CharlesGrey: ...
I'm actually surprised that some people have such strong feelings about quick time events. Out of curiosity, have you always been primarily a PC gamer, or did you play many console games as well? And do you play exclusively on mouse and keyboard when playing PC games?.
Always a PC gamer? No games, and me are much older than PC's
1970's Arcades Pong to Defender
82-85 C=64 and Amiga nol mouse back then, mostly used
Atari Good Controller Loved those Sticks, fit nicely in one hand, hated the standard square ones.
Lost interest when only 8-bit games, were available for my 16-bit Amiga, played DnD
85-2000 No computer gaming at all, and guess what I think of indie must = crap (8-bit revival) graphics, mentality. 20 years later.
2000-2005 Saw Tomb Raider 4, and realised the 3D games I'd wanted since playing wire frame Elite on C=64, had finally arrived.
Bought PS2 same day, and TR 1-4.
2005 Got Pentium 4 PC and then internet, just as new games switched to Dual Core.
So retro PC gasming. Myst series alone krpt me entertained, discovered old dead Uru mods, learned PC.
2012 Finally saved enough money for Dream PC setup (£3.000 PC, three 1440p monitors (£1,500), and could play new games.
Modded Skyrim instead, now over 500 installed PC games, most from GOG, and mod all of them.
Never touched a console after 2005, took me ages to convert to M&K, but now I don't use controllers at all.
You asked.
Onto QTE's and why I hate them, as with many things that have a limited roll, if they become fashionable, they get used in all genres.
My bad example of QTE's, the worst offender ever.
Dying Light's ending Boss Fight, which is the worst ending to a game ever.
So bad the devs actually apologised for it, after receiving a huge number of complaints.
It ruined the end of the game, did a guess where the prompt appears this time thing, abd changed the buttonit every time.
Failure resulted in an instant death then took you back to the beginning, and was different each time.
This was a long sequence of interspersed cutscene, and button prompts.
Rage quitting was common, and many quit the game for good, I only completed it a year or so later.
Tomb Raider (2013) is another one, where you learn the standard controls, and all that is thrown our for a sudden death QTE.
Rise of the Tomb Raider, I was trying to kill the bear using the bow, keeping my distance, hunting as the game was teaching me to do.
No I had to get close and use the climbing axe, with a QTE instead.
I'd much rather use the mechanics used throughout the game, and watch a cutscene, than get sick of seeing it through repetition, whilst looking for stupid button prompts, and dying a lot.
There might well be some good examples of QTE use, but when it becomes an inappropriatrly, overused fad, it gets rightly hated.