It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Low Magic Age

Low Magic Age has been updated to Version: 0.91.24 (Offline installers now updated)

v0.91.24 Patch Notes
====================
New craft features:
- Bond Silver
- Craft Composite Bow
- Craft Magic Guided Crossbow
- Upgrading Wondrous Items

Optimized Craft UI
Added Volume Production option in Blacksmithing
Added optional ammunition related crafts
Automatically use materials in bank storage box when craft
New option in storage box UI: Store materials into Storage Box automatically when enter city
New options in Craft UI:
- Show complete materials only
- Show success rate > 0% only
- Show success rate ≥ 50% only
- Show equipped when transform existing items
- Show items in backpack when transform existing items

Fixed bug of inaccurate skill success rate display (caused by a code error about skill aid checks)
Fixed enchantment bug of legendary armor
Reduced time-consume of chopping/mining: 3h -> 2h
Rogues trained Open Lock and Disable Device by default
Increased reputation growth
Increased story NPCs' level
Reduced difficulty of Spikes Fortress battle
Added town services menu in town UI
Improved description of some town functions
Added description of special materials in item tips

Optimized some UIs
Fixed wrong silvered affix on crossbows
Fixed gibberish in recipe list of arcane residues
Fixed bug where can load game before saving
Fixed bug where sometimes Craftsman’s Spirit cannot be completed
Fixed bug where quests may be completed incorrectly after loading game repeatedly

Note: When you encountered a bug, please zip and send your saves (the game folder\saves) to support@lowmagicage.com. It's extremely useful for debugging.
Post edited March 19, 2020 by Pajama
low rated
avatar
Berzerk2002: Well Atari is not involved with this one so there shouldn't be any bullshit happening this time. Also there is no new version. It's the old SiN Gold that's being sold here but patched again after a long time.
Not to say "gotcha!", but there IS a remaster coming in the future(dunno when, though).....it's talked about on the news articles(not here, elsewhere)....dunno if GOG will be getting it, though.
Post edited March 19, 2020 by GameRager
high rated
Disco Elysium

Update 9943e121 (18 March 2020)

Hey all!

We've been quietly improving the performance of the game and implementing new features. Expect a steady roll-out of bigger patches in the coming few weeks! Meanwhile feel free to join your fellow defectives in our Disco(rd) Elysium.

Improved animations!
Fixed issue where opening the journal would open the map tab.
Fixed issues with that darn plastic bag.
Added all whitechecks to the journal map.
Improved cutscenes and optimized them.
Graphics tweaks and UI improvements.
Fixed various clipping issues.
Gamma adjustments for better visuals with higher dynamic range monitors.
Improvements to textures in the game.
Tweaks to sound effects.
Tons of typo fixes.
high rated
SiN Gold was updated on GOG Galaxy again to Version 1.13b. No changelog available at the moment.
avatar
Berzerk2002: SiN Gold was updated on GOG Galaxy again to Version 1.13b. No changelog available at the moment.
Hm, looks like things are in a bit of flux with Sin. That would also explain why there's no new offline installer yet.
high rated
Decay of Logos
Update 1.05 (17 March 2020)

Hi all,

We just released a small hotfix that addresses missing localization text introduced in the previous updates.

Thank you for your patience!

The Decay of Logos Team
Standalone installer updated (1.03 ⇒ 1.05): 19 March 2020.

***

The Expression Amrilato
Update 2.0 (19 March 2020)

- Simplified and Traditional Chinese support added
Standalone installers updated:
- Windows & Linux: v1.6 ⇒ v2.0;
- Mac: v1.6 ⇒ v2.0mac.

***

Standalone installers updated 18-19 March 2020 with no changelog:
- Fenimore Fillmore: The Westerner: 1.9.0 ⇒ 1.9.3.
- Jupiter Hell [InDev]: 0.8.10 ⇒ 0.8.10b.
- Legend of Keepers: Prologue - Linux: 0.6.0.6 ⇒ 0.7.0; Windows & Mac not updated yet.

Also, from updates/changelogs posted earlier:
- Ancestors Legacy, and its DLC: 64623 ⇒ 64623.1.
- Disco Elysium: 579003ab ⇒ 9943e121.
- Stellaris, and all its DLC except for Stellaris: Apocalypse: 2.6.0.4 ⇒ 2.6.1.1;
- Stellaris: Apocalypse [DLC] - Windows & Linux: 2.6.0.4 ⇒ 2.6.1.1; Mac not updated yet.
- Terminator Resistance: 1.028a ⇒ 1.028b.


@GOG, the forum of Legend of Keepers: Prologue links to the General Discussion board; please fix.
high rated
The offline installer of Sin Gold has been updated to v 1.13b.
avatar
karnak1: Ancestors Legacy got an update flag. No changelog, though.
Version "64623.1" ?
Does anyone know what changed from 64623 to 64623.1? There's a 44 MB patch.
high rated
Cthulhu Saves Christmas
Update v2.02 (19 March 2020)

- Generally lower enemy HP (minimal to no change early on, around 30% less Max HP by the end of the game)
- A few enemies now have lower base power but larger power increases per turn. This should make battles with many all-target enemies more manageable as long as you don't take too long.
- XP rewards from defeating non-boss enemies has been noticeably increased.
- 50% more XP given when fighting additional battles after a dungeon is cleared to make it easier for people who want to grind.
- Fewer battles required to clear out a dungeon (No change in dungeons that required 10 battles, all other dungeons have their battle count dropped by 5).
- Random encounters trigger a little less frequently.
- New buff that causes a character to use ailment power instead of power for damaging abilities. This buff has been added to the Chicken Feed & the Necronomicon abilities (they retain their existing effects as well). This should open up new combo possibilities and also gives Baba more damage dealing options besides her poison & unite abilities.
Standalone installer updated (v2.01 ⇒ v2.02): 20 March 2020.

***

Sky Cannoneer
Update 1.1.5.02 (19 March 2020)

Patch Notes posted in the game forum by the devs.
Standalone installer updated (1.1.0.15 ⇒ 1.1.5.02): 20 March 2020.

***

Smart City Plan
Update 1.06 (20 March 2020)

Changelog posted in the game forum by user FlockeSchnee.
Standalone installer updated: 1.05c ⇒ 1.06.

***

Standalone installers updated 20 March 2020 with no changelog:
- The Coma: Recut - Linux: 2.53 ⇒ 1.2.0.
- Heave Ho - Windows: Patch1.07 ⇒ Patch1.08; Mac: PatchMacOS.1.07 ⇒ PatchMacOS.1.08.
- Mable & The Wood - Mac: 1.3 ⇒ 1.4.
- Neverwinter Nights: Enhanced Edition, and all its DLC - Mac: 79.8193.5 ⇒ 80.8193.9.
- Universe Sandbox [InDev]: 24.1.2 ⇒ 25.0.3 (update notes on the devs blog).
- Vambrace: Cold Soul - Windows: 1.10 ⇒ 1.10.b.
high rated
Alder's Blood Prologue

Patch 1.0.13

Message from Steam (20 March 2020):

Hey Hunters,

Restart your Steam and download the newest update, because we've just added tutorials to the prologue alongside with some bug fixes and text corrections.

Many of you told us that the game seems unclear, so we decided to implement the guide through this short story teaser.

At first, we thought that tutorials will unnecessarily extend the gameplay, but we spent a lot of time playing the game, so we didn't think about the fact that this is just a must-have, we're not objective enough as developers, so we hope that you'll forgive us and give the prologue another round. :)

If you like it, feel free to wishlist the full version of the game, as it launches really soon, April 10th.

Thank you,
Shockworks

*****************************************************************

The Coma: Recut

Patch 1.2.0 (23 March 2020)

Following our work with The Coma 2: Vicious Sisters, we decided to revisit the old game and see if we could apply some new changes to the game. This update contains the following:

- New environmental objects.
- Polished the edges of environmental graphics.
- Re-organized the North Building for playability.
- Fixed some broken path-move coordinates.
- Dark Song's Level 3 portrait was fixed.
- Projector screen animation was changed.
- Y.S.'s hint (arrows) are much more visible.
- Dark Song's patrol waypoints were fixed. (Main & North)
- The Dialogue Chat Icon was changed.
- The Water Bottle boosts stamina recovery more. (It was increased from about 45% to 75%)
- Opening icon and main screen default BG was changed.
- A few bonus images were updated. (Especially the school uniform)
- File asset sizes were reduced.
- Vending Machine now sells Devespresso Coffee with a fixed price.
- Korean Localization Correction (to sync with The Coma 2).
high rated
Tooth and Tail offline installer seems to have been updated:

CHANGELOG
Patch 1.6: "As You Like It" + Season 4
a difficulty slider for the campaign,
a ladder reset (Season 4),
multiplayer balance changes,
some fixes for multiplayer map gen issues,
and a couple of smaller improvements & bug fixes.
high rated
avatar
Edward_Carnby: Terminator Resistance updated to 1.030.
Galaxy only for now.
Terminator Resistance

Updated to 1.030 (Galaxy & Offline Installer)

Changelog from Steam
Additional Languages

- Russian subtitles and text are now supported
- Japanese subtitles and text are now supported
- Simplified Chinese subtitles and text are now supported

Balance

- General enemy AI Improvements and fixes
- Enemies will behave differently based on difficulty selection
- Improved general balance of difficulty levels.
- Loot found will now differ depending on the difficulty
- Weapon stats will differ between difficulties
- General weapon stats have been slightly modified
- Skill tree variables have been slightly modified
- Rail plasma weapons (Snipers) now consume 5 ammo rounds per shot, instead of 1
- TC16 plasma weapons (Semi-Auto rifles) now consume 2 ammo rounds per shot, instead of 1

Video/Graphics

- FOV (Field of view) slider added to video options
- FidelityFX (AMD) option added to video options (Contrast-Adaptive Sharpening and upscaling)
- Immersion Upgrades - HUD modification options added. You can now enable/disable individual HUD elements to make the game more immersive
- Improved support for Ultrawide resolutions
- Level lighting & post-processing improvements
- Chromatic aberration toggle added to video options
- Other small graphics improvements and tweaks

Gameplay

- Player movement/locomotion has been slightly improved

Other

- Save backup system added to help prevent data being lost
- Numerous crash fixes
- Other small bug fixes and improvements
Post edited March 23, 2020 by Hustlefan
high rated
avatar
ConsulCaesar: Does anyone know what changed from 64623 to 64623.1? There's a 44 MB patch.
The Ancestors Legacy dev replied in the game-specific subforum (no gameplay changes):
https://www.gog.com/forum/ancestors_legacy/646231_update/page1

This was an update fixing several of the reported bugs for the modding tools. This requires synchronizing the build with the base game, but nothing gameplay-related was changed.
Post edited March 23, 2020 by ConsulCaesar
high rated
avatar
karnak1: Tooth and Tail offline installer seems to have been updated:

CHANGELOG
Patch 1.6: "As You Like It" + Season 4
a difficulty slider for the campaign,
a ladder reset (Season 4),
multiplayer balance changes,
some fixes for multiplayer map gen issues,
and a couple of smaller improvements & bug fixes.
That's the changelog for the 14 January 2020 update (1.5.1.0 ⇒ 1.6.0.0). There's no changelog for today's update (1.6.0.0 ⇒ 1.6.1.0).
avatar
karnak1: Tooth and Tail offline installer seems to have been updated:

CHANGELOG
Patch 1.6: "As You Like It" + Season 4
a difficulty slider for the campaign,
a ladder reset (Season 4),
multiplayer balance changes,
some fixes for multiplayer map gen issues,
and a couple of smaller improvements & bug fixes.
avatar
HypersomniacLive: That's the changelog for the 14 January 2020 update (1.5.1.0 ⇒ 1.6.0.0). There's no changelog for today's update (1.6.0.0 ⇒ 1.6.1.0).
My bad. Thanks for the info.