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Today we have a special treat for you - a free wallpaper artwork from the excellent artist Morano, famous for his Magic: The Gathering illustrations, can be yours. Along with it, you’ll get a chance to take part in a cool contest and win a game with a small help from your GOG GALAXY 2.0 app.

How to get all this? First, log in to GOG GALAXY 2.0 (you can install it from here, if you haven’t already). Once you’re on the “Recent” screen, click on the “Share stats” button at the top - you’ll get redirected to a page with your gaming stats and the option to download Morano’s set of wallpapers. While admiring its neat style, you can also check on this unique artist’s profile we've also published today.

OK, now that you’re looking at your gaming stats from GOG GALAXY - here comes the fun part! If you want to join our contest and win 1 out of 100 games like Blade Runner, DUSK, Dragon Age: Origins or GreedFall, just share your gaming stats using GOG GALAXY 2.0 on one of the available social media channels (FB, Twitter, VK). To qualify for our contest, the post must include a short, witty description of your gaming profile, based on the stats you share, and a hashtag #GOGALAXYstats. We promise to check all the answers and award the most creative ones with games!

Take the chance to show the world what kind of gamer you really are! The “share your stats” contest will last from 7th August 2020, 1 PM UTC, until 14th August 2020, 1 PM UTC. Terms and conditions apply. You can check them in the first comment on the forum.
Post edited August 10, 2020 by elcook
low rated
By submitting a competition entry, you are agreeing to be bound by these terms and conditions.
1. Organiser: GOG sp z o.o., ul. Jagiellońska 74, 03-301 Warsaw, Poland (referred to throughout this terms as the “Organiser”, “we”, “us” and “our”).
2. Competition Description. You may enter the competition by sharing your GOG GALAXY 2.0 gaming stats (by using "Share stats" functionality in GOG GALAXY 2.0 application) on Facebook or Twitter with #GOGALAXYstats hashtag and creatively answering the following challenge: "Describe your gaming profile based on the stats you share". This has to be an original text entry on your own Facebook or Twitter account. We will pick 100 most interesting and creative entries and reward them.
3. Prize. 100 GOG.COM games from a pool of titles like: Dragon Age Origins, Greedfall, NeverwinterNights Complete, DUSK, Stoneshard, Tropico 6, Knights & Bikes, Night in the Woods, Blade Runner, My Time at Portia. The prizes are funded and delivered by GOG sp z o.o. via a game code to redeem on GOG.COM.
4. Competition Duration and Deadline. The Competition begins on August 7th, 2020 and will end on August 14th, 2020, at 1 PM UTC inclusive (“Closing Date”). All competition entries must be received by the Organiser by the end of the Closing Date to be valid and no liability is accepted for illegible, incomplete, lost or late entries.
5. Eligibility. You must be aged 18 or over at the time of entry in order to enter this competition. No purchase necessary. You must enter the competition yourself. You must comply with the laws that apply to you in the location that you access the competition from. If any laws applicable to you restrict or prohibit you from entering the competition, you must comply with those legal restrictions or, if applicable, refrain from entering the competition.
6. Additional requirements: You promise that all of the information which you provide to us in connection with this competition shall be and shall remain complete and accurate. You promise that your entry will not contain anything (i) that is or could reasonably be viewed as harmful, harassing, defamatory, libelous, obscene or invasive of another’s privacy; or (ii) which you do not have a right to make available lawfully (including any material which infringes the rights of any other).
7. Prize conditions. Prizes are not negotiable, exchangeable, transferable, and have no cash alternative. The winner(s) will be contacted via Twitter/Facebook/GOG.COM forum instant messaging and announced on the GOG.COM Forum within one week of the Closing Date. The winner(s) will have seven (7) days to confirm whether he or she accepts the prize or any additional data that may be required for the purpose of meeting legal and tax requirements. If the winner(s) fails to contact us within that deadline or provide the required data or refuses to accept the prize, we retain the right to award such prize to another runner(s) or to refrain from awarding this particular prize. We have the right to substitute any prize for an alternative prize of equal or greater value.
8. Excluded participants and entries. Employees of the Organisers, its holding or subsidiary companies, its agents or suppliers or anyone else professionally connected with the competition, or members of their families or households. The Organiser will not admit entries which: are automatically created by a computer or bot or script or other automated technology, created in bulk, fraudulent, have been altered or forged or tampered with, made on behalf of another person, or made by hacking, cheating or deception, which are racist, xenophobic, sexist, defamatory or otherwise offensive, illegal or which generally in Organiser’s reasonable opinion are inappropriate to admit or contrary to these terms and conditions.
9. Selection of winners. The winner(s) will be selected by a panel of judges based on creativity, originality and the highest quality. The decision of the panel is final.
10. Ownership of competition entries and intellectual property rights: The Organiser does not claim any rights of ownership in your competition entry. By submitting your entry, you grant us a non-exclusive, worldwide, royalty-free and irrevocable right to use, display, publish, transmit, copy, edit, alter, store, re-format, and sub-license the competition entry and any accompanying materials for our marketing or other commercial purposes.
11. Data protection: By entering this competition, you agree that any personal information provided by you with the competition entry will be held and used by GOG sp. z o.o. based in Poland (ul. Jagiellońska 74, 03-301 Warsaw). We will use this data only for the purpose of administering this competition - i.e. contacting you, assessing your submissions, awarding and delivering prizes, and announcing the results as well as for the purposes of meeting any applicable legal or tax reporting requirements. We do not sell, trade, or rent your personal identification information to others. Submission of personal data is voluntary, however necessary for participation in the Competition. We respect your privacy rights i.e. the right to access, correct, and delete information about you or the right to limit processing only to certain operations. You may also ask us to transfer your data or tell us you do not want us to process it at all. More details may be found in GOG.com Privacy Policy.
12. Tax: If necessary under applicable laws, the Prizes may be supplemented with cash prize equal to the tax due on the prize. In such a case, the cash prize will be deducted and paid as tax due under the applicable laws. In some cases, the winner may be obliged to pay taxes on the prize under local regulations of the country the winner is a resident of. We are not be obliged to provide guidance in this respect.
13. Limitation of liability: Insofar as is permitted by law, the Organiser, its agents or distributors will not in any circumstances be responsible or liable to compensate the winner(s) or runner(s)-up or accept any liability for any loss, damage, personal injury or death occurring as a result of taking up the prize except where it is caused by the negligence of the Organiser, its agents or distributors or that of their employees. Your statutory rights are not affected. The Organiser will NOT accept responsibility for competition entries that are lost, mislaid, damaged, or delayed in transit for any reason or in any way.
14. Social media: You acknowledge that the competition is in no way sponsored, endorsed, administered by, or associated with Facebook, Twitter, Instagram, Twitch or YouTube. You agree to release Facebook, Twitter, Instagram, Twitch, and YouTube from any responsibility to you in relation to the competition.
15. General: (a) We may wish to transfer all or a part of our rights under these terms to someone else without obtaining your consent. You agree that we may do so provided that the transfer does not significantly disadvantage you. (b) If there is any reason to believe that there has been a breach of these terms and conditions, the Organiser may, at its sole discretion, reserve the right to exclude you from participating in the competition; (c) The Organiser reserves the right to hold void, suspend, cancel, or amend the competition where it becomes necessary to do so; and (d) These terms and conditions shall be governed by the laws of Poland and the parties submit to the non-exclusive jurisdiction of the courts of Poland.
16. Questions? Please contact support@gog.com
Post edited August 07, 2020 by chandra
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BlackHole02: WoW I won already !
How about you guys ?

#IamNOTSecondClassCitizenGOG
#FCKDRMnotYourCustomers

Sharing is caring.
24 carat gold, baby!
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Swedrami: We may not like it at all but I think campaigns like this will ultimately help get publishers on board that are still too wary of this whole DRM-free business.

Think about it - if Galaxy would be universally seen and perceived just as any other client out there (meaning mandatory, while behind the scenes still optional, with the alternative for offline installers, of course) it could eventually convince those publishers that are used/conditioned to the DRM'ed, and in their eyes only way of distribution/publishing, to release on GoG.
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huan: This is attempt by GOG to increase the amount of their customers. They understand their current users just fine, they just want more, and current group that is here strictly for DRM free is probably already maxed. They have to expand to other segments, and whether we like it or not that means social media in this age. As long as they don't compromise on the DRM free while doing that, I'm fine with it. They don't give out free games out of the kindness of their hearts, they ARE business, they want something in return. And that something is free advertising from people who already don't mind sharing everything with the whole world. People who don't spread their message add no value, so why include them?

I certainly wouldn't dream of coming here and complaining about being excluded from this GA. I consider it to be mostly self-exclusion, for the sake of my sanity. If they can get 100k new customers this way - good for them, there is zero effect on me. Except maybe some publisher may decide that GOG is finally big enough to sell their stuff here.

PS: galaxy 2.0 is good enough so that I use it regularly since closed beta, without being forced by anyone. YMMV, of course. Retagging my library was the only bigger annoyance, but even with 800+ library it doesn't take that long. And gave me good reason to reconsider usefulness of some of those tags.
These two users are correct.

Now, I'm a hardcore DRM-free guy, but I also realize that the Steam DRM's monopsony won't be chipped away at by going tribal and exclusionary.
They are used to using a client, and having games be auto-updated. For better or worse.
How about we meet them half-way while still staying firm on being DRM-free with stand-alone installers and patches? They might even like having more options..
That can only increase GOG's reach and our shared aim.

I do think GOG could have handled it a bit better, and they also really need to shape up about fixing the forum and working out "the kinks" in Galaxy 2.0.. And giving us more options in searching the store and finding similar games. Either to our currently viewed one or compared to those in our library..among many other suggestions that has been put forth on the community wishlist. Take the good of the Steam DRM's store, while keeping GOG GOG.
high rated
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Sachys: I don't even know why you bothered to post this on the forum, GOG.
Presumably in the vain hope of convincing some of us old grognards to install the wonder and joy that is Galaxy BECAUSE FREE GAMEZ.

Or just because they can't read a room to save their life.
high rated
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huan: This is attempt by GOG to increase the amount of their customers. They understand their current users just fine, they just want more, and current group that is here strictly for DRM free is probably already maxed. They have to expand to other segments, and whether we like it or not that means social media in this age. As long as they don't compromise on the DRM free while doing that, I'm fine with it. They don't give out free games out of the kindness of their hearts, they ARE business, they want something in return. And that something is free advertising from people who already don't mind sharing everything with the whole world. People who don't spread their message add no value, so why include them?

I certainly wouldn't dream of coming here and complaining about being excluded from this GA. I consider it to be mostly self-exclusion, for the sake of my sanity. If they can get 100k new customers this way - good for them, there is zero effect on me. Except maybe some publisher may decide that GOG is finally big enough to sell their stuff here.

PS: galaxy 2.0 is good enough so that I use it regularly since closed beta, without being forced by anyone. YMMV, of course. Retagging my library was the only bigger annoyance, but even with 800+ library it doesn't take that long. And gave me good reason to reconsider usefulness of some of those tags.
you sound like a shill, not everyone accepts mediocrity and has low standards.
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Swedrami: We may not like it at all but I think campaigns like this will ultimately help get publishers on board that are still too wary of this whole DRM-free business.

Think about it - if Galaxy would be universally seen and perceived just as any other client out there (meaning mandatory, while behind the scenes still optional, with the alternative for offline installers, of course) it could eventually convince those publishers that are used/conditioned to the DRM'ed, and in their eyes only way of distribution/publishing, to release on GoG.
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Vendor-Lazarus:
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huan: This is attempt by GOG to increase the amount of their customers. They understand their current users just fine, they just want more, and current group that is here strictly for DRM free is probably already maxed. They have to expand to other segments, and whether we like it or not that means social media in this age. As long as they don't compromise on the DRM free while doing that, I'm fine with it. They don't give out free games out of the kindness of their hearts, they ARE business, they want something in return. And that something is free advertising from people who already don't mind sharing everything with the whole world. People who don't spread their message add no value, so why include them?

I certainly wouldn't dream of coming here and complaining about being excluded from this GA. I consider it to be mostly self-exclusion, for the sake of my sanity. If they can get 100k new customers this way - good for them, there is zero effect on me. Except maybe some publisher may decide that GOG is finally big enough to sell their stuff here.

PS: galaxy 2.0 is good enough so that I use it regularly since closed beta, without being forced by anyone. YMMV, of course. Retagging my library was the only bigger annoyance, but even with 800+ library it doesn't take that long. And gave me good reason to reconsider usefulness of some of those tags.
avatar
Vendor-Lazarus: These two users are correct.

Now, I'm a hardcore DRM-free guy, but I also realize that the Steam DRM's monopsony won't be chipped away at by going tribal and exclusionary.
They are used to using a client, and having games be auto-updated. For better or worse.
How about we meet them half-way while still staying firm on being DRM-free with stand-alone installers and patches? They might even like having more options..
That can only increase GOG's reach and our shared aim.

I do think GOG could have handled it a bit better, and they also really need to shape up about fixing the forum and working out "the kinks" in Galaxy 2.0.. And giving us more options in searching the store and finding similar games. Either to our currently viewed one or compared to those in our library..among many other suggestions that has been put forth on the community wishlist. Take the good of the Steam DRM's store, while keeping GOG GOG.
Now I will tell you (and those you quoted) a terrible secret:
Those who wrote posts in this topic are not as stupid as you think, and they perfectly understand what GOG does, why and what for.
But the fact that you think everyone is stupid and you "deigned" to explain what is happening, just speaks of your lack of insight.
The real problem is that in GOG thinks the same way as you do: simply put, they don't understand what exactly they are doing wrong ((and if they do, but they anywy do everything wrong, then this is even worse).

---
P.S.
And well, yes, because of this forcible introduction of this flawed product called Galash*t, we now have more and more problems with versions in offline installers. So all these stories, like "it just helps them to attract new users", you can keep with you. This already hurts those who do not want to use the client.
The store has a huge number of problems and inconveniences that have not been resolved for years, and it is only one advantage over competitors (DRM-Free offineinsllers), for which uses choose GOG.

But I, being poor, have only my dreams;
I have spread my dreams under your feet;
Tread softly because you tread on my dreams.

They need to tread very softly: they trample not only on our dreams, but also on the reasons that they have buyers (us).
Post edited August 08, 2020 by Loger13
high rated
You mean the client that was forced upon me despite me opting out of betas? The client that's plagued with bugs and issues? The client who's functionality isn't as good as the client it replaced? Ha ha ha.

No.
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LMAO!

Nowadays, GOG understands its users as like as Alex Kurtzman believes understanding Star Trek.
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Prefer the good old GOG downloader.
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#OFFLINEINSTALLERSAREAWESOME

And yeah... social media? No way.
high rated
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Swedrami: We may not like it at all but I think campaigns like this will ultimately help get publishers on board that are still too wary of this whole DRM-free business.
avatar
Vendor-Lazarus: These two users are correct. Now, I'm a hardcore DRM-free guy, but I also realize that the Steam DRM's monopsony won't be chipped away at by going tribal and exclusionary. They are used to using a client, and having games be auto-updated. For better or worse. How about we meet them half-way while still staying firm on being DRM-free with stand-alone installers and patches? They might even like having more options.
Haven't we already been more than meeting them halfway? Eg, a ton of games lack updates or Steam feature parity despite waiting patiently for months (sometimes years) on end, the changelogs and working update alerts for the offline installers have virtually been scrapped, most offline installers have had galaxy.dll's stuffed into them, multiple games removed from the store because devs "couldn't be bothered", etc. I'm not sure what "middle-ground" compromises are left.

Recent Square Enix & Bethesda AAA releases here (Prey, Dishonored, DX:HR, etc) were very welcome and a great haul by GOG, but those publishers also have smaller stores of their own vs EA / Ubisoft / Microsoft who only go on competitors stores if there's a reason, eg, many games are only on Epic due to throwing Fortnite money at them that GOG doesn't have, or many EA / Ubisoft games are only on Steam / Epic because they continue to need their own Origin / uPlay client in addition to Steam. And why no Microsoft games? Because with games like Age of Empires, the old DRM-free version won't be here due to the "Definitive" ones being more profitable, and those new ones won't be here due to adding multi-layered DRM that didn't exist on the old ones...

I honestly don't see offline installers / client being the "block". It's far more lack of Epic-style money to throw at publishers + chronic laziness from developers / publishers + the same "tribal & exclusionary" issue you mentioned but usually the other way around (eg, Steam gets Witcher & Cyberpunk but GOG still doesn't get Half Life & Portal) is simply not a Galaxy or "GOG users are not being accommodating enough" issue.
I'm with those who are against this campaign. But don't let this discourage you guys, GOG team! I expect great things from you in the future!
high rated
At least the replies will give good data for the future, silver linings and all that
I'd love to share my gamer identity, but you're not on Mastodon.

Edit: I did it anyways: https://m.phasing.cloud/@736b/104653591554694177
Post edited August 08, 2020 by 736b
low rated
Got it working suddenly.
Post edited August 08, 2020 by Arbiter_Libera
high rated
I don't think even Steam has done anything like this!

Install a client (which may or may not be DRM based on one's personal views), share your personal data over third party social media, and get... (drum roll) a free wallpaper!!!