Posted October 11, 2020
Rebel Galaxy - OUTLAW
Enjoyed Rebel Galaxy? Play as Juno in this (prequel?) game. Juno's husband was killed by Ruth/Ruthless, and it's her story of tracking him down for revenge.
Note: only played a few hours, so this is early impressions.
Graphics: You can tell it has more work put into it. I mean the original was good, but there's plenty more polishing in this game. Including a hand-drawn intro sequence of a fight scene in a bar. Overall it has a similar look to the original game as well.
Music/Sound/VO: I can recognize some of the original tracks, along with plenty of new ones. A little less 'lone space cowboy' and... i don't know... more pool hustler?
The sound effects are very much the same from the first game, so they are fine.
Voice acting, sounds good, well put, much better than dubbed anime.
Mechanics: A lot like the first game, you can do trading (space in your hull) dog fighting missions, etc. If you are very low on cash like at the beginning you can do local deliveries, which i've seen having zero threat, although you only get maybe 1,400 credits on average.
GJ / Gigajoules: The ship runs on creating a steady supply of power along with storage. So you may generate say 4GJ a second, and have a storage of 30. So you can shoot all hog you want, but once power goes out, you're going to let it recharge. This sorta replaces the weapon heating in the first game. Though many components use from your power supply.
Fuel: You can't just jump from gate to gate anymore, you need fuel. The initial tank i was getting 4-5 jumps before you have to refuel. You also refuel every time you drop in at a station, which is fine.
6 degrees of motion: The first game was a 2D plane in 3D space, this is 3D space entirely. So six degrees of movement.
First person view: You can choose to sit in the cockpit or 3d person outside. Cockpit is much more constrained, so i don't recommend it.
Autopilot: Instead of going to your destination and ramming engines full hog til you get there, if you can go full speed you autopilot to your destination (unless you get interrupted by a distress signal, another ship nearby, get ambushed, etc)
Gambling: I've seen you can play 8-Ball (pool) and Dice games in the bar. How those exactly work i'm not sure as i never got around to trying them.
Story: Unsure, didn't get far enough before i got fed up with the game. It's probably a decent story though.
Annoyance: They added TONS of extra animations. Sure this is nice, if you can disable them. Every time you go in to land it's 'You're clearing to land in this automatic landing zone' and then the animation of the ship going to the station/landing bay. And when taking off lots more of the same in reverse.
6 degrees of movement. This just makes it annoying to move around and target (even with target lock) and losing my bearings. Maybe this is a perk for some, but not for me.
The interface has enough changes from the first game i'm totally lost on using the radar, finding what i'm suppose to pick up, how far away it is, you're practically blind.
The menu system is annoying. It's not brief, it's 3 levels deep where things are more out of the way rather than being easy to navigate, plus being at the bottom going left/right instead of up down, and changing of graphics when you enter the bar or you go to the equipment bay or you go to select missions. It forcibly slows me down and just wastes my time.
Graphics: 4/5
Music/Sound/VO: 4/5
Mechanics: 3/4
Story: N/A
Annoyances: -1.3
Total: 9.7/14, 6.9/10, 3.45/5
Enjoyed Rebel Galaxy? Play as Juno in this (prequel?) game. Juno's husband was killed by Ruth/Ruthless, and it's her story of tracking him down for revenge.
Note: only played a few hours, so this is early impressions.
Graphics: You can tell it has more work put into it. I mean the original was good, but there's plenty more polishing in this game. Including a hand-drawn intro sequence of a fight scene in a bar. Overall it has a similar look to the original game as well.
Music/Sound/VO: I can recognize some of the original tracks, along with plenty of new ones. A little less 'lone space cowboy' and... i don't know... more pool hustler?
The sound effects are very much the same from the first game, so they are fine.
Voice acting, sounds good, well put, much better than dubbed anime.
Mechanics: A lot like the first game, you can do trading (space in your hull) dog fighting missions, etc. If you are very low on cash like at the beginning you can do local deliveries, which i've seen having zero threat, although you only get maybe 1,400 credits on average.
GJ / Gigajoules: The ship runs on creating a steady supply of power along with storage. So you may generate say 4GJ a second, and have a storage of 30. So you can shoot all hog you want, but once power goes out, you're going to let it recharge. This sorta replaces the weapon heating in the first game. Though many components use from your power supply.
Fuel: You can't just jump from gate to gate anymore, you need fuel. The initial tank i was getting 4-5 jumps before you have to refuel. You also refuel every time you drop in at a station, which is fine.
6 degrees of motion: The first game was a 2D plane in 3D space, this is 3D space entirely. So six degrees of movement.
First person view: You can choose to sit in the cockpit or 3d person outside. Cockpit is much more constrained, so i don't recommend it.
Autopilot: Instead of going to your destination and ramming engines full hog til you get there, if you can go full speed you autopilot to your destination (unless you get interrupted by a distress signal, another ship nearby, get ambushed, etc)
Gambling: I've seen you can play 8-Ball (pool) and Dice games in the bar. How those exactly work i'm not sure as i never got around to trying them.
Story: Unsure, didn't get far enough before i got fed up with the game. It's probably a decent story though.
Annoyance: They added TONS of extra animations. Sure this is nice, if you can disable them. Every time you go in to land it's 'You're clearing to land in this automatic landing zone' and then the animation of the ship going to the station/landing bay. And when taking off lots more of the same in reverse.
6 degrees of movement. This just makes it annoying to move around and target (even with target lock) and losing my bearings. Maybe this is a perk for some, but not for me.
The interface has enough changes from the first game i'm totally lost on using the radar, finding what i'm suppose to pick up, how far away it is, you're practically blind.
The menu system is annoying. It's not brief, it's 3 levels deep where things are more out of the way rather than being easy to navigate, plus being at the bottom going left/right instead of up down, and changing of graphics when you enter the bar or you go to the equipment bay or you go to select missions. It forcibly slows me down and just wastes my time.
Graphics: 4/5
Music/Sound/VO: 4/5
Mechanics: 3/4
Story: N/A
Annoyances: -1.3
Total: 9.7/14, 6.9/10, 3.45/5
Post edited October 13, 2020 by rtcvb32