jefequeso: Strafe Kickstarter will soon be over, and it's struggling to make its goal. So if the project interests you at all, now would be the time to pledge.
The game ( and trailer ) look cool, but I couldn't find any mention of DRM or GOG on the kickstarter page, so that's the point where I kinda lost interest.
Would still likely buy a copy, if they ever publish it here.
bad_fur_day1: Good points.
"Procedural" rarely gives gamers anything more than a buzz word in terms of actually creating better gameplay.
It should be;
"We're too lazy to create good level design, so we're doing it all automatically."
Not entirely correct. If they attempt to create a
good random level generator, that's actually going to take more effort than a set amount of pre-designed levels. And if they succeed, it could make the game a lot more fun in the long run. ( Although I agree that old school shooters had amazing level designs. )
The problem is, most developers who go for randomized levels/content fail to get it right. Either way, let's not judge this before it's actually completed and playable.