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Some people will like this but for me dead world to explore by dead techno robots ads up to not inviting. Coilorless grey nothingnes not even worth the trouble.

A world can be brutal for humans to live in but nature compensates thats why Bioware and CDR are wonderfull RPG's to get lost in.

Strip to much of nature and it more becomes a aquired taste for the few who are eagerly awaiting artificiality.
I dunno.... I watched some gameplay trailers the combat looks too slow and the AI looks too stupid.
Crypt of the Technomancer?
This reminds me of a Ray Bradbury story about a nightclub where they make dead people dance for entertainment. :P
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tinyE: This reminds me of a Ray Bradbury story about a nightclub where they make dead people dance for entertainment. :P
Sounds like a titty bar I went to.
I know it is just The Technomancer - E3 Trailer but I would love to see it here even more..
Quick Play The Technomancer PS4, 480p
The Technomancer Gameplay PC, no sound.. : |
Technomancer gets mediocre reviews right now - but that may be because they're comparing it to Mass Effect and therewith a game of several dozen times the budget.

I'd give it a chance for sure. But it's GOG or bust, not surprisingly. :)
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Vainamoinen: Technomancer gets mediocre reviews right now - but that may be because they're comparing it to Mass Effect and therewith a game of several dozen times the budget.

I'd give it a chance for sure. But it's GOG or bust, not surprisingly. :)
Yeah, our gaming media is completely predictable this way, if it ain't a big developer it's more or less trash.

It is perplexing to me that these media professionals don't have the logic or rationale to understand the budget vs production quality connection.

Any reasonably intelligent person should be able to understand that a lower budget = less production quality. There are always deviations of-course but this is the general rule of things, when it comes to games.

It must be a phenomenon of modern games journalism, as older journalists like Kevin VanOrd and Adam Sessler understood these things as far as I can remember.

This behavior is disturbing since all our media channels like the same kind of games and prioritize the same things in their games. We have a number of interesting individuals in our media, but when it comes to making reviews they all fall in line with the same dogma, the same paradigms. So we get reviews that are more or less identical.

This means that games which don't meet every criteria of the mainstream are more or less bullied out.
Post edited June 28, 2016 by Ricky_Bobby
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Ricky_Bobby: Yeah, our gaming media is completely predictable this way, if it ain't a big developer it's more or less trash. [...]
This means that games which don't meet every criteria of the mainstream are more or less bullied out.
I didn't mean to make a general comment on the gaming press in any way. Today, low budget indie games manage to get the same marks AAA developers get for their billion dollar ventures, and a special focus lies on games that aren't by any stretch of the imagination "mainstream"; and that's real, visible progress in game press practice.

The Technomancer developers AIMED for Mass Effect, which by EA's definition is a constant barrage of incredibly expensive assets. Whether Technomancer's faults are design inherent, that's a valid question for the press to ask.
Post edited June 28, 2016 by Vainamoinen
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Ricky_Bobby: ...
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Vainamoinen: I didn't mean to make a general comment on the gaming press in any way. Today, low budget indie games manage to get the same marks AAA developers get for their billion dollar ventures, and a special focus lies on games that aren't by any stretch of the imagination "mainstream"; and that's real, visible progress in game press practice.

The Technomancer developers AIMED for Mass Effect, which by EA's definition is a constant barrage of incredibly expensive assets. Whether Technomancer's faults are design inherent, that's a valid question for the press to ask.
Ah OK, I had no idea they actually aimed for Mass Effect ... that's a big statement by any studio.

However I still maintain that journalists and critics must be rather dumb to expect the production quality from a smaller studio like Spiders to match that of BioWare and their wealthy publisher. Regardless of their aim.

Somewhere along the line a games journalist or critic should have developed a sense of reason, to have rational expectations. Expecting a game from a smaller studio to match that of a wealthy big one in terms of production quality is not rational.

Most games journalist and critics are well aware of the differences in funding between an Indie studio and a triple-A studio, and so they don't have the same expectations.Yet they don't extend the same rationale and logic to "medium" studios. They expect medium studios to be able to match wealthy bigger ones.

The most popular Indie games are mainstream games, as an Indie game can still be mainstream.
Look at Minecraft, Terraria, Hotline Miami, Spelunky, Stardew Valley, Prison Architect, Undertale and so on.

It's not a game's genre that makes something mainstream, as exemplified by the mainstream success of games like American Truck Simulator and Factorio. What makes something mainstream is the spread and popularity of the game among the masses, regardless of game niche, and the cult status that the game consequently gains from this popularity.

The sole job of gaming media is to sniff out potential mainstream games and find new games to hate on, because they need game consumers to be angry, melodramatic and obsessive.
Post edited June 29, 2016 by Ricky_Bobby
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Ricky_Bobby: Ah OK, I had no idea they actually aimed for Mass Effect ... that's a big statement by any studio.
They certainly didn't say they intended to ... but look at the game. :)
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Ricky_Bobby: Ah OK, I had no idea they actually aimed for Mass Effect ... that's a big statement by any studio.
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Vainamoinen: They certainly didn't say they intended to ... but look at the game. :)
Interesting. I've seen it compared to The Witcher 3. I've played it and the combat is A LOT better than initial reviews made it out to be. I guess the game has been patched a few times since release.