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Katanamochi: I believe gog is missing a trick here, many ppl like myself own 100's games on steam, while i own dragon age 1 and 2 on steam i have 3 on here, so if gog confirmed i owned these game then they could offer a upgrade to gog version for a modest fee, thats money in gogs pocket and i will get a steam free version so i can migrate away..

its a good idea which it is why it will never be implimented.
No you don't have Dragon Age 3 (= Dragon Age: Inquisition) on GOG, you can only get it on Origin, (it;s an Exclusive).
Dragon Age 2 isn't available here either, indeed it's also now only available from Origin, and was in fact the game that caused EA to abandon Steam for good, when Valve wouldn't accept that Steam DA2 owners had to buy the DLC outside Steam, direct from EA.

The only Dragon Age game you can buy from GOG is Dragon Age: Origins - Ultimate Edition (All DLC included).

Ignoring your poorly chosen example franchise, and mistaken ownership claims.
I'll move on to the actual point you were making.

GOG has no ability to set the price of any games sold here. Even CDPR games are priced by CDPR, not GOG.
Only publishers can set prices, and discounts, so if the on sale prices are not enough for you, don't buy the games.

I have reduced my Steam library by 50%, and it's now down to 92 games, in the same time of 4 years my GOG games have risen to 323, and none of the 92 steam games I still own, are available on GOG.

Where GOG can, it provides "GOG Connect" games, which has the really modest fee of being free.
Every single game on "GOG Connect" has to be done with publisher permission.
So GOG's trying to get you free automatic access, for games owned elsewhere, not "Missing a trick".

As for OP, I can only Sigh in exasperation.
I detest all store clients, including GOG Galaxy, but store clients are not, and will never be DRM.
All Origin, and Uplay games have DRM, and Client, but Steam games do not.
Steam has optional DRM, it's called Steamworks, and the game publisher can choose to use it, or not.

Why is this so hard to understand, CDPR's self published games are DRM free, and available on Steam.
That alone proves, Steam is not, and never will be DRM, but it's one of the worst Store Clients available.

The main reason I get GOG games, is for the offline installer, because it means I don't have to use Galaxy.
Whilst DRM free is nice, I'd happily accept offline installers with DRM, to get rid of all store client requirements.
I detest store clients, as obnoxious bloatware, and will happily use cracks to remove the client.
I don't understand why you're making false DRM claims, the store client is much worse than most DRM, in my view.

Finally stop telling people, where to buy games, point out the problems, and let them make an informed choice.
Even if they choose what you wouldn't, it's their choice to make, not yours.
@UhuruNUru

Regarding Steam, any software that requires an activation/authentication is a form of DRM. Fact of a matter is, without cracking my games or use a Steam emulator, I can't simply format my computer, reinstall Windows, unzip my Steam games and run them, I need to install the Steam client. The Steam client requires Internet to download and install, which is a barrier by itself.

Next, even if I got Steam installed, I can't unplug my Internet and run my uncompressed games even if I restore my steamapps folder with all of my the ACF files, the client will still require me to authenticate with my username and password in order to launch them.

So ya, once activated, I don't need have a working Internet connection for most my of my games, but downloading the Steam client and authenticate is still a form of DRM, just like activating Windows 10 once via Internet after an installation. If Steam ever goes down, your next format will mark the end of your traditional Steam usage.
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UhuruNUru: Why is this so hard to understand, CDPR's self published games are DRM free, and available on Steam. That alone proves, Steam is not, and never will be DRM
The Steam ecosystem is DRM. The fact that there are a few "exceptions to the rule" (and next to zero exceptions when it comes to games of The Witcher series size and quality) does not change that the "rule" applies to like 95% or more of the store.
low rated
yeah and the reason gaming is gone to shit is people like you, oh its ok if people buy from there and stuff, and thats h ow microtransactions was born cos dumb cunts buy useless digital crap for bragging rights. DRM and microtransactions are a cancer of gaming,
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Katanamochi: I believe gog is missing a trick here, many ppl like myself own 100's games on steam, while i own dragon age 1 and 2 on steam i have 3 on here, so if gog confirmed i owned these game then they could offer a upgrade to gog version for a modest fee, thats money in gogs pocket and i will get a steam free version so i can migrate away..

its a good idea which it is why it will never be implimented.
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UhuruNUru: No you don't have Dragon Age 3 (= Dragon Age: Inquisition) on GOG, you can only get it on Origin, (it;s an Exclusive).
Dragon Age 2 isn't available here either, indeed it's also now only available from Origin, and was in fact the game that caused EA to abandon Steam for good, when Valve wouldn't accept that Steam DA2 owners had to buy the DLC outside Steam, direct from EA.

The only Dragon Age game you can buy from GOG is Dragon Age: Origins - Ultimate Edition (All DLC included).

Ignoring your poorly chosen example franchise, and mistaken ownership claims.
I'll move on to the actual point you were making.

GOG has no ability to set the price of any games sold here. Even CDPR games are priced by CDPR, not GOG.
Only publishers can set prices, and discounts, so if the on sale prices are not enough for you, don't buy the games.

I have reduced my Steam library by 50%, and it's now down to 92 games, in the same time of 4 years my GOG games have risen to 323, and none of the 92 steam games I still own, are available on GOG.

Where GOG can, it provides "GOG Connect" games, which has the really modest fee of being free.
Every single game on "GOG Connect" has to be done with publisher permission.
So GOG's trying to get you free automatic access, for games owned elsewhere, not "Missing a trick".

As for OP, I can only Sigh in exasperation.
I detest all store clients, including GOG Galaxy, but store clients are not, and will never be DRM.
All Origin, and Uplay games have DRM, and Client, but Steam games do not.
Steam has optional DRM, it's called Steamworks, and the game publisher can choose to use it, or not.

Why is this so hard to understand, CDPR's self published games are DRM free, and available on Steam.
That alone proves, Steam is not, and never will be DRM, but it's one of the worst Store Clients available.

The main reason I get GOG games, is for the offline installer, because it means I don't have to use Galaxy.
:, to get rid of all store client requirements.
I detest store clients, as obnoxious bloatware, and will happily use cracks to remove the client.
I don't understand why you're making false DRM claims, the store client is much worse than most DRM, in my view.

Finally stop telling people, where to buy games, point out the problems, and let them make an informed choice.
Even if they choose what you wouldn't, it's their choice to make, not yours.
This:All Origin, and Uplay games have DRM, and Client, but Steam games do not.

This:Whilst DRM free is nice, I'd happily accept offline installers with DRM

Stop talking nonsense.

Why you need to try and argue these points on a DRM free platform is not a mystery to me. Please take your arguments to the sites you have mentioned.
FCK DRM, FCK STEAM, FCK HILLARY and TRUMP.

Did I miss anything? ;p
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richlind33: FCK DRM, FCK STEAM, FCK HILLARY and TRUMP.

Did I miss anything? ;p
You missed FCK U! Universally applicable.
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richlind33: FCK DRM, FCK STEAM, FCK HILLARY and TRUMP.

Did I miss anything? ;p
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teceem: You missed FCK U! Universally applicable.
I don't want to offend anyone. lol
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teceem: You missed FCK U! Universally applicable.
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richlind33: I don't want to offend anyone. lol
FCK IT please!, far more socially acceptable ;)
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Sulimen: Here's the problem with this.

The fact that Steam exists proves that sociology of existence doesn't truly exists on our human realm. I say human realm because since life is a simulation, which all should know this by now, there exists multiple realms of multi dimensional rifts.

I mean so what if DRM exists? Hitler once said that "Two ducks squabbling to each other end up making duck faces for the rest of the geese" and that could not be closer to the truth. Why does it matter that we don't control the narrative of our simulation? WELL IT DOES, that's the point.

If you are self aware of you existence, your brain ends up protesting against your soul on an evolutionary level. It stops producing endocromatic soothing gases that it will eventually and inevitably take you down into a depressive state of awareness. Lovecraft knew exactly what he was thinking when the leader of the Fish Tribe went and kidnapped busty hispanic redheads for sacrifices.

Why is this even a debate, we all know liberty is above all and everything. I mean seriously look at the image i've attached to this post. That is the exact image of liberty that we all could achieve if given the proper conditioning.

I'm sorry guys but i don't really agree with this. If Steam exists, then we should, by definition, not exist at the same time. It's virtually not possible. The problem is that Virtually is an euphemism for Literally, because our simulation conditioned us to believe that.

I hope this answered your question, cheers!
Head cheese with bacon, lettuce, tomato and adrenochrome. On rye.
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UhuruNUru: GOG has no ability to set the price of any games sold here.
While I know what you mean there prices are practically agreed between GOG and the publisher and not dictated by either party. If, say, the price of a newish release like Dawn of Man was set at 50USD by its publisher GOG could (and probably would) refuse to sell it at that price, especially if it were on Steam for half that. GOG cannot say that it will sell for $25 if the devs don't agree either, but, the devs could not sell it here for $50 if GOG does not agree.
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ShroomBomba: Gotta love the Valve fanboy philosophy of shifting blame onto the customer though, they got these shills programmed good.

The fact they slither over to other platforms to shill their wares just shows the level of desperation.

Developers not being educated on how to produce a game properly or DRM free is the developers responsibility. I highly doubt anyone who went so far as to actually program a game doesn't know the implications of DRM. Not to mention, at some point of implementing DRM, don't you literally have to go out of your way to have it put in...

What a ridiculous and desperate argument. That the mentality / skills of the developer is dependent on the people who buy the product, AFTER the product has been made. It's funny the mentality of constantly deflecting responsibility runs rampant on Steam's platform with these shills. It's not Valve's fault, it's the developer's fault. Oh now it's not the developer's fault, it's the customers fault. Sad.

If anything it is in Valve's best interest for games to have their DRM. It restricts the customer's freedom as well as permanently attaching one copy to one account forever. I mean they are literally the scummiest platform in the industry, even consoles have DRM but at least my game can be bought, sold, traded and played on different accounts. Steam is so greedy they won't even allow you to transfer a license for a game you purchased to another account, even if the other account is owned by the person who purchased it.

But anyone without their head up Gabe's inflated ass would be able to see that.

I don't even buy games on the Steam store anymore. If it's not in a bundle or on some external reseller, I don't buy it. Every penny I can take away from those greedy fucks. Plus games are way cheaper elsewhere anyways. Valve is lucky nobody has taken them on for so long. A lot of people don't buy into their gimmicks which is probably where most of their money comes from. Must really scare these guys that within only a couple of years of success Sweeney already surpassed Newell in net worth by a huge margin. That alone just goes to show Steam is losing ground and there is a reason for that.
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Dylan2: To be honest by definition,you never own a game,regardless of it's support,even on a disc,when you install the game,you have accepted the EULA which come with the game.You don't buy the game,you buy a licence,and this licence can be revoked if you don't respect this EULA.Also,please don't quote Sweeney and the Epic Games Store as an example,they are even more worse than Steam.Keep in mind that Tencent is the major shareholder of Epic Games,and personnaly,i will never give any money to this company for ethical reasons.
Cordially.
you mentioned tencent im pretty sure i heard blizzard mention them in that diablo immortal diaster last year at blizzcon
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scientiae: Because, should you ever need to re-install the game, say on your new pc that you had purchased AFTER the game through Steam, you would need to install Steam FIRST. This is not necessary with the DRM-free files purchased from Gog.
A misconception on your part. The DRM-Free games talked about on Steam are considered DRM-Free games if you don't need the client to install them. There's a whole thread on them here. You don't need the client to install them after download because they work straight out of the folder, even if you just move them to another computer that never had Steam.
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rjbuffchix: The Steam ecosystem is DRM. The fact that there are a few "exceptions to the rule" (and next to zero exceptions when it comes to games of The Witcher series size and quality) does not change that the "rule" applies to like 95% or more of the store.
Don't get me wrong I'm no fan of Steam, but call them out for what they are doing, not what they are not.
Steam certainly encourages Devs to use Steamworks DRM, and the vast majority do, but the fact remains, the Store Client is not DRM.

Even worse than Steamworks DRM, in my view, is the walled garden that is Steam Workshop.
Where games like Divinity Original Sin 2, provide in game Workshop support, despite being a day 1 GOG release.
A Workshop I can't access, as a GOG owner of the game.

I consider every Store Client, much worse than mere DRM.
I often say, I'd gladly accept Offline installers with DRM, to remove the Store Client
The only client with a single redeeming factor is Galaxy, and that redeeming factor, is I don't have to use Galaxy.
Offline Installers are GOG's main attraction to me, and that they are also DRM free is an added bonus.

TLDR
All I want is the Game, the Whole Game, and nothing but the Game. So help me GOG!
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rjbuffchix: The Steam ecosystem is DRM. The fact that there are a few "exceptions to the rule" (and next to zero exceptions when it comes to games of The Witcher series size and quality) does not change that the "rule" applies to like 95% or more of the store.
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UhuruNUru: Don't get me wrong I'm no fan of Steam, but call them out for what they are doing, not what they are not.
Steam certainly encourages Devs to use Steamworks DRM, and the vast majority do, but the fact remains, the Store Client is not DRM.
You have an interesting perspective though personally I would rather just choose "no DRM". It isn't as though, if given a choice between online DRM and offline DRM, publishers would be willing to go back to the old-style "DRM" of typing in the code from page 10 of the instruction manual. Publishers (seemingly many devs too) want persistent always-online experiences, so they would not give up having a client phone home in favor of an offline DRM method. The whole goal is to get players constantly locked into their servers and clients.

I think it is fair to say Steam is DRM, with the connotation I am referring to the Steam ecosystem as a whole. I am aware that a fraction of games are able to be played without the client, thus technically speaking you are correct, the client is not inherently DRM. When the client is used as DRM for nearly all of the games on the store though, I think it is fair to say it is effectively DRM. If publishers start dropping the client DRM requirement, then I would be more willing to re-visit my terminology for it.