Nightmarekiller: Shadow Warrior has a new update that brings the game up to version 1.5.0. Patches and updates are generally not a big deal, but this one happens to be: it adds DirectX 11 based graphics support, SSAO, Mirror Effects, 64-bit optimization and a host of other features to the game.
Is a 5 gig patch.
Check some reactions. The visuals are downgraded, the bloom is off the charts and definitely not an improvement.
"Shadow Warrior Patch Notes:
Shadow Warrior 1.5.0
- Available for Windows Vista/7/8 and above.
- Added Mac OS X and Linux support.
- Added additional bossfights with Zilla in chapters 13 and 16.
- Added ingame artbook.
- Added DirectX 11 based graphics.
- Added optimization for 32 & 64-bit build.
- Added optimization for SSAO.
- Added optimization for Mirror Effects.
- Fixed many gameplay bugs and minor level bugs.
- Fixed minor bugs for pad controls.
- Fixed minor localization bugs.
- Fixed rare crash when using alt-tab.
- Fixed rare Gozu crash.
- Fixed saving weapon fx's when using non standard katana.
Please note that version 1.5 is not available for Windows XP.
If you have already completed the game - In Shadow Warrior 1.5.0 only the initial save for each level will be available.
All your stats and upgrades will remain the same in the saves, but all your quicksaves and checkpoint saves will become unavailable.
We are sorry for the inconvenience but this was the only way to introduce gameplay changes."
So, no, not so great.