Posted February 24, 2015
ktchong: TellTale games - like the Walking Dead series - are just QTE events with barely any gameplay. TellTale game are actually choose-you-own-adventure visual novels. Yet they have outstanding stories and writings to carry them, so they still get rave reviews from crtics and users.
The Order: 1886 has a story... but it was a mediocre story, (i.e., I watched the whole game on YouTube.) The gothic steampunk Victorian setting is interesting, but the story and characters are, meh. Predictable and perfunctory. So if The Order 1886 was a "cinematic" and "story-driven" game, it was not a good one - because the story is weak.
While I quite agree with you with The Order: 1886, I'm not totally sold for your TWD views. The Order: 1886 has a story... but it was a mediocre story, (i.e., I watched the whole game on YouTube.) The gothic steampunk Victorian setting is interesting, but the story and characters are, meh. Predictable and perfunctory. So if The Order 1886 was a "cinematic" and "story-driven" game, it was not a good one - because the story is weak.
To me, the Telltale games are more "choose-minor-details-from-the-main-storyline" than "choose-you-own-adventure".
I don't know if it was enhanced with the new Telltale series, but in TWD, whatever you choose, THAT guy will die no matter what if it's in the script. If you try to save him/her, it will fail but hey, at least you have tried. If you ignore him/her, well, he/she will die.
And a lot of "decisions" are like that. It felt more like "cosmetic" decisions than anything else. The writing and the characters are great, that's for sure, but the choices... meh.
Post edited February 24, 2015 by Tza