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Second Sun is a Hi-octane FPS with RPG elements – and it’s now available on GOG!

A civil war rages between the Empire and the Order of the Second Sun. The land has been ravaged and the Empire is on the verge of ruin. Hope is dwindling rapidly, as the Good Sun's light dims. You are a Sunborn, a warrior with special abilities, tasked with protecting the Empire. All hope is on you to win the war. The Empire expects great things of you.

Now on GOG!
Nice, on the wishlist it goes. First i want to check the demo.
Looks interesting, good job, Team GOG!

Wishlisted.
Nice!
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DNMR2K5: Thrice cursed mutton-heads locked the bloody E and Space keys, it's infuriating when devs ASSume that everyone on planet earth uses the bloody space bar to jump, when E is the best choice, thank fuck I'm able to swap out E and space using autohotkey, otherwise this would be a deal-breaker, yes, control is paramount for me...
Wouldn't you just click on "rebind keys" in the game options? None of the keys are locked. (E is a terrible choice for jumping though.)
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DNMR2K5: Thrice cursed mutton-heads locked the bloody E and Space keys, it's infuriating when devs ASSume that everyone on planet earth uses the bloody space bar to jump, when E is the best choice, thank fuck I'm able to swap out E and space using autohotkey, otherwise this would be a deal-breaker, yes, control is paramount for me...
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eric5h5: Wouldn't you just click on "rebind keys" in the game options? None of the keys are locked.
That's the thing, there are no alternatives for the E key, if you change E then that nullifies the original bindings as E is not listed and E cannot be bound to space, nor anything else without disabling talk/action, at least in the demo that I'm playing…

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eric5h5: (E is a terrible choice for jumping though.)
Don't knock it until ya try it; unless of course you already have, then, fair point…

I just find it far more comfortable as you don't need to stretch the fingers, as they're already lying forward.
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DNMR2K5: I just find it far more comfortable as you don't need to stretch the fingers, as they're already lying forward.
But my thumb is already hovering above the spacebar...

I do however agree that ALL keys need to be re-bindable, precisely because we're not all the same.
My big pet peeve is not allowing an option to reverse the Y-axis on the mouse for looking.
Post edited November 06, 2025 by GilesHabibula
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DNMR2K5: That's the thing, there are no alternatives for the E key, if you change E then that nullifies the original bindings as E is not listed and E cannot be bound to space, nor anything else without disabling talk/action, at least in the demo that I'm playing…
Oh, yeah, looks like they neglected to include the action button in the key binds UI. Seems more like an oversight than deliberately locking it, since you can bind E to whatever. I've encountered a few games that do actually lock certain keys and prevent you from rebinding them at all. They probably should have spent more time on polishing some areas, mostly the UI; the demo has a fair amount of jank.
Don't knock it until ya try it; unless of course you already have, then, fair point…

I just find it far more comfortable as you don't need to stretch the fingers, as they're already lying forward.
Assuming you're using WASD for movement, and assuming your fingers are at least vaguely human-like, there's no way to do arbitrary movement + jumping simultaneously without a lot of very uncomfortable contortions. With space, your thumb is already resting there anyway, so there's no stretching. E works well enough for an action button since you use it relatively infrequently.
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GilesHabibula: But my thumb is already hovering above the spacebar...

I do however agree that ALL keys need to be re-bindable, precisely because we're not all the same.
My big pet peeve is not allowing an option to reverse the Y-axis on the mouse for looking.
Yeah, I forgot to mention that I remedied the issue with autohotkey.

But yes, I imagine it would be infuriating even though I never reverse mine, yet I can relate to the frustration especially if the opposite were true for me, and a game mandated reversing the axis, so your pet peeve is valid!
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zoomzoomquoi: no controller no speak french no achat.
There is controller support. I’m using my Xbox controller.
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DNMR2K5: That's the thing, there are no alternatives for the E key, if you change E then that nullifies the original bindings as E is not listed and E cannot be bound to space, nor anything else without disabling talk/action, at least in the demo that I'm playing…
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eric5h5: Oh, yeah, looks like they neglected to include the action button in the key binds UI. Seems more like an oversight than deliberately locking it, since you can bind E to whatever. I've encountered a few games that do actually lock certain keys and prevent you from rebinding them at all. They probably should have spent more time on polishing some areas, mostly the UI; the demo has a fair amount of jank.

Don't knock it until ya try it; unless of course you already have, then, fair point…

I just find it far more comfortable as you don't need to stretch the fingers, as they're already lying forward.
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eric5h5: Assuming you're using WASD for movement, and assuming your fingers are at least vaguely human-like, there's no way to do arbitrary movement + jumping simultaneously without a lot of very uncomfortable contortions. With space, your thumb is already resting there anyway, so there's no stretching. E works well enough for an action button since you use it relatively infrequently.
Whelp, I have to defer to the irrefutable…

Yes, you're correct, though for me, I simply don't move right while jumping! x^D

But in all seriousness, people who do not type have to look down in order to see which key to press, unlike typists who have a fond familiarity of all keys without the need to take their eyes off of the screen.

So I am not as comfortable with the space bar's use as an action button, (Though finding it without visually locating it is quite simple) as I don't repeatedly use it in succession as I would an action button, so I use E instead… Maybe it's about time I learned to type!
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zoomzoomquoi: no controller no speak french no achat.
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TheRealEpi: There is controller support. I’m using my Xbox controller.
thanks info

Question: No Man's Sky, 100% offline, no launcher, no DRM ?
Post edited November 08, 2025 by zoomzoomquoi
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DNMR2K5: But in all seriousness, people who do not type have to look down in order to see which key to press, unlike typists who have a fond familiarity of all keys without the need to take their eyes off of the screen.
I'm sorry, but I really can't see how that's true. I mean, I guess the first time you play a game with a keyboard you might have to look, but not after practicing for a bit, regardless of traditional typing skills. When using a gamepad, you don't have to look at the buttons for the same reason.
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TheRealEpi: There is controller support. I’m using my Xbox controller.
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zoomzoomquoi: thanks info

Question: No Man's Sky, 100% offline, no launcher, no DRM ?
Would that even be possible?
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DNMR2K5: But in all seriousness, people who do not type have to look down in order to see which key to press, unlike typists who have a fond familiarity of all keys without the need to take their eyes off of the screen.
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eric5h5: I'm sorry, but I really can't see how that's true. I mean, I guess the first time you play a game with a keyboard you might have to look, but not after practicing for a bit, regardless of traditional typing skills. When using a gamepad, you don't have to look at the buttons for the same reason.
I was speaking in general usage as in typing out words like I'm clumsily doing right now, and I was speaking for myself, others may find it easier, but not so much for me as I still have to look down for certain keys instead of the usual "WASDQER" as I still need to look down for "FGZXC+CTRL" In short, typists find it far easier than non-typists.
Post edited November 10, 2025 by DNMR2K5