wolfsrain: Same stuff as DS2. Same bugs as the original, the texturing stayed the same. Quick cash grab.
The worst thing is that they've announced they won't support the original version anymore and only YOSE will be updated. That was a spit in the face of the people that supported them since the beginning. The extra charge for practically what is some bug fixing and minor improvements it's not justified. If we start to pay bugfixing, that's a big no-no. We already play the role of
paying beta-testers, seeing how many products are released lately in an unfinished, unpolished state. I don't see why i should pay for the dubious privilege of having a working version of the game....Especially when they could just update the previous version properly. The rest is corporate bull. Funny how some of the small companies learn so fast that kind of talk.
It will take a kit if effort from the consumer to make these habit disappear. The principle of supply and demand stands, and if there is no demand for it, then it should fall. But what baffles me is that this is an anomaly. There is no demand for paid bug fixes. None at all. And they still get lots of sales, thus what they supply gets bought and brings in revenue. This is how the demand is created. By sheep who don't know better. I always imagine that one jackass whose parents give him too much money for his own good and who buys every single one of these atrocities because he can. I've gotten so sick of these corporate strategies I wait for AAA games to reach 20$ or less for me to buy them. I rarely get one at 30$. They better be high quality for 30$.