of Demons

#### Update 1.00.18086 (7 February 2019)

* Experimental Online Battles mode
* Fixed walking in the dungeon using WASD keys not working when mouse cursor was over the lower bar
* Fixed issue when the player could walk in the dungeon with stats window open
* Fixed card Relic of Rage showing incorrect initial trigger value
* Disenchanting currently not equipped card variant won't switch the current variant to common while resetting charges to zero anymore
* Fixed issue when crosscut was scrolling simultaneously with opened frame scrollbar
* Fixed typos in multiple translations
The following offline installers have also been updated:
-> Rainswept to version v 1.0.11a
-> Not Tonight to version 1.15
Post edited February 07, 2019 by WinterSnowfall
high rated
Cultist Simulator

Updated to 2019.2.b.1
high rated
7 February:

---------------------------

Games included in this batch:

· Absolver
· Convoy
· Fictorum
· Kenshi
· Outcast 1.1

---------------------------

[Part 1 of 2]

---------------------------

Absolver has changed


[FILE UPDATES]

* File removed: Patch (1.21 406 to 1.22 410) [Windows]

* File added: Patch (1.27 503 to 1.29 543) [Windows] --- Size: 1.0 MB --- Version: 1.29 543

* File changed: DLC: Adalian Forest Pack: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.27 503 *TO* 1.29 543

* File changed: DLC: Pre-Order: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.27 503 *TO* 1.29 543

* File changed: Patch (1.24 487 to 1.25 492.2) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.25 492.2 to 1.26 494) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.26 494 to 1.27 503) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 5) --- Size has not changed (1.0 MB) --- Version *FROM* 1.27 503 *TO* 1.29 543

* File changed: Windows installer, English (part 2 of 5) --- Size has not changed (4.0 GB) --- Version *FROM* 1.27 503 *TO* 1.29 543

* File changed: Windows installer, English (part 3 of 5) --- Size has not changed (4.0 GB) --- Version *FROM* 1.27 503 *TO* 1.29 543

* File changed: Windows installer, English (part 4 of 5) --- Size has not changed (4.0 GB) --- Version *FROM* 1.27 503 *TO* 1.29 543

* File changed: Windows installer, English (part 5 of 5) --- Size *FROM* 152.0 MB *TO* 556.0 MB --- Version *FROM* 1.27 503 *TO* 1.29 543


[CHANGELOG ADDED]
Patch 1.29 543 (07 February 2019)

- Hi everyone!
- We’re happy to announce that the Winter Update is now live for PC and PS4 players – Xbox One players will have to wait a few more days as the version is validated by Microsoft testing teams. As mentioned previously, we were hoping to release it earlier, but with the Xbox One version release and the debugging efforts, it took more time than expected. Winter maps and equipment have been ready for a while, but we thought that it would be a bad idea to release a content update without addressing the major gameplay concerns from the community, so we decided to wait until the fixes were done before releasing any new content.

Update Content
The 1.28 Winter Update features:
- Four new Winter equipment sets available in the Essence Shop: Guide Lieutenant, Mountain Warrior, Uring Idolator, and Uring Heathen.
- Two “snow” versions of maps (Birdhouse, and Shipyard)
- Gameplay balancing and bugfixing (see below for more information)
- Other bugfixes and optimizations (too numerous to list precisely!)

Gameplay balancing
- We have been reading a lot of complaints on manual dodging since the Downfall update. Pretty much everybody has different opinions as to which combat style is the best, which attacks should be nerfed to the ground and which ones are totally useless, but one thing everyone seems to agree on was that manual dodging had become overpowered since Downfall, that it was a sort of free “get out of jail” card that didn’t require much skill, and made combat less interesting overall.
- We therefore focused on improving this for the Winter Update update, in two ways: by fixing a bug we identified which made the issue worse, and by changing some gameplay parameters around manual dodging:
- Fixed an issue on the dodge iframe duration (could be 4 instead of 2 in some cases)
- Reduced the iframes on dodge side from 2 to 1 (still no iframes on dodge forward/backward)
- Reduced dodge distance, and decreased walking speed in combat. Both of these changes make it harder to escape attacks, since the attack movement speed was not changed.

Two other important gameplay issues have also been fixed:
- Fixed an issue where the avoid side (both Windfall special ability and attack property) was not working in specific cases: this issue was also one of the reasons manual dodge was perceived as overpowered.
- Fixed an issue where inputs were delayed (3 frames) after any stun, resulting in wrong advantage frames: advantage frames will now be much more consistent, and in line with their intended design parameters. This will impact attacks, but also Earthquake power, which had an unintended frame advantage up until now.
- These may seem like subtle fixes, but they actually have a significant impact on the game’s balancing, especially for experienced high-level players. We feel that the balancing of the game will be in a pretty good place with this update, so we hope lots of you will try it out, and let us know what you think!
- All the best,
- Sloclap Team
(Full changelog)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Convoy has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 178.0 MB *TO* 179.0 MB --- Version *FROM* 1.1.52 *TO* 1.1.53

* File changed: Windows installer, English --- Size *FROM* 161.0 MB *TO* 163.0 MB --- Version *FROM* 1.1.52.36 *TO* 1.1.53


[CHANGELOG UPDATED]
Patch 1.1.53 (07 February 2019)

- Fixed performance in boss battle
- Fixed cartrails not starting correctly.
- Fixed audio lag.
- Fixed performance issue with new shaders (Reverted to old ones) should increase performance on older machines.
- Fixed Aspect ratio issue with ui getting out of screen.
- Found performance problem with pixel perfect and camera shake. (Disable either one will increase performance)
- Added the option to disable pixel perfect again in the options menu.
(Full changelog)

---------------------------

Fictorum has changed


[FILE UPDATES]

* File removed: Patch (1.2.6.1 to 1.2.7) [Windows]

* File added: Patch (1.2.10 to 1.2.11) [Windows] --- Size: 56.0 MB --- Version: 1.2.11

* File changed: Patch (1.2.7 to 1.2.8a) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.2.9 to 1.2.9a) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.2.9a to 1.2.10) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (1.0 MB) --- Version *FROM* 1.2.10 *TO* 1.2.11

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 1.2.10 *TO* 1.2.11

* File changed: Windows installer, English (part 3 of 3) --- Size *FROM* 1.7 GB *TO* 1.7 GB (+1.0 MB) --- Version *FROM* 1.2.10 *TO* 1.2.11


[CHANGELOG UPDATED]
Update v1.2.11 (2nd February 2019)

Familiar Enhancements
- Familiar received a lot of love in this update. Their movement has been significantly improved and will do a much better job of staying close to their master. They'll also target enemies from a further range and avoid firing spells into each other!

Seek Improvements
- Seeking projectiles will now prioritize targets better and, if fired in a cluster, they will try to find a unique target.

Bug Fixes and Minor Enhancements
- Archers will no longer run right up to you when you get to a certain range
- Boulder targeting has been improved
- Warlocks in the Debilor power struggle will no longer give up on their dreams, standing in place, doing nothing
- Fixed a layout bug on the Character Details window
- Fixed a bug that prevented unlocking of starting titles based on difficulty
- The Gregarious Garnet will no longer display an impossible amount of jump height
- Abilities will no longer increase their displayed base spell multiplier if enchantment does not affect the spell output
- Debilor Vanguards will properly attack again
- Font scaling has been added to event choices and loading screens
- Pressing Disenchant All will also close the window
- Rune Starting Position has been renamed to Rune Initial Power
- Enemy projectile spells will be cast over a short time period
- Warlock movement has been improved
(Full changelog)

---------------------------

Kenshi has changed


[FILE UPDATES]

* File removed: Patch (1.0.8 to 1.0.9) [Windows]


[NO CHANGELOG]

---------------------------

Outcast 1.1 has changed

>>> Companies changed *FROM* Fresh3D / Fresh3D *TO* Fresh3D / THQ Nordic GmbH
high rated
Victor Vran has been updated from 2.07(20181218) to 2.07(20190131)

Changelog:

Patch 2.07 (20190131) (08 February 2019)

Several fixes on passability logic and objects, making sure magical barriers in Cauldron of Chaos level cannot be passed. Those fixes should affect other passability points as well.
Fixed for camera shake leading to stuck game where Victor can only walk
Fixes for lightning balls from Electric Guitar legendary and Lightning Guns getting stuck
Fixes for several (not very common) crashes
GOG SDK updated to latest version
high rated
avatar
Geralt_of_Rivia: Victor Vran has been updated from 2.07(20181218) to 2.07(20190131)
and since the Linux version hasn't received this update (again), it is now 3 updates behind Win and Mac!
Whoever is responsible for this should get his shin kicked by an angry penguin...
avatar
Geralt_of_Rivia: Victor Vran has been updated from 2.07(20181218) to 2.07(20190131)
avatar
DoctorGOGgles: and since the Linux version hasn't received this update (again), it is now 3 updates behind Win and Mac!
Whoever is responsible for this should get his shin kicked by an angry penguin...
You are probably meaning a really big and extremely angry penguin!