RedRagan: I wonder, is this game got released pretty close to American presidential election just to ride the current political euphoria?
It's a management game where you juggle Nobles, Merchants, Artists, and Worker's sympathies in a maritime city-state that feels very 18-19th century Europe.
I think it's just part of the trend we're seeing where a lot of game devs are turning to the French Revolution/Early Industrial era for setting inspirations.
I tried the Steam demo, but didn't get very far. The timed quests are a bit of a drag, and the dice rolls to determine persuasion success meant my hired muscle was so strong I knocked out a guy I was supposed to collect late rent from, and so I failed an early questline. There's also an easy way to lock yourself out of getting out of the starter district (and you need to, so that you can get more loudspeakers and hold more speeches and not fail the game).
Overall, it's an interesting idea, but pretty clunky, imho. I'll check out the full version later down the line.