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Adding insult to injury is that resources are being put toward Marvel IPs. I foresee a market saturation similar to the film industry currently...
"Poor sales" are entirely self inflicted. The whole franchise has been dumbed down throughout:-

- DX1 was (and still is) an utter masterpiece.

- DX2 (Invisible War) was a badly consolized mess where the previous game's large level sizes got slashed down to fit the original XBox's 64MB memory limit. Same thing happened to Thief 3's "blue fog" linking tiny hubs vs Thief 1-2 huge single-piece level sizes.

- DX3 (Human Revolution) was a fluke that managed to improve things from DX2 in a popular manner (despite still being dumbed down) but needed a lot of patching to cure chronic stutter problems, and came with DLC (Missing Link) that felt very obviously "cut out" from the main game rather than being added content.

- DX3a (Human Revolution: Directors Cut) cured the "DLC doesn't fit well" problem by integrating it into the base game (as it should have been from the start), but since it was released on an earlier pre-patched build, it accidentally reintroduced a lot of the previously fixed stuttering that still remains unpatched and abandoned even today.

- DX4 (The Fall) was a cheap and nasty 4hr length mobile-first cash-in that truly revealed Square Enix's attitude towards the franchise's IP.

- DX5 Part 1 (Mankind Divided) is a half-game that was released in glorified episodic format (part 1 of 2/3), ended on a cliff-hanger, didn't even feel like a proper Deus Ex game, was stuffed full of as much DRM as they could, then they wondered why many of us didn't buy it...

Personally, I'm done with the series. DX1 will remain on my PC for all eternity. Human Revolution is worth the occasional replay. The rest are 100% forgettable. Even if Square Enix does start a new "DX6" and "DX7" (DX5 Parts 2/3), I find that when a franchise hits that many sequels, that's when the whole franchise feels cheapened, watered down and starts trending towards dumbed down EA / Ubisoft style "sequel spam".
Post edited January 31, 2017 by AB2012
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AB2012: "Poor sales" are entirely self inflicted. The whole franchise has been dumbed down throughout:-

- DX1 was (and still is) an utter masterpiece.

- DX2 (Invisible War) was a badly consolized mess where the previous game's large level sizes got slashed down to fit the original XBox's 64MB memory limit. Same thing happened to Thief 3's "blue fog" linking tiny hubs vs Thief 1-2 huge single-piece level sizes.

- DX3 (Human Revolution) was a fluke that managed to improve things from DX2 in a popular manner (despite still being dumbed down) but needed a lot of patching to cure chronic stutter problems, and came with DLC (Missing Link) that felt very obviously "cut out" from the main game rather than being added content.

- DX3a (Human Revolution: Directors Cut) cured the "DLC doesn't fit well" problem by integrating it into the base game (as it should have been from the start), but since it was released on an earlier pre-patched build, it accidentally reintroduced a lot of the previously fixed stuttering that still remains unpatched and abandoned even today.

- DX4 (The Fall) was a cheap and nasty 4hr length mobile-first cash-in that truly revealed Square Enix's attitude towards the franchise's IP.

- DX5 Part 1 (Mankind Divided) is a half-game that was released in glorified episodic format (part 1 of 2/3), ended on a cliff-hanger, didn't even feel like a proper Deus Ex game, was stuffed full of as much DRM as they could, then they wondered why many of us didn't buy it...

Personally, I'm done with the series. DX1 will remain on my PC for all eternity. Human Revolution is worth the occasional replay. The rest are 100% forgettable. Even if Square Enix does start a new "DX6" and "DX7" (DX5 Parts 2/3), I find that when a franchise hits that many sequels, that's when the whole franchise feels cheapened, watered down and starts trending towards dumbed down EA / Ubisoft style "sequel spam".
Yeah, Deus Ex is great! I don't mind IW and HR much (The Fall, however, can die a cruel painful death.), but putting Microtransactions in a single-player game? Yeah, Squeenix really are the Electronic Arts of Japan.

I'm kind of happy that Mankind Divided failed, to be honest. Squeenix can now either learn from its mistakes, or shift the blame to whatever scapegoats feel convenient for their profit obsessed owners. Although it is sad the game is falling victim to what it considers the major problem of society: rampant and unchecked greed.
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adamhm: would've bought Mankind Divided if not for the pre-order bullshit they attempted with it, their heavily pro-DRM policy
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eksasol: You shouldn't buy it for the greedy crash grab Witcher 2 style ending.
Mmh? What's wrong with TW2 ending? :/
I just played the game, and it was pretty satisfying.

Of course some stuff is still unresolved (Yenefer's fate) and it announces serious problems in the immediate future (the last scene, with the army crossing the river), so a "see ya next time" is implied.
But the story itself (the track for the assassin of kings, the conclave, the fate of Foltest's children, and the events surrounding them. Which could be resumed as "the fate of the northern kings") is self-contained and has a pretty interesting resolution.
This is the arrogance of SquareEnix, the fault is not at Eidos. The fact that FFXV takes a decade to make, had to change developer teams and the amount of money they sunk into, which despite the fact it's selling well now still is not able to break even. I can't remember the last great first party game SquareEnix made, the only companies that are making games worth a fuck for them are their subsidiaries.

They take a public shit on their western dev at every opportunity if it doesn't sell million copies the first week of release. So they makes unrealistic expectation, refuses to give any decent promotion (except for the shitty Mankind Divided preorder), then blame Eidos despite it's the only one that's making decent products and putting their names out there for the western audiences.

This company publicly announce they will not remake FF7 unless they completely runs out of ideas, and then does just that a few years later, an episodic one at that. How about another FFX remaster?

Fortunately, if they didn't give Deus Ex a rest it would just become Resident Evil and that would be even sadder.
Post edited January 31, 2017 by eksasol
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eksasol: I can't remember the last great first party game SquareEnix made
Besides FF15? Bravely Second ;)