Thanks for the info, I'll download it now, I have fallen for these types of games as it gives you plenty of variety to keep your brain busy with tons of tasks, like My Time at Portia!
It's nowhere near as rich as Portia. Gameplay elements are similar, but usually simplified
- farming - comparable, but there is no further processing - you either cook it for yourself, or throw it in a pot and cook it for the whole crew
- relations - you have one relationship meter with the whole camp, filled by cooking for them (there's a minigame to find out what each of them likes, so the meter fills faster - but you can ignore that, feed everyone with corn and still get max relations eventually)
- crafting - looks like there are 6 basic materials - 3 from scavenging (there is another option that I just unlocked, not sure how viable is it yet) and 3 from harvesting trees. 3 intermediate products, and that's it. It works fine, just don't expect intelectual challenge of having the right material in sufficient quantity to fullfill order in time and beat your nemesis builder
- combat - slower and you don't have any other move than running around or swing a sword. No dodge and the enemies don't drop anything unique, they have a small chance to drop something useful - usually some spice that you are able to grow much more realiably yourself, or one of the basic or intermediate crafting supplies
Compared to MTAP I don't expect to sink 180 hours into this - 40-50 seems realistic, and still very respectable.