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While I would have wanted to hang onto the main chars and leave them alive to live their lives, I felt the ending was pretty good, climatic and sadly.. final.
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Elmofongo: What was the "Dark Matter" plot element anyway?
Something based on the concept that excessive use of mass effect technology produces dark matter, which could eventually shatter the galaxy. So the Reapers could have really been the guardians of the galaxy after all.
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Elmofongo: What was the "Dark Matter" plot element anyway?
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Avogadro6: Something based on the concept that excessive use of mass effect technology produces dark matter, which could eventually shatter the galaxy. So the Reapers could have really been the guardians of the galaxy after all.
Well I heard that plot elemant was scraped because someone leaked it to the internet. So thanks leakers for causing one of the biggest shitstorms in internet gaming history.
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Elmofongo: So for the past months I have been replaying the entire Mass Effect Trilogy on PC with all the essential DLC (yes including the extended cut, but I can tell when the original ending took place) and so far Mass Effect 3 is my favorite from the gameplay department, I just like the smooth and faster paced controls. I mean can we all just agree that as of now Mass Effect 3 is NOT a bad game? Anyway:

SPOILERS STRANGELY FOR A 3 YEAR OLD GAME THAT EVERYONE SHOULD KNOW BY NOW:

So to me its not the Child, nor the "only 3-4 endings despite saying everything we do affects it" (which personally is the result of fans taking this with too much expectation), nor the minor plot hole about Sythetics and Organics always will be in conflict with each other even though the Geth and Quarians sort of proved it wrong (even though the Leviathan DLC patched the hole a bit with a certain comment said by the beast)

No the real reason that I think why people hated the original ending was this final scene:

https://www.youtube.com/watch?v=vfBfz7zkMpE&feature=iv&src_vid=Y5ebN1dW9CA&annotation_id=annotation_678228

At 3:20 that was literally the last thing you saw and THE END. Now I said I understand because I did not bought Mass Effect 3 at launch day (heck I have not got into the whole trilogy until all 3 and their DLCs are out) so I was really not affected and a bit confused how such outrage the internet was flooded with. (This ending alone put EA at the worst company of all time) but now I understand it. I mean some of the old CRPGs like Fallout 1-2 gave us slideshows of all the things we did and its results.

Oh well it was a fun time replaying this whole trilogy on PC at glorius 60 FPS, 1080p, and Ultra settings. Man if only they release a whole complete trilogy in one game with all the bugs fixed and all the graphics of the first 2 games up to par with ME3.
This topic has been beaten to death. Can we not, for a change? I've got nothing left to give to Mass Effect. Not money, not my time, nor my attention.
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Elmofongo: So for the past months I have been replaying the entire Mass Effect Trilogy on PC with all the essential DLC (yes including the extended cut, but I can tell when the original ending took place) and so far Mass Effect 3 is my favorite from the gameplay department, I just like the smooth and faster paced controls. I mean can we all just agree that as of now Mass Effect 3 is NOT a bad game? Anyway:

SPOILERS STRANGELY FOR A 3 YEAR OLD GAME THAT EVERYONE SHOULD KNOW BY NOW:

So to me its not the Child, nor the "only 3-4 endings despite saying everything we do affects it" (which personally is the result of fans taking this with too much expectation), nor the minor plot hole about Sythetics and Organics always will be in conflict with each other even though the Geth and Quarians sort of proved it wrong (even though the Leviathan DLC patched the hole a bit with a certain comment said by the beast)

No the real reason that I think why people hated the original ending was this final scene:

https://www.youtube.com/watch?v=vfBfz7zkMpE&feature=iv&src_vid=Y5ebN1dW9CA&annotation_id=annotation_678228

At 3:20 that was literally the last thing you saw and THE END. Now I said I understand because I did not bought Mass Effect 3 at launch day (heck I have not got into the whole trilogy until all 3 and their DLCs are out) so I was really not affected and a bit confused how such outrage the internet was flooded with. (This ending alone put EA at the worst company of all time) but now I understand it. I mean some of the old CRPGs like Fallout 1-2 gave us slideshows of all the things we did and its results.

Oh well it was a fun time replaying this whole trilogy on PC at glorius 60 FPS, 1080p, and Ultra settings. Man if only they release a whole complete trilogy in one game with all the bugs fixed and all the graphics of the first 2 games up to par with ME3.
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LiquidOxygen80: This topic has been beaten to death. Can we not, for a change? I've got nothing left to give to Mass Effect. Not money, not my time, nor my attention.
I was replaying the series mind you. On PC for the first time aswell. I just came to the realization how bad was the ending because of one sequence I noticed.
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Avogadro6: It was a bunch of different things really. Some people didn't understand what happened at all, some people wanted more closure, some people thought it was infinitely stupid and depressing, etc etc.

Me, I hated the ending because it made crystal clear the writers never had a clue on what to do with the main story. Less than a year before release they still had no idea for an ending, so they patched together something I can only qualify as bad fanfiction and hoped for the best.

All the buildup of the previous games, the promise of a huge, epic showdown were based essentially on nothing and ended up in nothing (and the whole series suffered for it, not just the ending). No final battle, no krogan dino-chivalry, no tangible effect for your previous choices. A bunch of main characters die a stupid death for cheap dramatic effect, then somehow you suddenly have to decide the future of the whole galaxy (which was totally out of character to me) you do your thing (once again for cheap dramatic effect), and then you get a cryptic short video that ends with "buy our DLC!". It was just a slap in the face on many, many levels.
They also made a point of changing writers with EVERY ITERATION OF THE DAMN GAME. X_x
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Avogadro6: It was a bunch of different things really. Some people didn't understand what happened at all, some people wanted more closure, some people thought it was infinitely stupid and depressing, etc etc.

Me, I hated the ending because it made crystal clear the writers never had a clue on what to do with the main story. Less than a year before release they still had no idea for an ending, so they patched together something I can only qualify as bad fanfiction and hoped for the best.

All the buildup of the previous games, the promise of a huge, epic showdown were based essentially on nothing and ended up in nothing (and the whole series suffered for it, not just the ending). No final battle, no krogan dino-chivalry, no tangible effect for your previous choices. A bunch of main characters die a stupid death for cheap dramatic effect, then somehow you suddenly have to decide the future of the whole galaxy (which was totally out of character to me) you do your thing (once again for cheap dramatic effect), and then you get a cryptic short video that ends with "buy our DLC!". It was just a slap in the face on many, many levels.
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LiquidOxygen80: They also made a point of changing writers with EVERY ITERATION OF THE DAMN GAME. X_x
Yet amazingly all 3 games are at least consistant compared to Bioware's other Trilogy: Dragon Age.

I mean Dragon Age 2 is about as far off the mark of even resembling the gameplay and tone of Dragon Age Origins.

And the same can be said about Inquisition not even looking remotely similar to DA2.

All 3 DA game each uses a different game engine, ALL 3 ME games all use Unreal Engine 3.
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LiquidOxygen80: They also made a point of changing writers with EVERY ITERATION OF THE DAMN GAME. X_x
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Elmofongo: Yet amazingly all 3 games are at least consistant compared to Bioware's other Trilogy: Dragon Age.

I mean Dragon Age 2 is about as far off the mark of even resembling the gameplay and tone of Dragon Age Origins.

And the same can be said about Inquisition not even looking remotely similar to DA2.

All 3 DA game each uses a different game engine, ALL 3 ME games all use Unreal Engine 3.
DA "trilogy" is also shit. Despite some promising moments in DA:O it just went to doritopopamole. At least ME never showed much promise to begin with and went all in on the dew from the start.
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Elmofongo: Yet amazingly all 3 games are at least consistant compared to Bioware's other Trilogy: Dragon Age.

I mean Dragon Age 2 is about as far off the mark of even resembling the gameplay and tone of Dragon Age Origins.

And the same can be said about Inquisition not even looking remotely similar to DA2.

All 3 DA game each uses a different game engine, ALL 3 ME games all use Unreal Engine 3.
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Atlantico: DA "trilogy" is also shit. Despite some promising moments in DA:O it just went to doritopopamole. At least ME never showed much promise to begin with and went all in on the dew from the start.
doritopopamole?

Besides DA:O borrowed the one good thing from KOTOR 2 and its own version of the Influance system in the form of Approval meters. (Even though that element is made easy with the use of "Gifts")
Post edited September 07, 2015 by Elmofongo
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Atlantico: DA "trilogy" is also shit. Despite some promising moments in DA:O it just went to doritopopamole. At least ME never showed much promise to begin with and went all in on the dew from the start.
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Elmofongo: doritopopamole?
dorito pope + popamole
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Elmofongo: doritopopamole?
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Atlantico: dorito pope + popamole
I get it, but I do not see how it applies to Dragon Age: Origins?

And the game came out before the whole "Dorito Pope" fiasco with Geoff Keighley.
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Atlantico: dorito pope + popamole
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Elmofongo: I get it, but I do not see how it applies to Dragon Age: Origins?

And the game came out before the whole "Dorito Pope" fiasco with Geoff Keighley.
Ah the "Dorito Pope" fiasco with Geoff Keighley had nothing to do with the Pope either. Do you know what a symbol is?

https://www.youtube.com/watch?v=hMcVZQI6ybw

Press a button and something awesome has to happen! So, button! Awesome! Connect it now! Dragon Age 2.

Popamole. Dorito Pope. ME3 received something like 75 perfect scores from "professional" reviewers. It's a shit game and a popamole.

DA was not as bad as the future games, but it was in the decline.
Post edited September 08, 2015 by Atlantico
I'm sorry, but no, the reason people hated the ending was because it was terrible. They introduced a plot critical NPC/walking Deus Ex Machina in the last ten minutes, he spouted a bunch of nonsense, you have no choice but to go along with what he said and gave three completely identical endings making all of your previous choices virtually meaningless. It was shit.

And the rest of the game was no prize either. Granted, because the second game just ran around in circles instead of advancing the plot, they were forced to wrap up everything on a single game which no doubt led to that macguffin that was the crucible and the Deus Ex Machina ending. But that's not an excuse for Kai Leng and his plot armor, it's not an excuse for the outrageous amount of automatic dialogues in this game that sells itself on dialogue choices, and it's not an excuse for finally revealing Tali's face through a photoshopped stock photo.

And while we're on this subject, let's go back to the ending, the last image you see in this trilogy is a stock photo they slightly photoshopped, and if you're okay with capping off your entirely trilogy with this, then you don't respect your fans, and you sure don't respect your work.
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LiquidOxygen80: They also made a point of changing writers with EVERY ITERATION OF THE DAMN GAME. X_x
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Elmofongo: Yet amazingly all 3 games are at least consistant compared to Bioware's other Trilogy: Dragon Age.

I mean Dragon Age 2 is about as far off the mark of even resembling the gameplay and tone of Dragon Age Origins.

And the same can be said about Inquisition not even looking remotely similar to DA2.

All 3 DA game each uses a different game engine, ALL 3 ME games all use Unreal Engine 3.
I wouldn't agree with that at all. Drew Karpyshyn spent most of the first game "telling" instead of showing, building up a "big bad" that Harbinger was only supposed to be a tiny portion of. I felt the first game allowed you the freedom to explore and figure things out along the way, doing main missions at your pace, etc. ME 2 had some of that, but also decided it wanted to be more Gears of War than Starflight or Hard Nova. Then the rest came together like an alternate version of Star Control 3, some of which I blame Mack the Hack for, the rest I blame on Casey.