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In March 2020, Williams received a Pioneer Award during the 20th Game Developers Choice Awards. Throughout history, only a handful of game designers have deserved such recognition as Roberta Williams. Not only was she a co-founder of Sierra On-line, but also the mother of classic adventure games like King’s Quest and Phantasmagoria.

Humble beginnings
The year was 1979 and nothing, absolutely nothing, indicated that Roberta Williams (née Heuer) would soon become one of the most iconic video game pioneers. At the time, she was a stay-at-home mom with two kids. Her husband, Ken Williams, was a freelance programmer. All in all, the Simi Valley, California household was pretty typical.

And then, lightning struck. One day, Roberta Williams witnessed the game Colossal Cave on her husband’s teletype machine. It was a very crude text adventure game, but it captivated our heroine for quite a period of time. It is one of those moments in history when two ideas meet and, as they say, the rest is history.

Roberta Williams didn’t have any experience in computers but had something more. Even when she was a child, she was a great storyteller and entertained her family with fantastic stories, which she called “films”. Ken Williams on the other hand, wasn’t a storyteller, but some computer programming experience. So, they thought, why not make a game of our own?

Rise to fame
The first adventure game by the Williams’ couple was called Mystery House. The story was set in a Victorian Era estate in which the player’s friend was killed. You were tasked with solving the murder case before becoming the next victim. Roberta Williams based the game’s story on her beloved Agatha Christie novels. She drew digital images on a digitizer board while Ken used assembly language to script them. The final game was made to fit on just one floppy disc.

The game was welcomed very warmly by computer gamers who praised its graphics and story. Mystery House was a milestone in adventure games development and it also proved to be a breakthrough for Ken and Roberta Williams. They formed their company On-line Systems (from 1982, Sierra On-line) and started to develop video games full-time.

International success
In the coming two decades Sierra went on to develop many cult adventure games. Let’s mention here the horror mystery trilogy by Jane Jensen - Gabriel Knight: Sins of the Fathers, Gabriel Knight 2: The Beast Within, and Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. Thanks to the comedian and musician Al Lowe, Sierra On-line enriched its portfolio with humoresque and slightly erotic game Leisure Suit Larry, and its further installments, like the cult Leisure Suit Larry: Love for Sail! title.

Other great series included Police Quest (the entire collection is DRM-free on GOG.COM), and its tactical spinoff - SWAT. Finally, we have to mention a sci-fi flick called Space Quest with its six parts spanning across the 1980s (parts 1-3) and 1990s (parts 4-6). Yet, in terms of importance for the computer entertaining world, all of them must give way to Roberta Williams’ proud brain-child, namely the King’s Quest series.

The first three parts of the Daventry's royal family saga were in many ways highly innovative. For example, the first King’s Quest game was one of the first point and click games. We could move our main hero, a would-be king Graham, through the fantasy realm while using text commands and a computer mouse. On the other hand, the fantastic third part of the series required the player to count the real-world time to finish some of the puzzles and escape the evil wizard’s mansion.

The further three parts of the series remained in the vanguard of innovative adventure games. For example, the fourth King’s Quest was one of the first video games featuring a female protagonist, namely Princess Rosella. The fifth part of the series had a breakthrough 256-color VGA graphics and icon-based interface. It sold in 500,000 copies - a record unbroken for five years since its release in 1990. Then came King’s Quest VI with its cinema-like main song “Girl in the tower” and great voice actors, like Robby Benson who voiced Beast in Disney’s Beauty and the Beast. Williams worked with Jane Jensen on this part, paving her way to developing the Gabriel Knight series.

At that time Roberta Williams already had something more ambitious on her mind. She decided to create a unique mix of an adventure horror game and an interactive movie with live actors. That’s why she left much of the work on animated Disney-like King’s Quest VII to Lorelei Shannon, while a few years later leaving the 3D hack n’ slash King's Quest: Mask of Eternity to Mark Seibert.

Phantasmagoria
As Williams stated in her later interview, the whole project was her favorite of all time: “If I could only pick one game, I would pick Phantasmagoria, as I enjoyed working on it immensely and it was so very challenging (and I love to be challenged!)”. The scale of the Phantasmagoria project was very impressive for video games in the early 1990s. To create a realistic horror video game Sierra On-line needed 25 live actors, 500 pages of script and almost 4,5 million dollar budget.

The story about Victoria Morsell, a book author discovering the secrets of an evil mansion was in many ways an opus magnum for Roberta Williams. While working on Phantasmagoria she could use all her love for mystery novels and the experience from other video game projects. For here - it went even further. Now “films” she told her family in childhood were brought to life by actors and a production set that closely resembled Hollywood movies.

At the same time, Roberta Williams became a story consultant for another cult and atmospheric horror game - Shivers. Both Phantasmagoria and Shivers games are available DRM-free on GOG.COM.

Legacy still in the making
In 1999, after two decades of creative work, Roberta Williams decided to retire from the video game business. She has gone on to enjoy a peaceful life reading books, playing video games, and traveling around the world. Occasionally, her huge legacy catches up with her, just like in the case of the mentioned Pioneer Award during the 20th Game Developers Choice Awards.

After retiring, she announced that she’s considering writing a novel. Well, if the book is even half as revolutionary as her games then we can’t wait to read what will almost certainly be an innovative, unique title.
Post edited March 18, 2020 by MichalLeszcz85
Nice writeup about one of the pioneers in the field that's one of the reasons we have this hobby today.

She sits right next to the likes of Sid Meiers, Will Wright and John Carmack.
I played KQ I and II some time ago and I really liked them. They are surprisingly fresh and enjoyable. That's not what one would expect from some of the oldest PC games out there.
oh, how I love Phantasmagoria... it gives me the chills every time :)
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tasman001: I was as big of a Sierra fan as anyone, but it's always kind of odd to see Ken or Roberta Williams get awards like this, when it's clear that they've totally left that part of their lives behind and couldn't really care less about their legacy or gaming nowadays in general.
True. Although at least this one seems like a proper recognition of Roberta, in contrast to the gaming awards thing they did a while back when it was painfully clear that the only reason they were doing it was because they had their King's Quest remake to shill and it was like "Hey, let's dig up Roberta and pretend we care so we can get her thumbs up and get some extra marketing out of it!"
What a joy that she has won that award! I hope to play some King Quest in the not too distant future :)
:thumbs-up:
Yes, she deserves more recognition. The first graphical adventure that I played on PC was King's Quest I.
Too bad that that promo does not seem to be available in higher resolution.
Still, the voices can be heard clearly and that is the most important of this video.
I love King Quest series, my favourite is King's Quest V. It was my first Sierra game i bought in a budget edition. The graphics was amazing but very dificult. I need a guide. Then i pick a box with the first six games.

I have pending the Phantasmagoria series, as a kid they scary me but one day i will play it, sure. The Queen of the adventures games!
I am a proud owner of the original Roberta Williams' Anthology (the nice big retail box)!
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GOG.com: ...
At the same time, Roberta Williams became a story consultant for another cult and atmospheric horror game - Shivers. Both Phantasmagoria and Shivers games are available DRM-free on GOG.COM.
...
...and we are thankful for these games GOG. But wait, there is a problem. See, both games also have sequels but only one of these is available on our favorite store DRM-free. Get it? ;)
low rated
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tasman001: I was as big of a Sierra fan as anyone, but it's always kind of odd to see Ken or Roberta Williams get awards like this, when it's clear that they've totally left that part of their lives behind and couldn't really care less about their legacy or gaming nowadays in general.
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andysheets1975: True. Although at least this one seems like a proper recognition of Roberta, in contrast to the gaming awards thing they did a while back when it was painfully clear that the only reason they were doing it was because they had their King's Quest remake to shill and it was like "Hey, let's dig up Roberta and pretend we care so we can get her thumbs up and get some extra marketing out of it!"
Yeah...that was painful to watch for several reasons, including what you mention, and how obvious it was that the Williamses didn't really care either.

From the way that they left the industry so wholly and abruptly, it seems like the Williamses viewed Sierra and computer games in general more as a paycheck rather than their passion in life, as opposed to creators like Tim Schafer. There's nothing wrong with their approach, but it makes awards like this feel rather hollow.
I love these writes ups! Thank you!
Old lamps for new! Old lamps for new!
wow, is Mixed-Up Mother Goose the only Roberta Williams game we're missing? (bring that + Mixed-Up Fairy Tales, more Humongous games, Zoombinis, more edutainment in general ;)

https://www.gog.com/wishlist/games#search=mixed&order=votes_total
Post edited March 19, 2020 by tfishell
First of all, I want to say that I am a huge fan of the old King's Quest, Space Quest, and Police Quest series, the exceptions being KQ8 and PQ4, though I understand why the latter was changed to a new character.

However, I would like to point out that, in KQ6, Robbie Benson was the voice of Alexander, not the Beast. The Beast was Actually voiced by Townsend Coleman, the same as Vizier Al-Hazared.
Their beginnings might have been humble but the current prices of these old games have little humbleness.