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As we promised, we keep improving ways to browse our game catalog, so that it can provide a smooth, and comfortable experience for exploration and finding new great games for you.

This time, we introduce 170 tags to help with more accurate browsing and filtering. You’re a fan of dungeon-crawlers? Maybe you’re looking for something family friendly? Or you’re in love with the pixel graphics, and you’d like to see something that boasts it?
All that and more, you can now browse after one click in the filter options in the catalog menu, or by clicking on the tag on the product page of a game.



Together with the ability to filter tags you’re interested in, we’re also introducing an option to exclude the tags you’d like to avoid seeing. You can do that, by clicking on the eye icon that appears when you hover over the specific tag in the filter menu.



We hope that this functionality will further improve the discoverability of the games, and help you find exactly what you want, in the shortest time possible.
Let us know how you like the new tag system in the comments, and send our way ideas for what new ones we could introduce in the future.
We’re always on the lookout for great ideas that can make your experience with GOG more enjoyable, and we’ll keep tinkering and working towards that goal, so stay tuned!
Could we, please, not add the "Adventure" tag to every other game?

EDIT: My objection regards the classification of games as "Adventure" ones in the Genre section, when they're not; just because there's a story/narrative, and/or the protagonist goes on an adventure doesn't make the genre of a game "Adventure".

Latest example.
Post edited May 10, 2022 by HypersomniacLive
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HypersomniacLive: Could we, please, not add the "Adventure" tag to every other game?
I mean... there are sims and there are "adventure" games, that's how I see them :P. Agreed it's probably the most overused tag ever. But then again the genre of a game shouldn't really be a tag in the first place...
Post edited May 10, 2022 by WinterSnowfall
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WinterSnowfall: I mean... there are sims and there are "adventure" games, that's how I see them :P. Agreed it's probably the most overused tag ever. But then again the genre of a game shouldn't really be a tag in the first place...
I shouldn't have used the term "tag", as my objection is that every other game is classified as also an "Adventure" when it's not, and when you search for adventure games you get all sorts of titles that aren't ones (will amend my previous post to reflect this better).
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HypersomniacLive: [...] my objection is that every other game is classified as also an "Adventure" when it's not, and when you search for adventure games you get all sorts of titles that aren't ones [...]
How do you think fans of actual Roguelikes feel? :/
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WinterSnowfall: I mean... there are sims and there are "adventure" games, that's how I see them :P. Agreed it's probably the most overused tag ever. But then again the genre of a game shouldn't really be a tag in the first place...
I would argue that the way genre labels are used for games (by almost everyone) is functionally indistinguishable from how "mere" tags are used. I kind of agree with the person upthread who suggested getting rid of the "genre" category and just having genre terms as tags. (The only danger of that being that I could easily see it becoming common for whomever was in charge of populating a game's tag list before release to forget some crucial genre-related tags while trying to cover all the other bases. This is the same reason I'm not sold on the idea of having different multiplayer options being relegated to tags, rather than having actual subtypes of the multiplayer "feature".)
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HunchBluntley: I kind of agree with the person upthread who suggested getting rid of the "genre" category and just having genre terms as tags.
That's not likely to happen because genres are stored separately as far as API calls are concerned and I believe Galaxy is also using them to some extent. Genre "tags" were around long before these new tags came along. There's also the option to simply stop using them, but GOG hasn't really been known for their openness to change and quick refactoring, historically speaking (I'm being kind to them :P).