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The fast and the colorful.

Redout: Solar Challenge Edition is now available DRM-free, 50% off until December 5th, 2PM UTC.

Ready, set, GOG!
That's right, this love letter to the rad arcade racers of old is finally on GOG.com as the timed-exclusive Solar Challenge Edition, which includes all DLCs, bells, whistles, and colors known to man. Diverse environments, dozens of tracks, plus the option to face your friends in local split-screen multiplayer!
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JDelekto: Thank you for bringing this DRM free to GOG!

While this version is single player only...
If I got this right, it's only missing the online multiplayer modes, but still has local multiplayer via split-screen, correct?
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JDelekto: Thank you for bringing this DRM free to GOG!

While this version is single player only...
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CharlesGrey: If I got this right, it's only missing the online multiplayer modes, but still has local multiplayer via split-screen, correct?
Correct.
Is there a way to remap controls?

All three default control layouts leave something to be desired.

What I'd most like is classic with X remapped to boost. Or Redout with pitch remapped to left stick.
Add me to the list of 'Does this version support VR?' I have an Oculus headset that I'd dust off for this.
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MegaManTrigger: I second the call for clarification here. I was initially excited to see the game hit GOG, but instantly disappointed when I saw that "single-player" qualifier tucked away in the description. I don't want another Armello DRM Free Edition. I want the whole game. The current technical limitations are understandable, but I mostly want to know whether those limitations are going to be overcome down the road (as in, you're actually trying to get multiplayer added to the Solar Challenge Edition) or if they're essentially here to stay (meaning GOG has what amounts to a gutted product).
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drowne: As for the current state of things, Redout on GOG will be available with the entire gameplay DLC set for an insanely low price, in exchange for the lack of online multiplayer, mostly. But if the launch here goes in the right direction, we can definitely discuss bringing the feature here instead of focusing more efforts on Redout: Space Assault or the next game.

It really boils down to the first couple of weeks of sales here ;)
Apologies, but I don't see any fairness in that statement.

"Invest in a game (that we got running on another platform with full content) with stripped features and lower price, and if the sales go as we want/expect, we MIGHT think about brining a (perhaps?) complete game next time"?

A disappointing answer, regrettably. Coertion of this caliber is unacceptable: pay now and take the dive for an incomplete game so we can think about brining another, and by then we might deem it possible to bring the whole experience.

I don't know if reducing the price of a product because it doesn't bring all the stuff it delives on another site is a commendable thing, but still appreciated considering how some studios/devs treat GOG userbase.

As others mentioned, this is an "Armello DRM-Free Edition" all over again...

My counter-offer, as a mere user here, would be: bring the WHOLE game, with Multiplayer, and we can definitely discuss purchasing it and probably the next ones.

It really boils down to how customers feel here.

Sorry, I wish you well in your game release, but I won't be participating if these are the conditions.
Post edited November 29, 2018 by Buttspikes
high rated
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Buttspikes: As others mentioned, this is an "Armello DRM-Free Edition" all over again...
There is a HUGE difference between this and Armello.

Armello was a retroactive screwjob. There was no indication Armello wouldn't be feature-equivalent with other platforms until well after it went on sale.

So people bought it expecting to be able to get the DLC and whatnot and were then screwed over.

This isn't the same thing at all. It's up front about what's included with the game.

If they don't expect enough sales to make it worth the development effort to change the networking code, would you rather they just didn't release the game here at all?

Because as someone who doesn't give a crap about online multiplayer, I'm rather glad the game is here. And especially at this price.

To get this on Steam, it'd be $74.94. The base game alone with none of the DLCs is $35.

That would also get you multiplayer and VR support, but it's more than twice the price.
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Buttspikes: Apologies, but I don't see any fairness in that statement.

"Invest in a game (that we got running on another platform with full content) with stripped features and lower price, and if the sales go as we want/expect, we MIGHT think about brining a (perhaps?) complete game next time"?

A disappointing answer, regrettably. Coertion of this caliber is unacceptable: pay now and take the dive for an incomplete game so we can think about brining another, and by then we might deem it possible to bring the whole experience.

I don't know if reducing the price of a product because it doesn't bring all the stuff it delives on another site is a commendable thing, but still appreciated considering how some studios/devs treat GOG userbase.

As others mentioned, this is an "Armello DRM-Free Edition" all over again...

My counter-offer, as a mere user here, would be: bring the WHOLE game, with Multiplayer, and we can definitely discuss purchasing it and probably the next ones.

It really boils down to how customers feel here.

Sorry, I wish you well in your game release, but I won't be participating if these are the conditions.
In the end it comes down to individual priorities. I don't care much for online multiplayer, so the Steam version doesn't really offer anything extra to me. Getting all the of the maps/ content at a lower price than on Steam seems like a good deal.

Wasn't the "DRM-free Edition" of Armello actually the same price as the full game on Steam?

I think this is fine, as long as GOG and the Devs/Publisher are being honest with the potential buyers, and communicate right from the start which features may be missing from the GOG version. ( And ideally make up for it with a discounted price. )
Post edited November 29, 2018 by CharlesGrey
Not as much upfront if we had to clarify that they wouldn't implement it when we directly asked about the MP.

I'd say yes: I prefer games not being released if they are going to get chopped off and handed incomplete.

I'm on the opinion that accepting this is accepting that we're second rank gamers that do not deserve the bother to make games work on our platform of choice.

Some might find the state of the game acceptable. I do not and voice it accordingly.

What I meant comparing it to Armello was this: being treated as lesser customers/users by having products that work well out there but the developers can't be arsed to make functional here...

But hey, if we give them enough cash, we might be deemed worthy of attention and perhaps we'll get multiplayer in this game... or the next... or not, because who knows? I am honestly baffled that the answer is "no, but buy it anyway and we'll think about it in the future".

I cannot accept that. Perhaps I am... overentitled (is that a word?) but I honestly think that accepting this, in its current state, was a mistake.

I don't want to spend 70-ish € on Steam, long ago I cut the rope and left Steam because I don't like how it operates, and honestly I don't care about VR or what might be into the DLC, but I don't want to spend 30€ here without multiplayer.

One side is too expensive and offers too many things undetachable from the product to make it affordable, and the other side makes it affordable but strips what might be perhaps the most important feature (as I said, this varies from user to user as seen above, but I personaly deem it really important).
The screenshots on the game card are quite blurry. Is it the same when you play the game? If so, is there an option to switch off the blurring?

On Steam there is a demo. Why is this demo not available on GOG?
Post edited November 29, 2018 by eiii
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CharlesGrey: If I got this right, it's only missing the online multiplayer modes, but still has local multiplayer via split-screen, correct?
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Arundir: Correct.
My apologies, it was not single player only, just no online multiplayer.
high rated
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Buttspikes: I'd say yes: I prefer games not being released if they are going to get chopped off and handed incomplete.
I'll chime in that I myself am not a huge fan of online multiplayer these days, so that in and of itself was not an issue for me.

However, if I understood correctly, they did not deliberately take away working functionality, just that the online multiplayer worked with APIs that made it available for another platform and do not work on this one. They are up front about it.

However, let's not focus on the Emperor's new clothes here. If you look at what Enhanced Edition + DLC is going for on Steam (I'm excluding the digital art and soundtrack, not sure if those are included), it's about $35 for the base game and $40 for the DLCs (that's $75 total).

GOG has if on sale for $15 right now. Even though I own the game on Steam, to spend $40 for the DLC there (than spend $15 here) would not seem like a wise purchase.

For anyone who does like racing games and is not interested in the online multiplayer aspect, saving $60 should not require a second thought. The developer was right, this is an insanely low price and I did end up purchasing the GOG version.
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drowne: As for the current state of things, Redout on GOG will be available with the entire gameplay DLC set for an insanely low price, in exchange for the lack of online multiplayer, mostly. But if the launch here goes in the right direction, we can definitely discuss bringing the feature here instead of focusing more efforts on Redout: Space Assault or the next game.

It really boils down to the first couple of weeks of sales here ;)
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Buttspikes: Apologies, but I don't see any fairness in that statement.

"Invest in a game (that we got running on another platform with full content) with stripped features and lower price, and if the sales go as we want/expect, we MIGHT think about brining a (perhaps?) complete game next time"?

A disappointing answer, regrettably. Coertion of this caliber is unacceptable: pay now and take the dive for an incomplete game so we can think about brining another, and by then we might deem it possible to bring the whole experience.

I don't know if reducing the price of a product because it doesn't bring all the stuff it delives on another site is a commendable thing, but still appreciated considering how some studios/devs treat GOG userbase.

As others mentioned, this is an "Armello DRM-Free Edition" all over again...

My counter-offer, as a mere user here, would be: bring the WHOLE game, with Multiplayer, and we can definitely discuss purchasing it and probably the next ones.

It really boils down to how customers feel here.

Sorry, I wish you well in your game release, but I won't be participating if these are the conditions.
As Clearsong pointed out, this is NOT the Armello situation at all.
34BigThings did the game back in time when Galaxy was still beta and multiplayer has been developed around Steam API so of course, it won´t work here.

They would have to change the code, but only if the sales would be right for them - this is reasonable request from their site. Things would be different if they would develop the game now and knew they would release it here, there would be high probability they would implement it from the start.

What´s not reasonable is you saying if developers won´t give us the whole game, you´d rather not see them here - that´s your opinion, not opinion of GOG users as a whole, and certainly not mine.

All I say is that I am little worried about the sales here, I don´t know what their expectations are, but since GOG is much smaller than Steam, I would expect much smaller sales and that might equal to no multiplayer here.
Post edited November 29, 2018 by Tarhiel
Ridiculously good deal! I was suckered into getting the Enhanced edition on STEAM, when it was 75% off on GreenMan Gaming, but if I hadn't, I would have had a harder time resisting this release. Unfortunately, adding the fact that the Winter Sale on GOG should be staring in the following weeks, makes me wary of buying anything. I think I'll be sitting on my hands for now.

EDIT: Actually, I should say I suckered myself into buying the game on STEAM... I really should have waited.
Post edited November 29, 2018 by MadalinStroe
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EasyGamer: Hi,

I have this on Steam but, need to ask:

Does this GoG version have keybindings (without the need for that external tool)?

Thank you.
+1

Looking at steam discussions it's not promising, but hey, more important to get that DLC/re-release money than to make sure it has basic features right?
So this game seems to lack key rebinding and is basically one-layout-only, basically a console non-port. What a load of BS. A shame the great totalbiscuit and others of his status actually praised this. "Works great with xbox controller" - yeah, the only thing it works great with, typical lazy dev response these days. Cut online multiplayer and no key rebindings. Come back when you can implement features from 1993, guys.