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high rated
First update of the week from Legacy MaGog's logs:

---------------------------

Games included in this batch:

· Dungeon Souls

---------------------------

Dungeon Souls has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (87.0 MB) --- Version *FROM* 1.0.4 (gog-16) *TO* 1.0.4 Hotfix

* File changed: Mac OS X installer, English --- Size *FROM* 89.0 MB *TO* 88.0 MB --- Version *FROM* 1.0.4 *TO* 1.0.4 Hotfix

* File changed: Windows installer, English --- Size *FROM* 87.0 MB *TO* 86.0 MB --- Version *FROM* 1.0.4 *TO* 1.0.4 Hotfix


[CHANGELOG UPDATED]
Patch 1.0.4 Hotfix (26th September 2017)

SCOPE
Details of this section:
This maintenance patch fixes several bugs found and reported by players.

GAMEPAD SUPPORT
(BETA) Optimization & AI
Several reviews have pointed out that the controller scheme, no matter what it was, would feel a bit uncomfortable at playing, rendering the option useless. As such, we created an aimbot system with the following functionalities:
- Auto Aim Assist: The AI will automatically target nearby enemies, if the player is not using the controller's aim stick.
- Auto Direction: The AI will automatically target a position slightly in front of the character's direction.
This function has the objective to minimize the aim-stick movement for casual interactions.
Please let us know if we should keep this feature in and/or improve it!

BUG FIXES
Details of this section:
- Fixed a bug where soul orbs would act weirdly and possibly crash the game.
- Fixed an optimization bug where invisible walls would spawn and stop the player from completing a level.
- Fixed several graphical issues.
- Increase FPS count, on average, by 20 FPS.
- Fixed a bug where certain quicksave stats were not being kept.
- Fixed a bug where the compass would stop working after a quickload.
- Quicksave no longer closes the game. Instead, brings the player to the main menu.
- Fixed a major bug in local-coop where Xbox controllers or other gamepads would not work as intended.
- Fixed a bug where Xbox controllers or other gamepads would show an odd behaviour in single player.
- Fixed a bug in local coop that would display the incorrect graphical assets on character select.
- Fixed a bug where the game would crash if the map frame was enabled.
- Fixed a bug that would cause the game to crash after several restarts.• Fixed a bug where the brawler and engineer would not get reset when attempting to "Reset Data".
- Changed the "Reset Data" so that the story-made actions are also reset.
- Fixed a bug where Quick Restarting with a Random character would cause the game to crash.
- Fixed a bug where the revive button wouldn't be activated with the 'pick' key when selecting a character.
- Fixed a bug where the game could crash upon an Explosive Slime's death, under certain conditions.
- Fixed a bug where the game would crash when opening local co-op under certain conditions.
- Fixed a bug where the game data could get corrupted by a crash, losing all progress, and the backup system would fail to restore the data. You will now get prompted when this happens.
- Made the "Fly" enemy have an outer red glow so that it is more visible during gameplay.
- Fixed a bug where the game could crash upon an Explosive Slime's death, under certain conditions.
- Fixed a bug where Nightblade could get negative armour
- Fixed a bug where Linux would start in fullscreen, but the game would be stuck on the bottom left corner with a small screen size.
- Fixed a bug where passive bonus weren't being correctly applied.
- Fixed a bug where changing options and starting the game could crash for some users.

KNOWN ISSUES
- Game won't work on windows 10 unless it has compatibility mode enabled (we are working to have both versions supported).
- Some players seem to be unable to disable the gamepad. We are working with players to fix this issue.

SPECIAL THANKS
A big special thanks to Steam user brontolo2001 for helping find bugs with the game!
You can now quickly level up secondary and third abilities by pressing CTRL+Q (or the secondary key) and CTRL+E (or the third key), respectively, thanks to the suggestion of brontolo2001.

DEVELOPER NOTE
We'd like to talk with you about the last few months of progression in Dungeon Souls. As you may have noticed, there weren't any significant updates in the past months and the game looked a bit "neglected" or even discontinued. We do apologize for this kind of feeling we let off. Despite the fact that content wise the progress was slow, we've been doing several analysis of the community's reviews and taking time to fix the bugs and issues with the game. We've also taken time to re-structure our QA process so that you don't have to suffer with so many bugs (since it really doesn't seem professional and I believe we can all agree on that). We do want you to know that we do care a lot about your reviews of the game and we read and evaluate every single one. We'd also like to thank those of you that were understanding of the situation.Apart from the above, we can promise that we have quite a lot of content updates planned until the end of the year, already on the making!

REMINDER
Please check if the game now works for you. If not, please head over to the bugs and issues in the forum. Let us know what's going on and what can we do to replicate your problem.
(Full changelog)
high rated
Absolver

#### Patch 1.07 (26 September 2017)

* we have identified a bug which caused animations to play incorrectly and hits not to be detected: this has been fixed and is included in the 1.07 update.

* from a gameplay side, we probably made too many changes at the same time; we have therefore reverted changes made to the dodge mechanic, and done some tweaks to ranges and guard impact of previously changed attacks.
avatar
muntdefems: I'm back online, bitchesssss!!!
Welcome back ;)
Post edited September 26, 2017 by WinterSnowfall
high rated
And another update to end the day:

---------------------------

Games included in this batch:

· Cossacks 3

---------------------------

Cossacks 3 has changed


[FILE UPDATES]

* File removed: Patch 1.9.1.82.5725 [Windows]

* File added: Patch 1.9.2.83.5732 [Windows] --- Size: 2.0 MB --- Version: 15014 -> 15226

* File changed: DLC: Days of Brilliance: Windows installer, English --- Size *FROM* 38.0 MB *TO* 37.0 MB --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: DLC: Early Bird: Windows installer, English --- Size has not changed (9.0 MB) --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: DLC: Guardians of the Highlands: Windows installer, English --- Size has not changed (21.0 MB) --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: DLC: Path to Grandeur: Windows installer, English --- Size *FROM* 41.0 MB *TO* 40.0 MB --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: DLC: Rise to Glory: Windows installer, English --- Size has not changed (40.0 MB) --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: DLC: Soundtrack: Windows installer, English --- Size *FROM* 5.0 MB *TO* 4.0 MB --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: DLC: The Golden Age: Windows installer, English --- Size *FROM* 66.0 MB *TO* 67.0 MB --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.2 GB) --- Version *FROM* 1.9.1.82.5725 *TO* 1.9.2.83.5732


[NO CHANGELOG]
high rated
From Legacy MaGog's logs for 27 September:

---------------------------

Games included in this batch:

· Balrum
· TerraTech [In Dev]

---------------------------

Balrum has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (144.0 MB) --- Version *FROM* 1.3 *TO* 1.31

* File changed: Mac OS X installer, English --- Size has not changed (199.0 MB) --- Version *FROM* 1.3 *TO* 1.31

* File changed: Windows installer, English --- Size *FROM* 159.0 MB *TO* 160.0 MB --- Version *FROM* 1.3 *TO* 1.31


[CHANGELOG UPDATED]
Patch 1.31 (27 September 2017)

Fixes:
- When defeating the boss in the wolf's cave the player is now able to speak of this deed with the villagers.
- When smelting metals, only silver and iron critical crafts produce spotless metal bars.
(Full changelog)

---------------------------

TerraTech [In Dev] has changed


[FILE UPDATES]

* File removed: Patch 0.7.3 (gog-11) [Windows]

* File removed: Patch TerraTech 32-bit installer [Windows]

* File added: Patch 0.7.7 [Windows] --- Size: 103.0 MB --- Version: [empty]

* File changed: DLC: R&D Pack: Mac OS X installer, English --- Size *FROM* 8.0 MB *TO* 3.0 MB --- Version *FROM* 0.7.6.0.1 *TO* 0.7.7

* File changed: DLC: R&D Pack: Windows installer, English --- Size *FROM* 15.0 MB *TO* 9.0 MB --- Version *FROM* 0.7.6 *TO* 0.7.7

* File changed: Mac OS X installer, English --- Size *FROM* 275.0 MB *TO* 272.0 MB --- Version *FROM* 0.7.6.0.1 *TO* 0.7.7

* File changed: Windows installer, English --- Size *FROM* 246.0 MB *TO* 240.0 MB --- Version *FROM* 0.7.6 *TO* 0.7.7


[NO CHANGELOG]
high rated
Darkwood

#### Patch 1.1 hotfix 5 (27 September 2017)

##### Fixes

* Rewritten the input remapping menu, hopefully fixing all bugs associated with it, like not being able to remap some inputs or the remap not being saved properly for gamepads.
* Fixed issues when using multiple gamepads connected at simultaneously.
* Fixed issues with recognizing gamepads for some users.
* Fixed issues with some keyboard inputs not being usable for some users.
* Fixed incorrect icons in some menus when in gamepad mode.
* Fixed rare case of a bad fadeout when exiting the cooking menu.
* Fixed messages floating in mid air when dropped the boulder in the swamp quarry and the villagers have not travelled to chapter 2.
Cryptark

#### Update (27 September 2017)

* Added the Mac and Linux versions of Cryptark. Sorry for the delay!
terratech has no changelog? But they did add stuff
high rated
Last updates from Legacy MaGog's logs for 27 September:

---------------------------

Games included in this batch:

· Production Line [In Dev]
· Scanner Sombre
· Sins of a Solar Empire®: Rebellion Ultimate Edition

---------------------------

Production Line [In Dev] has changed


[FILE UPDATES]

* File removed: Patch alpha 1.31 [Windows]

* File added: Patch alpha 1.32 [Windows] --- Size: 2.0 MB --- Version: [empty]

* File changed: Windows installer, English --- Size has not changed (233.0 MB) --- Version *FROM* alpha 1.31 *TO* alpha 1.32


[CHANGELOG UPDATED]
Patch 1.32 (27 September 2017)

1) [Balance] The load-balancing algorithm between resource importers has been tweaked to distribute imports more widely.
2) [Bug] Fixed issue where some combined resources (like heated & folding wingmirrors) did not get pre-stocked in the necessary quantities.
3) [Simulation] Changes to the way customers are simulated. They now have target budgets and can cross price & model boundaries and give better feedback. They also consider multiple potential cars.
4) [GUI] Some more resources have been nested under parents in the selection GUI for supply stockpiles.
5) [Bug] Fixed some bugs where the sliders on supply stockpiles could result in a lack of refunds, or phantom resource orders.
6) [GUI] Added day indicator to the in-game clock.
7) [GUI] Drop down lists now support scrollbars.
8) [Performance] Another speedup for pathfinding.
9) [Bug] Fixed it so a few tech upgrades that also applied to manufacturing slots still get the 'edit models' button on the research complete dialog.
10) [AI] AI competition levels now start earlier, and scale in.
11) [GUI] Finance screen now shows operating profit distinct from raw profit.
12) [Achievements] The High efficiency achievement trigger has been made higher.
13) [Tutorial] Some slots get temporarily greyed out during the tutorial now.
14) [GUI] Improvements to the usability of the resource conveyor placer.
15) [GUI] New GUI animations show difference between potential import and exit slots.
(Full changelog)

---------------------------

Scanner Sombre has changed

>>> Features changed *FROM* Single-player, Cloud saves *TO* Single-player, Cloud saves, Overlay


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (1.5 GB) --- Version *FROM* 4/21/2017 *TO* 08/21/2017


[CHANGELOG UPDATED]
Patch 08/21/2017 (27th September 2017)

- Fixes Danish language issue.
(Full changelog)

---------------------------

Sins of a Solar Empire®: Rebellion Ultimate Edition has changed


[FILE UPDATES]

* File added: Patch 1.91 [Windows] --- Size: 3.0 MB --- Version: 11025 -> 15233

* File changed: DLC: Outlaw Sectors: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.90 *TO* 1.91

* File changed: Windows installer, English+Chinese+French+German+Italian+Japanese+Polish+Russian (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.90 *TO* 1.91

* File changed: Windows installer, English+Japanese+Russian (part 2 of 2) --- Size has not changed (1.5 GB) --- Version *FROM* 1.90 *TO* 1.91

* File changed: Windows installer, Chinese+French+German+Italian (part 2 of 2) --- Size has not changed (1.6 GB) --- Version *FROM* 1.90 *TO* 1.91

* File changed: Windows installer, Polish (part 2 of 2) --- Size has not changed (1.3 GB) --- Version *FROM* 1.90 *TO* 1.91


NOTE: The download links for the multilanguage base game installers correspond to the English or Chinese versions only. To get the installers for the other languages please substitute en1 or cn1 in the URLs for cn1 (Chinese), fr1 (French), de1 (German), it1 (Italian), jp1 (Japanese), pl1 (Polish) or ru1 (Russian).


[CHANGELOG UPDATED]
Patch 1.91 (27th September 2017)

- Fixed user interface scaling for missions.
- Fixed "Failed to Initialize COM" error.
- Fixed variable tag for some languages.
(Full changelog)
avatar
Jacob_1994: terratech has no changelog? But they did add stuff
Many GOG games do not have any changelog, no matter how many times they have been updated.
high rated
Not much to report so far today, at least with regards to the games covered by Legacy MaGog:

---------------------------

Games included in this batch:

· F.E.A.R. Platinum

---------------------------

F.E.A.R. Platinum has changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) *TO* Windows (Vista, 7, 8, 10)

>>> System requirements for Windows changed *FROM* Windows XP / Vista / 7 / 8 / 10,Pentium 4 1.7 GHz or equivalent processor,512 MB of RAM or more,64 MB GeForce 4 Ti or Radeon 9000 video card,DirectX 9.0c or higher,5.0 GB free Hard Drive Space for installation,Additional hard drive space for a swap file and saved game files,16-bit DirectX 9.0 compliant sound card with support for EAX 2.0,Mouse, Keyboard, Recommended system requirements: Pentium 4 3.0 GHz or equivalent processor, 1 GB RAM, 256 MB Radeon 9800 Pro or GeForce 6600 or better, DirectX 9 compliant video card with hardware T&L and pixel shader 2.0 support, Sound Blaster X-Fi series sound card *TO* Vista / 7 / 8 / 10, Processor: Pentium 4 1.7 GHz or equivalent, Memory: 512 MB of RAM or more, Graphics: 64 MB GeForce 4 Ti or Radeon 9000 video card, DirectX: 9.0c or higher, Hard drive space: 5.0 GB hard drive space for installation,Additional hard drive space for a swap file and saved game files, Sound card: 16-bit DirectX 9.0 compliant sound card with support for EAX 2.0, Mouse, Keyboard, Recommended system requirements: Pentium 4 3.0 GHz or equivalent processor, 1 GB RAM, 256 MB Radeon 9800 Pro or GeForce 6600 or better, DirectX 9 compliant video card with hardware T&L and pixel shader 2.0 support, Sound Blaster X-Fi series sound card
high rated
Jalopy

#### Update 0.93 (28 September 2017)

* Fixed being players prevented from interacting with the world or picking up objects
* Fixed some bad logic with curtains
* Fixed issue where driving towards Germany meant waking up in Istanbul
* Fixed Motel spawning blocked off in Dresden
* Fixed another road issue in Dresden
Ys SEVEN

#### Update 1.0.0.8 (28 September 2017)

* Fixed an issue where some bosses behave differently in 60FPS mode.
* Fixed a crash bug that can be triggered by mashing the confirm button when returning to the title screen.
Tooth and Tail

#### Patch 1.0.3 (28 September 2017)

##### Online

* GOG Crossplay - At long last, GOG and Steam players can now play together!
* Ranked Matchmaking searches with “worldwide” filter to solve people not finding matches
* Added a player list to the post match screen
* Passworded lobbies - When you create an Unranked lobby, you can optionally enter a password. This lobby will only show up for users that search with that password.
* Friend Invites temporarily disabled to support crossplay (we hope to re-enable invites next patch). For now, use passworded lobbies.

##### Balance

* Warren Health now 60 (was 50)
* Wolf now stims for 12 seconds (meaning they stim up to 6 units), but their stim does not affect other wolves’ stimming ability
* Skunk Health now 32 (was 30)
* Badger Health now 60 (was 50), Warm up time now 6 secs, warm down time 1 sec (was 4, 2)
* Fox Damage per shot now 18 (was 24), vision reduced to 5 (was 8)
* Artillery Damage to single target now 12, damage to surrounding tiles now 2 (was 4 on all tiles)
* Balloon Damage per shot now 16 (was 12)
* Barbed Wire Health now 25 (was 20)
* Landmine Damage to single target now 9, damage to surrounding tiles now 3, range reduced to 3x3 square (was 3 to all tiles, range was 5x5)

##### Story Mode

* Victors Will Feast - Heroic fixed
* Sage Marro Speaks - Primary Objective no longer requires you to recruit neutrals

##### Other stuff

* UI Audio cleaned up
* Added ambience to post-match feast screen
* Game now allows for us to balance single player and multiplayer independently
* Implemented an option called “ModDir” (in your options.xml) that allows the game to load data xmls from a user defined folder.
high rated
Finally, some real updates from Legacy MaGog's logs for 28 September:

---------------------------

Games included in this batch:

· Avernum: The Complete Saga
· Deponia 4: Deponia Doomsday
· Fallen Enchantress: Legendary Heroes
· Geneforge Saga

---------------------------

Avernum: The Complete Saga has changed


[FILE UPDATES]

* File changed: Avernum 6: Mac OS X installer, English --- Name *FROM* avernum_6_2.0.0.14.dmg *TO* avernum_6_en_1_1_14056.pkg --- Size *FROM* 36.9 MB *TO* 37.4 MB --- Date *FROM* Mon 20 Jul 2015 14:12:55 GMT *TO* Thu 28 Sep 2017 16:47:31 GMT --- Version *FROM* gog-14 *TO* 1.1


[NO CHANGELOG]

---------------------------

Deponia 4: Deponia Doomsday has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size *FROM* 2.5 GB *TO* 2.6 GB --- Version *FROM* 1.1.0246 (gog-2) *TO* 1.1.0246 (Galaxy Launch Fix)


[NO CHANGELOG]

---------------------------

Fallen Enchantress: Legendary Heroes has changed


[FILE UPDATES]

* File changed: DLC: DLC: Windows installer, English --- Name *FROM* setup_fallen_enchantress_legendary_heroes_ultimate_dlc_2.0.0.2.exe *TO* setup_fallen_enchantress_legendary_heroes_-_ultimate_edition_2.1_(15274).exe --- Size *FROM* 29.2 MB *TO* 25.5 MB --- Date *FROM* Wed 09 Dec 2015 10:41:32 GMT *TO* Thu 28 Sep 2017 10:58:37 GMT --- Version *FROM* gog-2 *TO* 2.1

* File changed: Legendary Heroes: Windows installer, English (part 1 of 2) --- Name *FROM* setup_fallen_enchantress_-_legendary_heroes_2.0_(1669).exe *TO* setup_fallen_enchantress_-_legendary_heroes_2.1_(15274).exe --- Size has not changed (1.9 MB) --- Date *FROM* Mon 26 Jun 2017 14:57:32 GMT *TO* Thu 28 Sep 2017 10:58:24 GMT --- Version *FROM* 2.0 *TO* 2.1

* File changed: Legendary Heroes: Windows installer, English (part 2 of 2) --- Name *FROM* setup_fallen_enchantress_-_legendary_heroes_2.0_(1669)-1.bin *TO* setup_fallen_enchantress_-_legendary_heroes_2.1_(15274)-1.bin --- Size has not changed (3.5 GB) --- Date *FROM* Mon 26 Jun 2017 14:57:17 GMT *TO* Thu 28 Sep 2017 10:58:08 GMT --- Version *FROM* 2.0 *TO* 2.1


[CHANGELOG ADDED FOR FALLEN ENCHANTRESS: LEGENDARY HEROES]
Update 2.1 (28 September 2017)

- Updated to support 4K, 5K, and 8K screen resolutions
- Custom faction abilities now have descriptions
- Updated the Slow spell so that the initiative penalty is more punishing
(Full changelog)

---------------------------

Geneforge Saga has changed


[FILE UPDATES]

* File changed: Geneforge 1: Mac OS X installer, English --- Size *FROM* 118.0 MB *TO* 120.0 MB --- Version *FROM* [empty] *TO* 1.2

* File changed: Geneforge 2: Mac OS X installer, English --- Size *FROM* 118.0 MB *TO* 120.0 MB --- Version *FROM* [empty] *TO* 1.1

* File changed: Geneforge 3: Mac OS X installer, English --- Size *FROM* 118.0 MB *TO* 120.0 MB --- Version *FROM* [empty] *TO* 1.1

* File changed: Geneforge 4: Mac OS X installer, English --- Size *FROM* 118.0 MB *TO* 120.0 MB --- Version *FROM* [empty] *TO* 1.0.4

* File changed: Geneforge 5: Mac OS X installer, English --- Size *FROM* 118.0 MB *TO* 120.0 MB --- Version *FROM* [empty] *TO* 1.0.4


[NO CHANGELOG]
high rated
Added the Absolver, Dungeon Souls, Fallen Enchantress: Legendary Heroes, Jalopy [In Dev], Tooth and Tail, and Ys SEVEN changelogs to the respective game fora.

DeMignon added the Balrum, Darkwood, Production Line [In Dev], Scanner Sombre, and Sins of a Solar Empire®: Rebellion Ultimate Edition ones.

tremere110 added the Cryptark changelog.



@Judas - the forum link on the Fallen Enchantress: Legendary Heroes game page goes to General Discussion. Can you take a look, please?
Post edited September 29, 2017 by HypersomniacLive
avatar
HypersomniacLive: @Judas - the forum link on the Fallen Enchantress: Legendary Heroes game page goes to General Discussion. Can you take a look, please?
https://www.gog.com/forum/general/lets_try_to_make_a_list_of_incorrect_game_forum_links_from_library_game_entries
https://www.gog.com/forum/general/gog_games_subforum_link_point_to_forumgeneral

192 days passed, and GOG have not do anything to fix those bugs.
huh?
maybe it's spam?