Posted February 19, 2013
It probably won't be a problem to have it sorted by then. Apparently much of the issues relate to the privilege structures in Windows 7, as in Windows DLL files the game requests to use for graphics and sound are refused permission by Win7 and thus crashes the game.
Crosmando: A manual/cluebook/documentation is going to be released with the full-game, in the Indiegogo campaign you can pledge to get either a digital or physical copy of it. According to Cleve the crashes in the demo aren't bugs in the game's code itself, but are due to compatibility issues in Windows 7 architecture.
McDon: Sounds like he better have it sorted for the main release since many of the pledgers probably use Windows 7.
But on the bright side, the game is utterly brilliant, and I'm not being a fanboy either, the sheer amount of races, classes, attributes, skills, spells, different types of magic, resistances. Going by the character generation screen alone, the game is more advanced than Wizardry 7 or 8 several fold.
In addition, the music and graphical style (2D sprites) give the game a nice charm about it. A fantasy game that doesn't feel generic.