Posted January 21, 2020
I tried both with stock DLLs and patched ones (to avoid winmm.dll collision). It works in both cases (so patching isn't needed anymore indeed), but music is just too fast, unless I use staging.
igrok: It still works in vanilla wine-4.0.2. Did you patch the game's dll files? Because I didn't patch anything and only changed winmm to native,builtin with winecfg. (I think patching dlls for winmm override was only necessary with old versions of wine and the changes which make this unnecessary must have been ported from crossover to wine by now). However, in vanilla wine I can't change game settings with olcfg.exe, because it crashes. Aside from that the game runs well.
I'm using Wine 5.0 series (rc in my case) for the reference.
Post edited January 21, 2020 by shmerl