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Fantastical sounds and sights.

Trine 2: Complete Story becomes more complete today with a <span class="bold">Soundtrack &amp; Artbook Pack</span>, DRM-free on GOG.com with a 75% discount!

The Trine universe is magical in setting as much as sound and sights. The complete story can now be seen and heard in two new ways, thanks to this wonderful pack containing the original soundtrack by award-winning composer Ari Pulkkinen, as well as an artbook annotated by the game developers themselves.

In Trine 2: Complete Story, three inseparable heroes embark on a quest through magical, colorful, and awe-inspiring locations. The diverse and lush environments are packed to the brim with inventive puzzles, challenges, and danger. It will take precision, wits, and--most of all--teamwork, to lead the iconic trio through the ordeal!

Complete your fantasy with the <span class="bold">Soundtrack &amp; Artbook Pack</span> available now on GOG.com! The launch discount will last for one week, until Monday July 20, 4:29 PM GMT.
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apehater: also is there a way to proof that i really get an flac version of a track and not get tricked (mp3 file with dummy data to enlarge the size)?
Yep, there is.

Quote:
Tau is for CDs, Aucdtect/Audiochecker (and a better AUCDTect GUI http://y-soft.org/English/products/auCDtect-Task-Manager/ ) are for encoded lossless files (basically it's a GUI on top of AUCDTect and WV,FLAC,APE, etc decoders. Decodes to wav, passes the wav to aucdtect and spits out the log.

Aucdtect is not very well regarded. It uses the analysis techniques described in http://en.true-audio.com/Tau_Analyzer_-_Aucdtect_Algorithm_Details
which appear to be sound, but people argue it doesn't spot non mp3 compression too well, especially at higher bitrates (ogg, aac, etc)

From: http://www.head-fi.org/t/442888/how-to-tell-between-a-real-flac-and-a-fake-flac (more on that, including messing with frequency spectrums).
Plenty of dev's now unfortunately charge extra for soundtracks .As several have pointed out in the past, it depends on who does the music, whether its out of house muso trying to make a living or whether its included in game contract with devs.
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jalister: Thanks for reminding me. I'm almost bought this again.
I have been searching and, at least in my account, there is only one ebook while here, they sell two. Might that book be the reason for charging what other stores give for free?
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apehater: so gog and/or frozenbyte wants to sell bonus stuff that actually shuld be free! *heavy sarcasm* what a great idea! please do it more often!
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yogsloth: Didn't I used to get this kind of thing for free when I bought the game?
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apehater: no you didn't, that was just an optical illusion :)
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Mr.Caine: if you have proper audio gear the difference is like day and night. ofc even with gear some people just aren't picky/trained enough to hear the actual difference though.
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apehater: my experience is that it heavily depends on the track.

also is there a way to proof that i really get an flac version of a track and not get tricked (mp3 file with dummy data to enlarge the size)?
I've used Spek. Hasn't let me down so far :)
I’m another satisfied Spek user ;)
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skeletonbow: Hrm, looks like the soundtrack is not lossless FLAC but rather lossy MP3 only. I'd kind of expect a soundtrack-for-sale to at least be in FLAC format though, and not MP3 files that someone back-converted to FLAC but authentic original CDDA or WAV audio that has not been previously compressed with any lossy algorithms.

Is this the first standalone soundtrack on GOG? I don't believe I've seen one previously.

Anyhoo... unfortunately I'm gonna have to pass on the non-FLAC. Looking forward to Trine 3 showing up here though, and hopefully with a FLAC soundtrack, no 8-track tapes please. :)
Joel explained about the FLAC deal a few posts back on this very same forum thread -> http://www.gog.com/forum/general/release_trine_2_soundtracks_and_artbooks_f3ea9/post35

you can get FLAC soundtrack at the composer website ;)
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TheBigLLS: Gonna go with unlikable opinion, but... It looks like a quick and easy cash grab from the developers (Greed!).
5$ for soundtrack and digital art books? That's 1/4 of the game cost!

I call this move a bullshit one, they should have released it for free for owners of "Trine 2 Complete Story". Game is over 2 years old by now.

If it isn't a cheap attempt for cash grabbing, I don't know what is.

If they would have showed good will and released it for free for the owners of the game I would have pre-ordered Trine 3 on the spot to show support. Just like I did with Witcher 3.

I understand new game are doing this shit with thiers "Extremely full, enhanced and complete edition" of their newly released games to earn easy $$$ (Who doesn't want that special and limited costume that comes with the most expansive edition of the game, huh? HUH???) but at least they bundle it with game itself and not separating it to nickle and dime collectors and people who love this.

Arrr.... This annoys me so much.

TL:DR
I call it a d*** move from the developers to release theirs leftovers they had of a 2 years old game and put a 5$ price tag on it (1/4 of the price of the game), while adding nothing to the game itself. A slap to the face for people who purchased the "Complete Story" edition of the game. - Should have been released for free for owners.

--- Rant over :/
On the one hand, I agree with much of what you're saying. On the other hand, they did give us the Enahnced/ultimate/whatever edition if we owned the game, if memory serves (I have the game from a couple sources, so can't recall for certain). But yeah, I feel it's a bit of a money grab as well. But when it comes down to the bottom line, these are assets that belong to them and if they want to try selling them, then so be it. I personally will pass, though, because, yeah, this used to be what was included with a game purchase as a matter of course and I'll decline to spend even more for something that used to be provided as part of the package.
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JoelFB: Ok, so first things first...

( Snip )

- Joel, Frozenbyte team, developers of Trine 2: Complete Story
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CharlesGrey: Regardless of the complaints, and whether or not some of them are justified, I just wanted to say thanks to you, for taking the time to interact with the community here directly and explaining the situation. Always nice when developers do that.

I suspect the main source of the occasional drama here is the fact that GOG users have been "spoiled" a little, because GOG always tried ( and hopefully still do ) to go the extra mile, and supply their customers with extra value for their money. I can see how that puts developers and publishers in a difficult spot sometimes, when you don't want customers at other stores such as Steam to feel like they received an inferior deal compared to GOG.

So I hope some of the complaints here won't bother you and your team too much, and you'll keep publishing your games and extras here at GOG. :)
Yes, and to Joel, what he said as well.
Post edited July 14, 2015 by Coelocanth
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skeletonbow: Is this the first standalone soundtrack on GOG? I don't believe I've seen one previously.
No, so far there are the following standalone soundtracks on gog.com, all of them need owning the core corresponding game in order to be "buyable":

Convoy Soundtrack
Crypt of the Necrodancer: Danny Baranowsky Soundtrack
Crypt of the Necrodancer: Extended Soundtrack
Dead Synchronicity Soundtrack
Massive Chalice Soundtrack
Transistor Soundtrack
Trine 2 Soundtrack

While I understand the reason behind selling them separately and not bundled with the corresponding core game, I don't understand why you can't buy them without owning the corresponding core game product...

LE: I made a GOGmix:
Standalone Soundtrack OST
Post edited July 14, 2015 by mobutu
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JoelFB: Ok, so first things first...

( Snip )

- Joel, Frozenbyte team, developers of Trine 2: Complete Story
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CharlesGrey: Regardless of the complaints, and whether or not some of them are justified, I just wanted to say thanks to you, for taking the time to interact with the community here directly and explaining the situation. Always nice when developers do that.

I suspect the main source of the occasional drama here is the fact that GOG users have been "spoiled" a little, because GOG always tried ( and hopefully still do ) to go the extra mile, and supply their customers with extra value for their money. I can see how that puts developers and publishers in a difficult spot sometimes, when you don't want customers at other stores such as Steam to feel like they received an inferior deal compared to GOG.

I guess for some this is a matter of principle, but personally I look at it in more practical terms and to me, whichever way you turn it, ~1 Euro is a steal for a soundtrack plus digital art collection. Of course I won't complain about freebies, but I don't mind paying a few bucks extra if I receive quality goods in return.

So I hope some of the complaints here won't bother you and your team too much, and you'll keep publishing your games and extras here at GOG. :)
+1 for this post. I totally agree! :) I hope to see more FrozenByte games here with extras. And thanks for releasing an extra artbook and soundtrack here. Really appreciate it. :)
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JoelFB: snip
I think this thread has a lot of positive and negative comments, most of them are just, some are exaggerated, as usual.

But what's super awesome is that you didn't leave us in the dark and interacted with the community in a fair and honest way! :)
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skeletonbow: Is this the first standalone soundtrack on GOG? I don't believe I've seen one previously.
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mobutu: No, so far there are the following standalone soundtracks on gog.com, all of them need owning the core corresponding game in order to be "buyable":

Convoy Soundtrack
Crypt of the Necrodancer: Danny Baranowsky Soundtrack
Crypt of the Necrodancer: Extended Soundtrack
Dead Synchronicity Soundtrack
Massive Chalice Soundtrack
Transistor Soundtrack
Trine 2 Soundtrack

While I understand the reason behind selling them separately and not bundled with the corresponding core game, I don't understand why you can't buy them without owning the corresponding core game product...

LE: I made a GOGmix:
Standalone Soundtrack OST
I think the issue is the publishers sold them on steam etc as DLC. So I think GOG has to do the same.
GOG should remove the "complete" from Trine 2 since it is obviouly not complete when buying it.
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apehater: also is there a way to proof that i really get an flac version of a track and not get tricked (mp3 file with dummy data to enlarge the size)?
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JudasIscariot: I've used Spek. Hasn't let me down so far :)
Cool, but.. I don't know exactly what's a good spectrogram. :O
Also, checking one track at a time is horrible.. can the program analyse multiple files and create some report automatically?
Post edited July 14, 2015 by phaolo
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JKing: MP3 soundtrack? Come on, guys, if you're going to sell it separately (which I am perfectly fine with), please do it right and make it lossless...
+1 for selling it separately. I hate this on Steam already.
+1 for FLAC
+1 for a seperate Music/Soundtrack Tab in the Library :)
Post edited July 14, 2015 by Woolytoes
low rated
I bought this because I already owned what I THOUGHT was the COMPLETE edition & because of the discount lowering the price to one euro.

That said, Frozenbyte can suck my balls because I will NOT be purchasing ANYTHING ELSE from them.

Like others have said, "releasing" this kind of bullshit for a two year old game is... well, bullshit.

Congrats, Frozenballs... you ripped me off of one euro, when instead I could've kept purchasing your newer stuff.

Hold on to that euro, kiss it, frame it or stick it up your ass for safe-keeping. I hope it'll do you much, much good.

Just to clarify, I am not particularly fond of this move.

Cheers!