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Silver
Update (07 June 2016)

We have added the German manual for Silver.
We'd like to thank Erduin for the donation of the German manual.
Grim Dawn updated.

Kathy Rain Demo updated.
Post edited June 07, 2016 by lenskip
Grim Dawn has been updated. Caution: Wall of text.

Patch 1.0.0.4 (07th June 2016)

Please Note: Due to archive changes in preparation for future content updates, this patch is much larger than usual. Users with strict ISP download limits may want to review their usage before proceeding.
Major New Features
New Content: The Hidden Path. Venture down the elusive route taken by the followers of the Witch Gods and discover the secrets known only to their most loyal servants. Your journey begins near Lower Crossing, but requires some Dynamite.
The Hidden Path includes a wealth of new lore, 5 new bosses, a new dungeon, 3 new Monster Infrequents and 7 new Unique items.
The digital copy of the world map is now included in the DLC folder for those with the respective DLC code. On Steam, you can right-click the game in your Library, select Properties, Local Files and Browse Local Files. You may have to start the game once for the map to download.

Mod Tools
Note: due to changes to GameEngine.dbr, modders who edited this file should update it in their mod to account for the new loot randomizer tables.
GameEngine.dbr edits in a mod will now properly override the default gameengine.dbr values when the mod is loaded under Custom Game
Exporter (.dlo) files are now available in the installation directory for 32-bit versions of 3ds Max 2009, 2011 and 2012
Flipped the condition logic for isDifficulty and LuaScript Quest and Conversation conditions so that they make more intuitive sense based on what the editors are displaying to the user (ex. LuaScript Test() < 7 now checks if the function returns a value less than 7, previously it would check if 7 is less than the returned value, similarly isDifficulty >= Epic used to check if Epic was >= to the current difficulty, now it checks if the current difficulty is Epic or greater)
Maximum number of masteries increased from 10 to 30.
Maximum terrain size in editor reduced from 256x256 to 128x128. Existing large terrains should be unaffected.
Fixed a bug where skills would not load correctly in mods.

Art

Male PC has undergone foot surgery, resulting in slightly smaller boot sizes.

Tech

Fixed radial critical WeaponPool skills activating their own damage on non critical attacks.
Fixed ChargedFinale WeaponPool skills using up twice as much energy as intended.
Skill Modifier tooltips now include their base skill offensive modifiers in their calculated damage.
Fixed dialog popups not scaling properly with UI scale.
Fixed a bug where feared monsters would flee incorrectly.

Game
Improved the ability for multiple pets to engage Bosses, Heroes and Nemesis Bosses.
Increased the drop rate of Ectoplasm, Chipped Claws and Kilrian's Shattered Soul
Reduced boss and hero resistance to Life Leech effects
Reduced Damage over Time effects applied by monsters on Elite/Ultimate difficulty
Reduced Leech Resistance on Obsidian Defilers to 100%, so that it is susceptible to resist reduction
The Something for Nothing and Flesh and Iron quests have been redesigned
Removed, or added additional spawn locations to, static Treasure Trove locations that were missed in 1.0.0.2
% Total Damage multiplier now only affects damage stats and no longer modifies non-damage effects such as % Damage Converted to Health, % Resistance Reduction, Armor Reduction, etc.
Reduced the burst potential of certain poison abilities used by heroes and bosses (ex. Gastris, the Foul)

Itemization
Rare item drop rates now scale better with difficulty, for a more rewarding experience when playing on Elite and Ultimate difficulty.
Increased the drop rate of Unique items on Ultimate difficulty from non-Nemesis sources
Improved the base attributes of all rare Monster Infrequents
Significantly increased the affix-roll quality of Monster Infrequents
Increased the drop rate of Monster Infrequents from all sources
Cronley's Gang nemesis now has the same loot table as the Kymon's Chosen and Order of Death's Vigil nemesis bosses, as he is relatively easier to hunt down as well.
A balance pass has been done on Faction Augments. Generally, the goal was to increase the appeal of some of the more lackluster damage-focused options and provide more viable options on Ultimate difficulty. With a select few exceptions, this is an all around buff to Augments.
Added a Blacksmith to Fort Ikon with the same bonuses as the Homestead smith (including the Dynamite blueprint)
Etram Fald now crafts belts when creating random Legendary Armor only, previously belts were also possible when crafting a random Accessory. In Addition, the tooltips for the blueprints now clarify that they will generate an Epic item if the character is below level 50 (58 for accessories).
Rare Affixes - Added 2 new Rare Prefixes and 2 new Rare Suffixes for armor, focused on pet builds
Rare Prefix - Cutthroat: added Pierce Resist at level 54+
Rare Prefix - Merciless: added Poison Resist at level 54+
Rare Prefix - Plaguebearer: reduced Resist Reduction
Rare Prefix - Deathdealer: renamed to Sorcerer, to match the class combo name
Rare Prefix - Nightstalker: renamed to Spellbreaker, to match the class combo name
Rare Suffix - Abyss: reduced Resist Reduction
Rare Suffix - Rapid Reflexes: updated the lower than intended Attack Speed bonus
Rare Suffix - Shadows: added Vitality Resist at level 49+
Magic Suffix - of the Wastes: reduced Resist Reduction
Epic - Legplates of Valor: reduced health on the regular and Empowered versions
Legendary - Agony: reduced Poison Resist Reduction on the proc to -20%
Legendary - Beronath, Reforged: increased % All damage, increased Offensive Ability to 40
Legendary - Golemborn Greaves: Internal Trauma Retaliation from the skill is now dealt over 5s, retaliation damage per second slightly reduced
Legendary - Justicar Set: this set has been redesigned. Set bonuses updated.
Legendary - Chestguard of Justice: added % Fire damage and 16% Chaos resist, replaced bonuses to Veterancy and Squad Tactics with +2 to Rending Force and +2 to Internal Trauma
Legendary - Faceguard of Justice: passive bonus now works with melee weapons, rather than just shields, reduced its flat damage bonus but added % Physical and % Fire damage. Replaced bonus to War Cry with +2 to Forcewave.
Legendary - Handguards of Justice: added Fire damage, % Attack Speed and % Cast Speed, removed % Shield Damage Blocked and % Block Chance. Replaced bonus to Blindside with +2 to Forcewave.
Legendary - Iskandra's Unity Set: increased cooldown on Iskandra's Defense to 16s
Legendary - Shoulderguard of Justice: added % Fire and % Physical damage, replaced bonuses to Scars of Battle and Break Morale with +2 to Rending Force and +2 to Blindside. Passive bonus now works with melee weapons, rather than just shields.
Legendary - Markovian's Fortress Set: replaced 50% Constitution bonus with 20-45 Physical damage
Legendary - Markovian's Distinction: added flat Physical damage
Legendary - Stormheart: reduced % Attack Speed to 4% and Offensive Ability to 32
Legendary - The Deathmark Set: fixed an issue with Reaper's Mark not casting in a radius around the target point
Legendary - The Harbinger Set: the skill granted by the 3-piece bonus now triggers at 50% health and also grants 500% Chaos damage while active, cooldown reduced to 40s, duration increased to 8s. Replaced bonus to Vulnerability with +3 to Doombolt.
Legendary - Harbinger of Eternal Suffering: increased damage on skill, added +2 to Doombolt and 8% Cooldown Reduction
Legendary - Mask of the Harbinger: the passive skill now also grants 10% Cooldown Reduction
Legendary - The Sacred Balance Set: Shadowbolt proc now also has 20% Life Steal, increased % Weapon damage on The Sacred Balance proc to 45%
Legendary - Valdun's Treachery Set: increased Pierce damage bonus, increased proc rate of the skill to 20% and the % Weapon damage to 110%
Legendary - Valdun's Bounty: increased Radius to 3 and % Weapon damage to 115% on the granted skill, Valdun's Treachery
Legendary - Valdun's Rifle: reduced cooldown to 2.5s and increased the % Weapon damage to 320% on the granted skill, Perforator Round
Legendary - Wildblood Vanguard Set: increased % Vitality and % Bleed damage from the skill proc Wildblood to 400%, but increased the cooldown to 15s
Added small cooldowns to various on Attack and on Crit effects on items that previously had none. Procs that deal damage over time were generally unaffected by this.
Slight adjustment to % Weapon damage values on various Legendary item skills and procs
Lifestealer Oil: reduced % Damage Converted to Health to 15%
Reduced % Weapon damage on Troll Rage and Beronath's Fury to 122%. These skills serve as a good way to apply another Celestial Power for builds that do not take an auto-attack replacer, but the skill points they free up made them a bit too favorable, particularly for builds that already perform very well.
Component - Aethersteel Bolts: reduced Resist Reduction applied by Aether Tendril to 15, but increased its damage dealt.
Component - Blessed Steel: reduced Resist Reduction on Sacred Strike to 18
Component - Mark of Dreeg: reduced Resist Reduction to 10
Component - Symbol of Solael: reduced Resist Reduction on the granted skill to 15%. Increased the target radius, Chaos damage and energy cost.
Component - Venom-Tipped Ammo: reduced Resist Reduction on the granted skill to 12
Relic - Belgothian's Carnage: increased cooldown on proc to 4.5s
Relic - Corruption: reduced Elemental Resist Reduction to -15%
Relic - Haunt: reduced Aether/Vitality Resist Reduction to -15%
Relic - Iskandra's Balance: increased % Fire/Cold damage on the skill proc, Elemental Imbalance, to 400%. Added 24-32 Fire damage, 24-32 Cold damage and 30% Crit damage to the proc.
Relic - Malediction: reduced chance of Resist Reduction to 15
Relic - Necrosis: reduced Resist Reduction to -18%
Relic - Reckoning: reduced Physical Resist Reduction to -20%
Relic - Terror: reduced Total Resistance Reduction to 10%

To be continued...
Post edited June 07, 2016 by Grargar
Continued from above.

Class & Skills

Devotion

Note: Due to changes to Celestial Powers, some of your assigned skills may have become reset and will need to be re-assigned.
Fixed an issue with Aether Tendril being invalid for most Celestial Powers
Lifted many of the restrictions on what skills can be assigned to various Celestial Powers, opening up new skill/devotion combinations that were previously not possible.
Aeon's Hourglass: rearranged some bonuses across the nodes. Increased Duration Reduction of Burn/Coldburn/Electrocute damage to 25% and added Bleed, Leech, Poison, Trauma and Vitality Decay to the list. Increased Defensive Ability bonus to 75
Berserker: added 15 Bleed damage / 3s
Chariot of the Dead: increased Offensive Ability by 5 and % Offensive Ability to 4%
Hydra: added 9 Elemental damage and 8 Pierce damage
Wolverine: increased % Defensive Ability bonus to 4%
Blizzard: increased % Weapon damage to 15% and Projectile radius to 1.8
Falcon Swoop: reduced % Weapon damage to 60% by rank 20, increased cooldown to 2s
Hungering Void: reduced Health Cost to 248 by rank 15
Meteor Shower: increased Fire and Burn damage
Rend: Reduced Bleed Damage
Rhowan's Scepter: added 15 Internal Trauma damage / 5s, increased Defensive Ability by 6
Spear of the Heavens: Added % Weapon damage, increased explosion radius to 1.8
Time Stop: skill has been redesigned and renamed to Time Dilation. Now triggers a Buff at 50% health that briefly grants you Energy Regen, Cast Speed, Petrify Retaliation and 100% Cooldown Reduction.

Soldier

Deadly Momentum: increased flat Physical damage scaling with rank. Increased duration to 4s.
Fighting Form: increased % Physical damage to 88% by rank 12, 158% by max ultimate rank.
Forcewave: slightly increased Physical damage scaling with rank
Tremor: reduced % Weapon damage penalty to -40% and % All damage penalty to -16%

Demolitionist

Blackwater Cocktail: improved scaling at ultimate ranks
Demon Fire: improved scaling at ultimate ranks
Blast Shield: increased cooldown to 12s and slightly reduced Chance to Avoid Projectiles scaling with rank
Brimstone: reduced Number of Fragments scaling at Ultimate ranks, slightly reduced Fire and Chaos damage scaling with rank
Static Strike: slightly decreased Lightning damage scaling with rank
Canister Bomb: improved scaling at ultimate ranks
Improved Casing: increased % damage bonuses to 60% by rank 10, 132% by max ultimate rank
Flame Touched: slightly reduced Offensive Ability scaling with rank
Flashbang: added a 1s cooldown
Grenado: improved scaling at ultimate ranks
High Impact: improved scaling at ultimate ranks
Skyfire Grenado: increased Lightning and Electrocute damage scaling with rank
Mortar Trap: improved scaling at ultimate ranks
The Big One: improved scaling at ultimate ranks
Stun Jacks: slightly increased Lightning damage scaling with rank
Ulzuin's Chosen: increased % damage bonuses to 115% by rank 10, 225% by max ultimate rank. Now also converts 10% of Physical damage to Fire for the affected skills.

Occultist

Bloody Pox: increased Bleed damage scaling with rank
Ember Claw: improved scaling at ultimate ranks
Hellfire: % Burn damage now scales to the same values as the % Fire damage
Infernal Breath: improved scaling at ultimate ranks
Summon Familiar: slightly increased Lightning damage scaling with rank, now launches additional projectiles at higher ranks
Lightning Strike: slightly increased Lightning damage scaling with rank

Nightblade

Amarasta's Blade Burst: increased % Weapon damage to 142% by rank 16, 165% by max ultimate rank
Blade Spirit: increased Bleed damage scaling with rank and increased Radius to 3.3
Ring of Steel: increased Radius to 4.5. Increased % Weapon damage scaling with rank to 130% by rank 16, 180% by max ultimate rank.

Arcanist

Devastation: reduced Aether and Fire damage scaling with rank. Reduced projectile explosion radius to 2.8
Inferno: increased duration of Burn damage to 4s, which should pair nicely with Wrath of Agrivix
Wrath of Agrivix: increased % Total damage multiplier to 150%

Shaman

Ground Slam: increased Internal Trauma damage scaling with rank
Might of the Bear: % Total damage multiplier increased to 15%
Mogdrogen's Pact: increased scaling at ultimate ranks
Heart of the Wild: % Health now scales to 34% by rank 10, up to 45% by max ultimate rank
Storm Totem: improved scaling at ultimate ranks
Upheaval: fixed an issue with Upheaval dealing its damage to the main target on every attack. However, as this fix is effectively a nerf to the skill, the damage of Upheaval was increased to compensate.
Wind Devil: improved scaling at ultimate ranks
Maelstrom: improved scaling at ultimate ranks
high rated
Silver update (07 June 2016):
We have added the German manual for Silver.
We'd like to thank Erduin for the donation of the German manual.
From MaGog's logs for 7 June:

NOTE! Probably CHANGED FILE Grim Dawn, all_files, Windows installer, English (part 1/2 of 2), dl_ver: 1.0.0.3 (gog-8) ***TO*** 1.0.0.4 (gog-9)

NOTE! Probably ADDED FILE Grim Dawn, all_files, Patch 1.0.0.4 [Windows], dl_ver: ***TO*** 1.0.0.3 (gog-8) -> 1.0.0.4 (gog-9)

NOTE! CHANGED Grim Dawn, changelog (http://www.an-ovel.com/downloads/chg/chg_1449651388.htm)
NOTE! ADD +++ Patch 1.0.0.4 (07th June 2016)

[Changelog additions too long to post here. See link above and Grargar's posts abover.]





NOTE! Probably CHANGED FILE Kathy Rain, all_files, Windows installer, English, dl_ver: 1.0.2 (gog-3) ***TO*** 1.0.3 (gog-4)

NOTE! Probably CHANGED FILE Kathy Rain, all_files, Mac OS X installer, English, dl_ver: 1.0.2 (gog-7) ***TO*** 1.0.3 (gog-8)

NOTE! CHANGED Kathy Rain, changelog (http://www.an-ovel.com/downloads/chg/chg_1460710709.htm)
NOTE! ADD +++ Patch 1.0.3 (07 June 2016)
NOTE! ADD +++ Fixed a showstopper related to the chase sequence in the final chapter of the game.
NOTE! ADD +++ Fixed a crash related to a few pixels of a deleted hotspot near the typewriter in the attic.
NOTE! ADD +++ Fixed an error in the French translation, resulting in an invalid hint concerning the poem puzzle.
NOTE! ADD +++ Fixed a bug causing the sequence connected to the "Undateable" achievement to not trigger properly.
NOTE! ADD +++ Fixed a bug causing the player to be able to unlock "Passive Smoking" without Goober present.
NOTE! ADD +++ Fixed a showstopper related to opening the menu in the middle of an action sequence.
NOTE! ADD +++ Updated the main menu background to reflect the newest logo design.





NOTE! CHANGED FILE Kathy Rain [Demo], downloadables, Windows installer, English (setup_kathy_rain_demo_2.1.0.3.exe ***TO*** setup_kathy_rain_2.2.0.4.exe; 1.0.2 (gog-3) ***TO*** 1.0.3 (gog-4); Thu, 12 May 2016 17:15:19 GMT ***TO*** Tue, 07 Jun 2016 15:02:09 GMT; 352,812,800 ***TO*** 352,802,184)

NOTE! CHANGED FILE Kathy Rain [Demo], downloadables, Mac OS X installer, English (kathy_rain_demo_2.2.0.13.pkg ***TO*** kathy_rain_demo_2.3.0.14.pkg; 1.0.2 (gog-13) ***TO*** 1.0.3 (gog-14); Thu, 12 May 2016 17:14:58 GMT ***TO*** Tue, 07 Jun 2016 15:02:27 GMT; 367,068,652 ***TO*** 367,048,171)

[No changelog]





NOTE! Probably ADDED FILE Minecraft: Story Mode - A Telltale Game Series, all_files, Adventure Pass compatibility patch [Windows], dl_ver: ***TO***

NOTE! CHANGED Minecraft: Story Mode - A Telltale Game Series, changelog (http://www.an-ovel.com/downloads/chg/chg_1444400283.htm)
NOTE! ADD +++ Update (07 June 2016)
NOTE! ADD +++ We've added a patch to Minecraft Story Mode to make the original game compatible with the Adventure Pass DLC.
NOTE! ADD +++ We've also updated the main offline installer to be compatible with the Adventure Pass DLC.

[Complements yesterday changes]





NOTE! Probably CHANGED FILE OmniBus: Game of the Year Edition, all_files, Windows installer, English, dl_ver: gog-3 ***TO*** 06-06-2016 (gog-4)

NOTE! Probably CHANGED FILE OmniBus: Game of the Year Edition, all_files, Mac OS X installer, English, dl_ver: gog-1 ***TO*** 06-06-2016 (gog-2)

NOTE! Probably CHANGED FILE OmniBus: Game of the Year Edition, all_files, Linux installer, English, dl_ver: gog-2 ***TO*** 06-06-2016 (gog-3)

NOTE! CHANGED OmniBus: Game of the Year Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1119659879.htm)
NOTE! ADD +++ Patch 06-06-2016 (07 June 2016)
NOTE! ADD +++ added the 64-bit Linux version of the game.
NOTE! ADD +++ fixed Versus mode on Mac & Linux

NOTE! CHANGED OmniBus: Game of the Year Edition, sys_req_linux: Ubuntu 14.04, 16.04 or later, Processor: Dual Core 1.7 GHz or higher, Memory: 2 GB RAM, Graphics: NVIDIA GeForce 9500 GT or equal AMD Video Card / Intel HD4000, OpenGL 3.3 or higher, Hard Drive: 150 MB available space, Requires the following packages to be installed: libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libstdc++6:i386 libx11-6:i386 libxau6:i386 libxcb1:i386 libxcursor1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxinerama1:i386 libxrandr2:i386 libxrender1:i386 libglu1:i386, Notice: this game comes with a 32-bit binary only ***TO*** Ubuntu 14.04, 16.04 or later, Processor: Dual Core 1.7 GHz or higher, Memory: 2 GB RAM, Graphics: NVIDIA GeForce 9500 GT or equal AMD Video Card / Intel HD4000, OpenGL 3.3 or higher, Hard Drive: 150 MB available space





NOTE! ADDED FILE Silver, downloadables, manual (German) (silver_handbuch.zip; Tue, 07 Jun 2016 14:08:02 GMT; 1,131,283)

NOTE! CHANGED Silver, changelog (http://www.an-ovel.com/downloads/chg/chg_1207659041.htm)
NOTE! ADD +++ Update (07 June 2016)
NOTE! ADD +++ We have added the German manual for Silver.
NOTE! ADD +++ We'd like to thank Erduin for the donation of the German manual.

NOTE! CHANGED Silver, bonuses: manual, soundtrack, 2 avatars, 4 artworks ***TO*** manual, manual (German), soundtrack, 2 avatars, 4 artworks





NOTE! Probably CHANGED FILE Solus Project, The, all_files, Windows installer, English (part 1/2 of 2), dl_ver: 0.63 (gog-10) ***TO*** 1.00 (gog-11)

NOTE! CHANGED Solus Project, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1455617752.htm)
NOTE! RMV --- Solus Project, The [In Dev]
NOTE! ADD +++ Solus Project, The
NOTE! ADD +++ Patch 1.00 (07th June 2016)
NOTE! ADD +++ The Solus Projec is no longer a Game in Development
NOTE! ADD +++ Galaxy Update
NOTE! ADD +++ The Solus Project now has Galaxy Achievements
NOTE! ADD +++
NOTE! ADD +++ MISC
NOTE! ADD +++ All content and all levels including the end of the game are now available
NOTE! ADD +++ The Ball button main menu is now interactive and works
NOTE! ADD +++ Additional Localization problems fixed and improved.
NOTE! ADD +++ Subtitle and audio issue in intro fixed when selecting female voice
NOTE! ADD +++ Credits updated
NOTE! ADD +++ Persistent God mode removed. Must now re-enter god mode after each level change.
NOTE! ADD +++ Xbox controller can do more fine detailed movement due to a changed acceleration curve
NOTE! ADD +++ Opening menu while sleeping no longer allows you to sleepwalk
NOTE! ADD +++ Main menu has early access information removed ahead of the full launch
NOTE! ADD +++ Menus can now be controlled by the Xbox controller all the way through making the game 100% gamepad only if so desired
NOTE! ADD +++ Bug in wrongly reporting communication tower progress in both the in in game menu and the message pop up fixed
NOTE! ADD +++ Now supports the first versions of Polish and Italian translations. Thanks Fabrizio Ferraro and Arkadiusz Skórsk
NOTE! ADD +++ Ice Path can no longer teleport through the gate with the Sky Ones
NOTE! ADD +++ Incorrectly reported tower pieces fixed
NOTE! ADD +++
NOTE! ADD +++ VR
NOTE! ADD +++ When you die in VR you now get correct menu
NOTE! ADD +++ When you enter the menu while sleeping you no longer save outside the level
NOTE! ADD +++ Can now set screen resolution up to 150%
NOTE! ADD +++ Can now set walk speed to 0% to allow for blink movement only
NOTE! ADD +++ FPS smoothing and framerate locking is forced off
NOTE! ADD +++ V Sync can now be user set in options
NOTE! ADD +++ Anti-Aliasing can be set in options. Makes text more readable and saves FPS but it gets jaggy
NOTE! ADD +++ Basic tutorial screens added
NOTE! ADD +++ If you look up you jump higher
NOTE! ADD +++ An attempt was made to make blink movement more secure/exploit safe but it is not yet perfect
NOTE! ADD +++ Items in hand bit smaller
NOTE! ADD +++ Crash fixed on starting game in non VR while Oculus is attached to a PC
NOTE! ADD +++ Can now properly dive and swim while in VR mode

NOTE! CHANGED Solus Project, The, features: Single-player ***TO*** Single-player, Achievements





NOTE! CHANGED Agatha Christie - The ABC Murders, languages: Audio and text: English, French. Text only: German, Spanish, Italian, Polish, Russian ***TO*** Audio and text: English, French. Text only: Spanish, Italian, Polish, Russian





NOTE! CHANGED Enclave, languages: Audio and text: English, Russian. Text only: German ***TO*** Audio and text: German, English, Russian





NOTE! NO RELEASE DATE SECTION for Minecraft Story Mode - Adventure Pass [Season Pass] [DLC]
So was German never included in Agatha Christie - The ABC Murders?
high rated
Added the changelog of Grim Dawn to the game forum.

Same for Silver.


@Judas, make then a sticky, please.
Post edited June 07, 2016 by HypersomniacLive
avatar
mrkgnao: No. The English installers haven't changed since November 2013.
Strange that the system requirements get updated more than 2 years later. But then again, it's GOG, maybe the system requirements have been wrong for more than 2 years. :)
avatar
Tannath: Any idea what happened with this one? It was pulled from all stores, wasn't it?
avatar
Grargar: Duke Nukem? Yes, even from Steam and PSN. The only Duke Nukem that is currently on sale is Duke Nukem Forever and that's because it already belonged to Gearbox to begin with. Gearbox is now preparing their own version of Duke Nukem 3D for a rerelease and it's then when we'll more than likely see a relaunch of the other games as well (I+II, Manhattan Project and Balls of Steel).
Well, Gearbox is here, and with a bang. So I guess Duke will be crashing in one of these days. =)
avatar
mrkgnao: NOTE! CHANGED FILE Kathy Rain [Demo], downloadables, Windows installer, English (setup_kathy_rain_demo_2.1.0.3.exe ***TO*** setup_kathy_rain_2.2.0.4.exe; 1.0.2 (gog-3) ***TO*** 1.0.3 (gog-4); Thu, 12 May 2016 17:15:19 GMT ***TO*** Tue, 07 Jun 2016 15:02:09 GMT; 352,812,800 ***TO*** 352,802,184)
There's no more "_demo" in the filename. Did they accidentally replace the demo with the full version?
avatar
mrkgnao: NOTE! CHANGED FILE Kathy Rain [Demo], downloadables, Windows installer, English (setup_kathy_rain_demo_2.1.0.3.exe ***TO*** setup_kathy_rain_2.2.0.4.exe; 1.0.2 (gog-3) ***TO*** 1.0.3 (gog-4); Thu, 12 May 2016 17:15:19 GMT ***TO*** Tue, 07 Jun 2016 15:02:09 GMT; 352,812,800 ***TO*** 352,802,184)
avatar
itchanddino: There's no more "_demo" in the filename. Did they accidentally replace the demo with the full version?
Hard to say without playing the demo, I think. Perhaps someone who has the game (I don't) can compare the files.
From MaGog's logs for 7 June:

NOTE! CHANGED Solus Project, The, languages: Audio and text: English. Text only: Danish, German, French, Russian, Swedish ***TO*** Audio and text: English. Text only: Danish, German, French, Italian, Russian, Swedish
avatar
itchanddino: There's no more "_demo" in the filename. Did they accidentally replace the demo with the full version?
The size of the installer for the demo hasn't changed significantly, so it's probably still the demo. But I also don't have the full version to compare it.
Day of the Tentacle Remastered was updated. Here's the changelog:

Patch 1.3.11 (08 June 2016)

This update is for the Windows version of the game.
Improved the music when Weird Ed is introduced.