91. Revealing a lot of events from the past in the space time relict.
92. This is actually the so far priciest food that can be replicated i know of; so it can be sold for some good money. I already got 20 Luxury Grape Juice; so... millions of FOL is no biggie. I can now stock up everything always to the maximum.
93.-94. On the next boss, in which we had to gather material for some special weapons... there is some strategy adjustment needed else the AI will screw up everything.
95. This is a secret shop on a isle, which is hard to miss because it is part of a guild-mission.
96. Now have to beat 3 of the Ten Wise Men first on the Arena and in Armlock.
97.-98. After the third is down there is a PA in Fun City which will have the Captain become hospitalized and when talking to her several times she will hand out a Ring of Lightspeed. One of many rare Items that can not be replicated.
99. Another Ring can be gotten on the Arena-Group battles.
100. The arena will as well grant a valuable "EXP-formation", which will make level up easier.
101. Cooking contest, very fun... i adore it.
102.-104. After having many of the Ten Wise Men beaten, the last 2... Luficer and Gabriel had to be handled as well... they are way more powerful than the previous ones.
105. Finally... they have been beaten and the Universe is safe...
106. After the Credits there is a "New Game+" Option, which basically is starting the game new with all the items and skills gathered.
107. Or simply load the old now flagged gamesave so the adventure will continue right before the final fight. Now even more missions can be "solved", which will then grant us with Noels best weapon.
108. A new PA with Philia is now available, which will grant us a "Unlimited Gabriel-fight on steroids", one of the hardest bosses in game.
109. In the arena Renas best weapon can be gotten as well, as it is now unlocked.
110. Clouds best weapon, unfortunately... is still locked... so he surely is now in a disadvantage by lacking some power. A second Planeteer could probably be gotten in the Maze of Tribulation, yet this is the super-endgame dungeon and it will not be gotten any quick. However, i am not sure if "Demon Sword Levantine" or "Planeteer" can be considered his best weapon, both weapons are pretty impressive and almost on par.
111. Now we can do back into a "virtual Planet Expel-visit", so we are able to access it at this point.
112.-113. This time our party got the power to defeat "Ultra Aulbear" which was then dropping Dias best weapon, the Hachimentei. Thanks to the stealing-weapon from Chisato we was able to get 2 of them at once. This is very useful because dependable on playstyle either the MP drain or the HP drain is the "best" factor, so if we got 2 weapons with both factors attached... then it will be perfect.
114.-115 Not far from our previous location there is another Raid-Boss, Ultra Phoenix, which was dropping 2 Battle-Suits. Now we can see Dias new weapon "in action" which is always with a critical strike, nonstop... it it extremely powerful and probably... in this setup, the most powerful weapon ingame. Reason is because there is a certain ATK-cap which is 9999 and Dias is already rather close to this cap. The only way to increase the damage-output even more is to use certain specials... such as "the Crit-ability" which is included with this weapon. So, even if the most powerful weapon from Welch "under optimal circumstances" (which is kind of a fail in my eyes) could exceed this ATK-value... it would not be able to permanently run with the Crit-ability, thus in the end it may not exceed the raw damage-output. The defensive is not a matter at all because as long as Dias is leeching MP properly he is basically invincible.
His "normal-attacks" are hitting with values between 16 k and 21 k, which is still not the limit, it is insane.
116. As well pretty close to the old place there was the first Raid-Boss from the new "Ten Wise Men", which was extremely powerful due to his spells. In the end we got him down thanks to the overwhelming power of Dias and another time Chisatos Steal-factor was able to grant us some valuable bonus-items.
117. We found the final dungeon, Maze of Tribulation... yet we felt it was still to soon entering it, there is some other stuff to handle first.
118. The party is "well built" but can still level up way more than that.
119.-121. After doing all arena-fights available Dias and our 2 main-casters are now geared up pretty good, with Dias close to the ATK-limit; while the other party-members still will need some "endgame-buildup".
There is some serious hidden-power inside those gears. At first the weapon from Noel got a 25% chance of attaching a buff, every time he is healing or buffing a party member, that will grant a auto-revive... which, as far as i know is the only buff able to do "such magics". Rena on the other hand can cause some troubles with making the life of other casters harder... in the end, both are pretty powerful "supporter-casters" that are as well able to make some offensive damage, always by using spells. Using this gear they always can move 100% faster which is very useful for avoiding unnecessary damage and finding a place they "can cast in peace".
The armor from Rena "Valkyrie.." is increasing the defense as soon as her HP is going down, and the armor from Noel (which is male only) can prevent any form of instant-death as it will kind of "cap" the maximum damage gotten.
The only purely offensive caster is Celina, but she is still in need of some buildups. Getting her best weapon is as well harder than from the ones who already got it... unless someone is a fish-freak and is using a rope nonstop.
Post edited August 09, 2026 by Xeshra