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high rated
avatar
Grargar: They did.
avatar
Lucian_Galca: Much thanks. Just wanted to make sure before I download as sometimes the offline installers update later than Galaxy installs.
Just make sure you select English language for the download. All other languages still link to the old setup (no version number and 720 MB size). The new installer is labeled as version 1.0 and is 0.8 GB.

@GOG Update the Linux version of War for the Overworld already! It's been over a week since Win and Mac versions were updated and still no Linux. Version 2.0.6f1 specifically corrects a problem with progress saving in the GOG Linux version, yet you update Win and Mac which contain only some minor cosmetic fixes first and completely forget about Linux!
high rated
22 October:

---------------------------

Games included in this batch:

· Ghost of a Tale
· Guacamelee! Super Turbo Championship Edition
· Kerbal Space Program
· Myst Masterpiece Edition
· Myst V: End of Ages Limited Edition
· No Man's Sky
· Riven: The Sequel to Myst
· SimCity™ 4 Deluxe Edition
· Sunless Sea

---------------------------

[Part 1 of 2]

---------------------------

Ghost of a Tale has changed


[FILE UPDATES]

* File removed: Patch (705 to 707) [Windows]

* File added: Patch (743 to 745) [Windows] --- Size: 364.0 MB --- Version: 745

* File changed: Patch (707 to 708) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (733 to 737) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (737 to 743) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 743 *TO* 745

* File changed: Windows installer, English (part 2 of 2) --- Size *FROM* 2.8 GB *TO* 2.7 GB --- Version *FROM* 743 *TO* 745


[CHANGELOG UPDATED]
Patch 7.45 (22 October 2018)

- Texture stretching on some of the catacombs' walls.
- Some visual section toggling issues.
- Tilo's flower book remains stuck on the first page.
- One of the guards in the barracks doesn't go back to bed after being awoken.
(Full changelog)

---------------------------

Guacamelee! Super Turbo Championship Edition has changed


[FILE UPDATES]

* File changed: Windows installer, English --- Name *FROM* setup_guacamelee_super_turbo_championship_edition_2.0.0.1.exe *TO* setup_guacamelee_super_turbo_championship_edition_1.00_(24522).exe --- Size *FROM* 702.6 MB *TO* 822.3 MB --- Date *FROM* Wed 05 Nov 2014 10:19:50 GMT *TO* Mon 22 Oct 2018 11:26:41 GMT --- Version *FROM* [empty] *TO* 1.00


[CHANGELOG ADDED]
Update (22 October 2018)

Co-op Fixes/Improvements:
- Add support for up to 4 players in local drop-in / drop-out co-op (including ability to choose costumes for P3/P4)
- Update arena population across entire game for 3P/4P modes
- Fix for MP camera-zone-related crash (e.g. occurred if players died repeatedly in co-op play in final boss fight)
- New "co-op re-entry" cooldown to help deal with camera contention issues in co-op play. If you try to exit a room within 1 second of having entered while in co-op, you will be auto-bubbled.
- Tweak to shadow mode options text (now refers to co-op mode as 'MP' instead of '2P')
- Fix for soft lock that could occur when P2/P3/P4 breaks stalactite in the Canal and P1 is in countdown timer
- Tweaks to lightning skeleton arenas in the Great Temple
- Adjust co-op camera positioning in some areas, to provide better view of what's ahead of player
- Update auto-bubble-due-to-long-fall tolerances with custom per-camera-zone settings
- Increase general bubble movement speed, for easier un-bubbling
- Have players inherit active move of bubble target when un-bubbling
- When dimension-swap is blocked by one or more players: Flash those players
- Update Temple of Rain dimension-swap portals to fail immediately if swap is blocked by another player
- Disable low-health warning sound in co-op
- Disable Temple of Rain portals for a brief period of time after a dimension swap
- In co-op play, normal difficulty, when a player hits insta-kill lava while others are alive, have the player bubble (not die)
- Auto-flip HUD icons associated with custom skins, when these are used in right-facing player positions
- Change controller-to-player mapping screen to a single option (controlling whether P1 is bound only to keyboard)
- Fix for soft-lock when player countdown ends mid Flame Face fight

General Fixes:
- Added a safeguard to the Tule Tree that deactivates the Uppercut Blocks leading up to the Tree Tops, if the player happens to be dropping back down and one (or more) of the blocks is not destroyed
- Fix for chicken bomb bug
- Fix for misaligned damagezone in long room in Pico de Gallo
- Fix for issue where blackness covering 'I am error' sometimes didn't fade out properly when player moved into the 'I am error' scene
- Fix for issue that made it possible to respawn as human in chicken-only portion of Desert
- Add subtle "wall slime" indicators to other-dimension hull visuals throughout game, as appropriate
- Fix for bug where elite enemies sometimes fail to re-appear after teleporting out
- Misc. additional minor/rare bug fixes
(Full changelog)

---------------------------

Kerbal Space Program has changed


[FILE UPDATES]

* File changed: DLC: Making History: Linux installer, English+Brazilian-Portuguese+Chinese+French+German+Italian+Japanese+Russian+Spanish --- Version *FROM* 1.5.0.02332 *TO* 1.5.1

* File changed: Linux installer, English+Brazilian-Portuguese+Chinese+French+German+Italian+Japanese+Russian+Spanish --- Version *FROM* 1.5.0.02332 *TO* 1.5.1.02335


NOTE: The download links for the multilanguage installers above correspond to their English versions. In order to get the links for the other languages, you just need to substitute 'en3' in the URLs for 'br3' (Brazilian-Portuguese), 'cn3' (Chinese), 'fr3' (French), 'de3' (German), 'it3' (Italian), 'jp3' (Japanese), 'ru3' (Russian), or 'es3' (Spanish).


[NO CHANGELOG]

---------------------------

Myst Masterpiece Edition has changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) *TO* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.13.0 or newer)


[FILE UPDATES]

* File added: Mac OS X installer, English --- Name: myst_masterpiece_edition_enUS_myst_25th_anniversary_release__lang_select__24513.pkg --- Size: 1.0 GB --- Date: Thu 18 Oct 2018 10:10:27 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, French --- Name: myst_masterpiece_edition_frFR_myst_25th_anniversary_release__lang_select__24513.pkg --- Size: 1.0 GB --- Date: Thu 18 Oct 2018 10:06:53 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, German --- Name: myst_masterpiece_edition_deDE_myst_25th_anniversary_release__lang_select__24513.pkg --- Size: 1.0 GB --- Date: Thu 18 Oct 2018 10:07:45 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Polish --- Name: myst_masterpiece_edition_plPL_myst_25th_anniversary_release__lang_select__24513.pkg --- Size: 1.0 GB --- Date: Thu 18 Oct 2018 10:09:42 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Spanish --- Name: myst_masterpiece_edition_esES_myst_25th_anniversary_release__lang_select__24513.pkg --- Size: 1.0 GB --- Date: Thu 18 Oct 2018 10:08:57 GMT --- Version: Myst 25th Anniversary Release (Lang Select)


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 2]

---------------------------

Myst V: End of Ages Limited Edition has changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) *TO* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.13.0 or newer)


[FILE UPDATES]

* File added: Mac OS X installer, English --- Name: myst_v__end_of_ages_limited_edition_enUS_myst_25th_anniversary_release_24141.pkg --- Size: 3.8 GB --- Date: Mon 15 Oct 2018 10:29:27 GMT --- Version: Myst 25th Anniversary Release


[NO CHANGELOG]

---------------------------

No Man's Sky has changed


[FILE UPDATES]

* File removed: Patch (1.59 to experimental_) [Windows]

* File added: Patch (1.64 to internal) [Windows] --- Size: 34.0 MB --- Version: internal

* File changed: DLC: Pre-order: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.64 *TO* 1.65

* File changed: Patch (1.60 to internal) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.61 to 1.63) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.63 to internal) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 1.64 *TO* 1.65

* File changed: Windows installer, English (part 2 of 4) --- Size has not changed (4.0 GB) --- Version *FROM* 1.64 *TO* 1.65

* File changed: Windows installer, English (part 3 of 4) --- Size has not changed (4.0 GB) --- Version *FROM* 1.64 *TO* 1.65

* File changed: Windows installer, English (part 4 of 4) --- Size has not changed (1.8 GB) --- Version *FROM* 1.64 *TO* 1.65


[CHANGELOG UPDATED]
Patch 1.65 (19 October 2018)

- Further fixes to rectify getting stuck when exiting the starship.
- Updated mission logic.
- Updated text.
(Full changelog)

---------------------------

Riven: The Sequel to Myst has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) *TO* Windows (7, 8, 10) and Mac OS X (10.13.0 or newer)


[FILE UPDATES]

* File added: Mac OS X installer, English --- Name: riven__the_sequel_to_myst_enUS_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:19:10 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, French --- Name: riven__the_sequel_to_myst_frFR_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:31:33 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, German --- Name: riven__the_sequel_to_myst_deDE_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:13:36 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Italian --- Name: riven__the_sequel_to_myst_itIT_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:36:24 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Japanese --- Name: riven__the_sequel_to_myst_jaJP_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:07:35 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Polish --- Name: riven__the_sequel_to_myst_plPL_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:48:09 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Russian --- Name: riven__the_sequel_to_myst_ruRU_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:41:03 GMT --- Version: Myst 25th Anniversary Release (Lang Select)

* File added: Mac OS X installer, Spanish --- Name: riven__the_sequel_to_myst_esES_myst_25th_anniversary_release__lang_select__24537.pkg --- Size: 5.1 GB --- Date: Fri 19 Oct 2018 13:53:29 GMT --- Version: Myst 25th Anniversary Release (Lang Select)


[NO CHANGELOG]

---------------------------

SimCity™ 4 Deluxe Edition has changed

>>> Supported languages changed *FROM* Audio and text: English, German, Spanish, French, Italian, Dutch, Swedish *TO* Audio and text: English, German, Spanish, French, Italian, Dutch, Swedish. Text only: Danish, Finnish, Norwegian, Polish, Portuguese

---------------------------

Sunless Sea has changed


[FILE UPDATES]

* File changed: DLC: Zubmariner: Linux installer, English --- Name *FROM* sunless_sea_zubmariner_en_v2_2_4_3141_21326.sh *TO* sunless_sea_zubmariner_2_2_6_3150_24613.sh --- Size *FROM* 353.0 MB *TO* 353.1 MB --- Date *FROM* Thu 07 Jun 2018 13:40:37 GMT *TO* Mon 22 Oct 2018 12:40:46 GMT --- Version *FROM* V2.2.4.3141 *TO* 2.2.6.3150

* File changed: DLC: Zubmariner: Windows installer, English --- Name *FROM* setup_sunless_sea_zubmariner_2.2.4.3141_(21325).exe *TO* setup_sunless_sea_zubmariner_2.2.5.3148_(24613).exe --- Size *FROM* 344.3 MB *TO* 343.4 MB --- Date *FROM* Thu 07 Jun 2018 13:38:16 GMT *TO* Mon 22 Oct 2018 13:48:42 GMT --- Version *FROM* 2.2.4.3141 *TO* 2.2.5.3148

* File changed: Linux installer, English --- Name *FROM* sunless_sea_en_v2_2_4_3141_21326.sh *TO* sunless_sea_2_2_6_3150_24613.sh --- Size *FROM* 291.5 MB *TO* 291.6 MB --- Date *FROM* Thu 07 Jun 2018 13:31:31 GMT *TO* Mon 22 Oct 2018 12:38:53 GMT --- Version *FROM* 2.2.4.3141 *TO* 2.2.6.3150

* File changed: Windows installer, English --- Name *FROM* setup_sunless_sea_2.2.4.3141_(21325).exe *TO* setup_sunless_sea_2.2.5.3148_(24613).exe --- Size *FROM* 280.5 MB *TO* 281.2 MB --- Date *FROM* Thu 07 Jun 2018 13:38:02 GMT *TO* Mon 22 Oct 2018 13:48:20 GMT --- Version *FROM* 2.2.4.3141 *TO* 2.2.5.3148


[NO CHANGELOG]
high rated
avatar
Lucian_Galca: Much thanks. Just wanted to make sure before I download as sometimes the offline installers update later than Galaxy installs.
avatar
DoctorGOGgles: Just make sure you select English language for the download. All other languages still link to the old setup (no version number and 720 MB size). The new installer is labeled as version 1.0 and is 0.8 GB.
Just for information: the "English" installer is in fact multi-language and you can switch languages in game - I just tested it.

Edit: Just told Judas and he will take care of it. :)

Edit2: And it is fixed.
Post edited October 23, 2018 by MarkoH01
high rated
New update for CrossCode:

CrossCode has been updated to version 1.0.1-1 (23 October 2018), only galaxy.

Edit (25 October 2018): Offline installers for Windows and Mac updated
Edit (31 October 2018): Offline installers for Linux updated Thanks to Hikage1983 for the headsup.
Post edited October 31, 2018 by Grimlock
high rated
Need to Know

#### Update 1.22.0 (23 October 2018)

Thanks so much for your continued feedback and bug reports! If you have any
bug reports or suggestions to make - you can also visit this board to post
them: [https://trello.com/b/ABG1gSZb/need-to-know-bugs-feature-
requests](\\https://trello.com/b/ABG1gSZb/need-to-know-bugs-feature-
requests\\)

For a list of the changes made in v1.22.0, see below:

* Added daily summary at end of day which shows player’s daily compliance change, financial situation and home mission status
* Added outcomes to home missions for each darknet trader, depending on whether the player sold data to that buyer or not
* Added clearer visual indicator to show how to proceed when receiving email when on the bus at start of the game
* Fixed unclear evidence in WeakSpot
* Fixed hidden helper suspects in Operation PeacefulTransition 2
* Fixed issue where live evidence raycasts would be blocked by evidence displayed behind it, preventing it from being selected until the evidence was moved
* Fixed a couple of suspect names in endgame missions
* ## General bugfixes and typo fixes
The following offline installers have also been updated:
-> Caves of Qud to version 2.0.154.2
-> Overload to version 1.0.1875b (Windows only)
Post edited October 23, 2018 by WinterSnowfall
high rated
avatar
DoctorGOGgles: @GOG Update the Linux version of War for the Overworld already! It's been over a week since Win and Mac versions were updated and still no Linux. Version 2.0.6f1 specifically corrects a problem with progress saving in the GOG Linux version, yet you update Win and Mac which contain only some minor cosmetic fixes first and completely forget about Linux!
Here it is, finally (unlike Perception :P).

---------------------------

Games included in this batch:

· Anno 1404: Gold Edition
· Guacamelee! Super Turbo Championship Edition
· Perception [removed on Oct 23, 2018]
· Starpoint Gemini Warlords
· Sunless Sea
· War for the Overworld

---------------------------

[Part 1 of 2]

---------------------------

A game has been removed: Perception

---------------------------

Anno 1404: Gold Edition has changed


[FILE UPDATES]

* Files removed: Windows installer, French+German+Italian+Spanish (parts 1-3)

* File changed: Windows installer, English (part 1 of 3) --- Name *FROM* setup_anno_1404_gold_edition_2.01.5010_(13111).exe *TO* setup_anno_1404_2.01.5010_cs_(24639).exe --- Size *FROM* 717.7 KB *TO* 865.2 KB --- Date *FROM* Fri 30 Jun 2017 08:25:58 GMT *TO* Tue 23 Oct 2018 15:47:09 GMT --- Version *FROM* 2.01.5010 *TO* 2.01.5010 CS

* File changed: Windows installer, English (part 2 of 3) --- Name *FROM* setup_anno_1404_gold_edition_2.01.5010_(13111)-1.bin *TO* setup_anno_1404_2.01.5010_cs_(24639)-1.bin --- Size *FROM* 4.0 GB *TO* 4.0 GB (-147.5 KB) --- Date *FROM* Fri 30 Jun 2017 08:25:01 GMT *TO* Tue 23 Oct 2018 15:46:30 GMT --- Version *FROM* 2.01.5010 *TO* 2.01.5010 CS

* File changed: Windows installer, English (part 3 of 3) --- Name *FROM* setup_anno_1404_gold_edition_2.01.5010_(13111)-2.bin *TO* setup_anno_1404_2.01.5010_cs_(24639)-2.bin --- Size *FROM* 1.0 GB *TO* 1.2 GB --- Date *FROM* Fri 30 Jun 2017 08:25:39 GMT *TO* Tue 23 Oct 2018 15:46:48 GMT --- Version *FROM* 2.01.5010 *TO* 2.01.5010 CS


[CHANGELOG ADDED]
Internal Update (23 October 2018)

- [WIN] fixed cloud saves support for non-English language versions
(Full changelog)

---------------------------

Guacamelee! Super Turbo Championship Edition has changed


[FILE UPDATES]

* Files removed: Windows installer, French+German+Italian+Portuguese+Spanish


[NO CHANGELOG]

---------------------------

Starpoint Gemini Warlords has changed


[FILE UPDATES]

* File removed: Patch (1.410.0 to 1.630.1) [Windows]

* File added: Patch (2.040.1 to 2.040.2) [Windows] --- Size: 3.0 MB --- Version: 2.040.2

* File changed: DLC: Cycle of Warfare: Windows installer, English+Chinese+French+German+Russian --- Size has not changed (28.0 MB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: DLC: Deadly Dozen: Windows installer, English+Chinese+French+German+Russian --- Size has not changed (30.0 MB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: DLC: Endpoint: Windows installer, English+Chinese+French+German --- Size has not changed (85.0 MB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: DLC: Rise of Numibia: Windows installer, English+Chinese+French+German+Russian (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: DLC: Rise of Numibia: Windows installer, English+Chinese+French+German+Russian (part 2 of 2) --- Size *FROM* 542.0 MB *TO* 543.0 MB --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: DLC: Titans Return: Windows installer, English+Chinese+French+German+Russian --- Size has not changed (39.0 MB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: Patch (2.002 to 2.020) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (2.020 to 2.030.1) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (6.0 MB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 2.040.1 *TO* 2.040.2

* File changed: Windows installer, English (part 3 of 3) --- Size *FROM* 3.5 GB *TO* 2.5 GB --- Version *FROM* 2.040.1 *TO* 2.040.2


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 2]

---------------------------

Sunless Sea has changed


[FILE UPDATES]

* File changed: DLC: Zubmariner: Mac OS X installer, English --- Name *FROM* dlc_sunless_sea__zubmariner__enUS_2_2_4_3141_21348.pkg *TO* dlc_sunless_sea__zubmariner__enUS_V2_2_6_3150_24614.pkg --- Size *FROM* 352.0 MB *TO* 352.1 MB --- Date *FROM* Fri 08 Jun 2018 13:32:17 GMT *TO* Mon 22 Oct 2018 14:42:03 GMT --- Version *FROM* 2.2.4.3141 *TO* V2.2.6.3150

* File changed: Mac OS X installer, English --- Name *FROM* sunless_sea_enUS_2_2_4_3141_21348.pkg *TO* sunless_sea_enUS_v2_2_6_3150_24614.pkg --- Size *FROM* 290.5 MB *TO* 290.7 MB --- Date *FROM* Fri 08 Jun 2018 13:29:45 GMT *TO* Mon 22 Oct 2018 14:40:53 GMT --- Version *FROM* 2.2.4.3141 *TO* V2.2.6.3150


[NO CHANGELOG]

---------------------------

War for the Overworld has changed


[FILE UPDATES]

* File changed: DLC: Arcane Theme: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Crucible: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Cynical Imp (Charity): Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Founders Theme (Charity): Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Founders Theme (Kickstarter): Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Heart of Gold: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Kickstarter Theme (Charity): Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Kickstarter Theme (Kickstarter): Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: My Pet Dungeon: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Seasonal Worker Skins: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: The Under Games: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: DLC: Underlord Edition Upgrade: Linux installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1

* File changed: Linux installer, English --- Size *FROM* 3.1 GB *TO* 3.1 GB (+1.0 MB) --- Version *FROM* 2.0.5 *TO* 2.0.6f1


[NO CHANGELOG]
Why was Perception removed? And while I'm at it, has anyone heard anything about the Steam patch for Dreamfall Chapters that never made its way to GOG?
Post edited October 24, 2018 by finkleroy
high rated
avatar
finkleroy: Why was Perception removed? And while I'm at it, has anyone heard anything about the Steam patch for Dreamfall Chapters that never made its way to GOG?
because it was not only out of date but the terrible dev apparently stated that the gog version would not be getting updates.
Post edited October 24, 2018 by fortune_p_dawg
high rated
The Bard's Tale Trilogy has just transformed from a monology to a dilogy:
Update 2.01 hotfix (24 October 2018)
InXile Entertainment and Krome Studios are pleased to announce that Volume II - The Bard's Tale II: The Destiny Knight - has been released for The Bard's Tale Trilogy.

To try to cover some of the questions that people may have, on changes that have been made to The Destiny Knight for the remaster, we've compiled a short list of the major items below, along with general fix notes for across both games. We have blacked out some very heavy spoilers, so if you want to go into the game spoiler-free, please do not highlight the blacked out text.

Destiny Knight Changes
Destiny Knight's mechanics have been tweaked to make [spoiler]the last fight more interesting - you're no longer invincible when fighting Lagoth Zanta. The Destiny Knight absorbs damage with mana and can die if their mana runs out[/spoiler].
BT2 monsters use some art from BT1, if the image matches the monster better.
Names of duplicate monsters (archer,archer,archer) now have unique names so players can learn them (Appentice Archer, Adept Archer, Master Archer).
[SPOILER] You now have to learn how to use the Dreamspell, which is located in the Destiny Stone dungeon level 1. And can only be learnt by Archmages.
Additional sage questions have been added to the game.
Destiny Knight text is now in your character sheet (in blue).
Bards carrying over from BT1 will retain BT1 songs, but can learn the new BT2 songs from the Scarlet Bard. Bard characters created in BT2 will know BT2 songs but can learn BT1 songs from Scarlet Bard.
[SPOILER] The Dreamspell is now gated behind a new Saradon quest and clue set, the wizard that sent the players the original letter about Lagoth Zanta.
All Magician, Conjurer, Sorcerer, Wizard and Archmage spells from BT1, BT2 and BT3 are now usable in BT2.
The wilderness map no longer wraps like in the original. This was changed so that we could implement a decorated height-mapped wilderness, with seamless map transitions.
Rhyme of Duotime now gives a toHit melee bonus as well as its other benefits.
[SPOILER] Snare tweak: The Snare directions (that were originally in the manual) are now embedded in the game as clues, throughout the Destiny Stone Dungeon.
[SPOILER] Snare tweak: Snares still kill you - but you can't save if a snare is active, so you can't lose your whole game if you're running with 1 save game slot.
[SPOILER] Snare tweak: Snares now have red vignette on the game window and a heartbeat audio cue[/spoiler].
[SPOILER] Snare tweak: Snares now show how much time is left when hovering over the Skull above the Game Window.
Improvements, Bug Fixes and The Bard's Tale I Changes

CRITICAL GAME CHANGES
Added a third dice to the character creation dice roll.

AUDIO
Added audio for when traps disarm.
Added Dork Ring sound.
Add rooster crow for when dawn breaks, or when exiting the guild in the morning.
Added a fizzle sound effect.
Added save game sound effect.
Add audio cue to when AwardItem forces us to drop an item.

THE BARD'S TALE I
Added a casino to Skara Brae in Bard's Tale I to add ability to generate funds, and a bank in which to store your winnings.
Gave Ogre Magi some magic.
Add a new tip about spell casters identifying enemy spells.
Dwarf King and Blue Dragon are a bit tougher to make Harkyn's Castle a bit more of a challenge.
Mangar and Mad God now cast Disrupt Illusion at start of combat to protect against Mage Maelstrom and wind dragon.
Setup random possession event in Mangar's tower.
Added ability for changing walls and doors of a square - used this to make the "Something not right" area in Harkyns actually do something.
Add some encounters with explicit spawn ranges to BT1, makes 396 berzerker balanced more like the original, makes Mangar battle tougher.
All Magician, Conjurer, Sorcerer and Wizard spells from BT1, BT2 and BT3 are now usable in BT1.
Removed some grind spots from Catacombs - this is for balancing the game in non-Legacy mode - grind spots will be retained in Legacy mode.

GAMEPLAY
Antimagic now clears magical light, not music or item generated light.
Monsters only summon if there is a free spot.
Fix dopplegangler was duplicating 1 spellpoint for non spellcasts due to some last minute drain level support.
Change message in garths to just "Unidentified ".
Monsters won't cast an already active buff spell again if it doesn't stack.
Increased strength of freeze foes since it doesn't stack.
Increased starter gold rate, reduced later gold rates.
Fix antimagic - it was removing the smoke-in-your-eyes effect.
Fix SkipTurn on monsters - Magestar and HypnoticImage were lasting forever!
Add new instruments so people aren't stuck with HORNS for the entire game.
Increase personal inventory size so that you can equip all item types at once - will enlarge inventories as it loads them.
Added ability to stack arrows.
Sped up spell regen and health drain squares.
Rogues now auto-disarm traps if they have 100% skill.
Doing a phase door now reports if it fizzles.
Guild only resets to morning if you enter it at night now.
SCSI spell now works in anti-magic zones.
Add support for random possession squares.
Remove shop recharge exploit - items that don't have full charges won't stay in the shop when you exit it.
Cat's eye now detects hidden doors.
Fix AI monsters no longer attack things out of range.
Allow light spells to stack.
Thieves temple no longer charges for rogues.
Revamped item slot system. Shield, Wand, Bow and Misc items now use an Off-Hand item slot, while the weapons use Weapon-Hand item slot. This makes for a more intuitive equip system. Characters can choose to use shield, or throwable items, or a wand or a bow.
All equipped items can now contribute to toHit bonus. toHit bonuses have been added to some items, as well as a few new items have been added to the game specifically to allow players to optimise for toHit if they want, usually at a sacrifice of AC. (eg useful for [spoiler]the Dark Crypt in BT2 with its melee-only, all antimagic nature[/spoiler]).
Increased monk toHit per level.
Increased toHit bonus to attack from shadows.
Add toHit bonus to Rhyme Of Duotime, makes it a very useful melee song - extra damage, faster attacks, better toHit.
Fixed bug where Apport Arcane (or portals) after a teleport happened would confuse the automapper.
Stopped the user being able to cast spells or do actions during a turn left / turn right.
Fix automapping was detecting one sided walls from the wrong side.
Add text-filtering for song playing.
Level drain attacks now permanently saps 1000 xp as well as drop their level.
Added some new toHit items - Huntsman Gloves (for hunter) and Ring of Accuracy (for all melee classes).

GRAPHICS
Added spell effect for Apport Arcane.
Added spell effects for Trap Zap, Detected Traps and Traps being Zapped.
Added snow to Skara Brae.
Added spell effect for Mage Flame.
Added spell effect for Apport Arcane.
Added spell effect for light ignition - used for Torch, Lamp, LERE, GRRE, STLI, Lightwand, Dayblade.
Cat's eye no longer flickers the light.
Added a visual for detected spinners.

MISC
Fix bug in proper nouns - was converting them to "Mangar".
Fix bug in taverns where back button from tipping would take you to "who will tip the bartender".
Fixed tool tip information on why a save is locked.

UI
Traps now indicate when they are disarmed, on the maps.
Misc fixes for tool tip sizes.
Added confirmation to deleting or overwriting save games.
Added color coding to autosave/quicksave slots.
Added save game sorting by date.
Made the cursor and mouse scroll work in save / load UI.
Fixed an issue where the script was cancelling the street name prematurely.
Mark secret doors on automap when you walk through them.
New spinner & trap icons so they overlay better on the map.
Fixed bug where overlayed icons wouldn't appear on the map.
Added icon to indicate when a character can advance a level, or learn a new spell.
Combat icons now go semi-bright when the combat is completed.
Identify now filters only unidentified items and doesn't reset to top of list once an item is identified.
Skull now lights up if you're standing on cursed or blessed tiles. Tooltip shows what the curse/blessing is.
Fix automapping so it doesn't detect the reverse side of tiles.
Skull now indicates if any active curses or anti-apport/anti-phase door is active.
Fix the automapper discover - tiles weren't working around map wraps.
Fix shop selling unidentified item but revealing the name.
Fix input issues hitting escape on spell filter.
Fix input issues hitting enter when spell filtering to 0 spells.
Spells go orange if no targets are in range.
Add ranges to spell tooltips.
Fix double space in Sanctuary Score description.
Show the current ToHit bonus on player info screen.
Fixed skull centering and skull eyes centering.
Fixed size of highlight bar in party slots.
The maximum message scroll scrolling speed has been increased.
Monster groups are now sorted by range at the start of each combat round.
Selling items at Garth's doesn't reset to top of list each time now.
Alphabetize song list selection
Fix issue where pressing F10 from a settings dialog would put the UI logic in a bad state.
high rated
avatar
finkleroy: Why was Perception removed? And while I'm at it, has anyone heard anything about the Steam patch for Dreamfall Chapters that never made its way to GOG?
We should be glad that Perception got removed. I wanted to buy it and when I heard that it was outdated (not only missing features but it also was broken so that you could actually not finish it) I contacted the devs. They told me "All other platforms has been updated - we have issues with GOG". They never told me what issues these were (actually they refused to reply to my following feedback) and GOG also could not tell me. Just see here. People were telling me left and right that I might have gotten it all wrong and that the devs probably just had some technical "issues". The fact that GOG was unable to get the update here and has now removed the game just tells me that my assumption was correct and that it is good we got rid of such devs. With Project Warlock and also Candleman I have seen some new devs coming to GOG wich are worth being supported - this tells me how much I hate devs like those that made Perception. Again: keep in mind that we are not talking about a missing unimportant language or some missing feature but a broken game which GOG unfortunately still sold much too long.

Regarding Dreamfall Chapters: afair GOG has been informed about it. Will remind them about it.
Post edited October 24, 2018 by MarkoH01
high rated
Not Tonight

#### Halloween Update (24 October 2018)

##### **BOO!**

##### Nope... Shouldn't have bothered to try scaring you, really. Nothing can
ever be as scary as the British Government's handling of Brexit, let's be
honest!

##### We've just updated Not Tonight with some extra spooky bits and bobs for
Halloween, including:

* New hats in the SHOPR App!
* A Halloween makeover for your flat!
* Spooky music at The King's Head!
* Two special bouncer outfits, unlockable through the CODR App -- enter this codes to unlock:
511111 (Grim Reaper)
871234 (Day of the Dead Skelly)
The following offline installers have also been updated:
-> Candleman: The Complete Journey to version 1.02
-> Victory at Sea Pacific to version 1.1.2 (Mac only)
-> Railway Empire to version 1.6.0.22221 (Windows only)
Post edited October 24, 2018 by WinterSnowfall
high rated

Pathfinder: Kingmaker


Update Hotfix 1.0.13b (25 October 2018)

Hello everyone!

Please, be aware that there are plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
Quests

"A Simple Favor" quest could not be completed under certain conditions. Resolution: fixed.
"The Door to Nowhere" quest could not be completed in rare cases. Resolution: fixed. Jubilost will correctly spawn at the "Tavern" area.
Players couldn't talk to Fredero Sinnet while doing the "Shelyn's Chosen" quest. Resolution: fixed.
The "Amiri Wants to Talk" kingdom event could get stuck in some cases and the "Reforged Blade" quest didn't start. Resolution: fixed.

Areas

Lootboxes in the "River Blades' Camp" area could not be looted. Resolution: fixed.
There interface to enter the Capital's sub-location was absent in some cases. The players could enter the "village-state" Capital Square instead of the available "city-state" one. Resolution: fixed.
NPCs at "Pitax" area said incorrect phrases in the dialogues after Pitax conquest. Resolution: fixed.
One of the key character could die during the final fight resulting in the incorrect ending (part of the dialogue options could be missing). Resolution: fixed.

User Interface

Party roster wasn't saved correctly when players enter and exit the Capital. Resolution: fixed.
There could be duplicated and missing portraits in the saved games. Resolution: fixed.
Dead companions couldn't be selected in the Inventory and Character Interface if they died in the area different than the current one. Resolution: fixed.

Classes & Mechanics

Alchemists who lost their bomb ability due to an issue should have it back.
"Fighting Defensively" counted "Mobility" ranks with a dexterity bonus when determining whether to give a +2 or +3 bonus. Resolution: "Fighting Defensively" counts only ranks now.
There could be issue with characters lost their "Weapon Proficiencies". Resolution: fixed.

System

There could be issues with save files if players exited the game while a save file was being written to disk. Resolution: the game will exit only after completing the save procedure.
high rated
Slime Rancher has been updated:
Patch v1.3.1 (23 October 2018)
Slime Rancher v1.3.1 represents a significant overhaul to the way that a lot of backend systems work and while overall it should produce significant gains in performance, it may produce unexpected issues that we did not catch in our testing process. Should you experience any issues with v1.3.1, please email support@monomipark.com and we’ll be sure to help you right away!

The Optimized Update

The Optimized Update is here to improve overall performance of Slime Rancher. Yes, even though we're nearly 3 years out from initial release, we're still hard at work to make Slime Rancher the best possible experience for everyone!

Game Optimization:
We have upgraded Slime Rancher’s game engine which will bring performance improvements for a majority of players!

We did a lot of technical wizardry, but the short of it is we upgraded the game engine to Unity 2018 and all game data has been reorganized to optimize the way we store data and manage certain game states.
Most PC players, as well as all Xbox and PS4 players should see improved performance and overall frame rate.
DirectX 9 is no longer supported. More on this here.[forums.monomipark.com]
Drone Improvements:
Drones got a nice little update that allows them to deliver to the Refinery and improves how they interact with some targets/destinations!

For plorts only:
Refinery and Refinery Link have been added as a destination—for science!
Updated “Outside Plots” to a new “Free Range” option. Drones set to “Free Range” will collect the target item from anywhere on the ranch expansion that is not in storage (e.g. Silos, Plort Collectors).
Updated programming interface to clarify that drones can deliver to the Plort Market via Market Links when you’re in another ranch expansion. The destination will dynamically update to either read “Plort Market” or “Market Link” depending on where you are.

Miscellaneous:
Updated incinerator programming so they now serve the sole purpose of feeding fire slimes rather than infinitely destroying items. Drones will only deliver food to incinerators until the ash trough is full. If you’re looking to burn two thousand carrots because you really hate carrots, you’re going to have to do that manually. But come on, they’re just carrots.
Drones are now able to deliver food directly from silos to corrals.

New & Updated Translations:
Added Korean translation!
Completely overhauled the French translation!
Updated the Chinese translation!

Other:
Updated the super secret Party Gordo schedule. Wondering who the Party Gordo is? Check out the details over in the Party Gordo Update notes.[forums.monomipark.com]

Fixes:
Fixed an issue where fruits and veggies would almost always be unripe in an area that you haven’t visited in awhile.
Added a fix that will prevent some cases of items getting stuck below ground in Ogden’s Retreat.
Fixed drone trail artifacts upon re-entering areas with drones.
Fixed it so that drones would stop grabbing carrots out of gardens instead of odd onions while you’re not looking.
Fixed a bug where certain other slime types were counting towards the Omnivorous achievement.
Fixed gamepad bindings buttons being invisible in certain resolutions.
Fixed an issue where the ash trough was not correctly remembering its fullness after a save/reload.
Fixed a few instances where some game translations would overflow in the UI.
Fixed the “Reset Defaults” button on the gamepad options panel leaving the invert-y-axis option in an inconsistent state which was resulting in some players not knowing what was up and what was down.
Fixed an issue where plorts didn’t know if they should stay or they should go after a save/load.
Fixed ferals sometimes cooling off after jumping into water while chasing you. This involved delicately balancing their ‘Hangry’ parameter. Game development is fun.
Fixed a bug where gold slimes were leaving an incorrectly, unfabulously colored splat.
Again, if you encounter any oddities with this update please contact us at support@monomipark.com

Happy ranching!