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Meet your nuclear family.

60 Seconds! is now available, DRM-free on GOG.com with a 50% discount until November 12, 11PM UTC.
Ted has 60 seconds to gather as many supplies and family members as he can before jumping into his nuclear shelter. Ted must then ration food rationally, brave the wasteland above bravely, and make his bunker home homely. Oh, and if you think those choices are tough, wait till you meet your mutant cockroach neighbors.

Watch the trailer.
Post edited November 09, 2017 by maladr0Id
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GOG.com: Ted has 60 seconds to gather as many supplies and family members as he can before jumping into his nuclear shelter.
You mean Ted has to be gone in 60 seconds?
Ted has to gather as much things that he might need and has only 60 seconds before serious she ites will happen i guess, like a big badaboom.

I followed the game at steam and it was bugridden and not with insects but code bugs.
I think i even have it at steam and on win xp (yes the min. req. is win xp according to the info at the steam page) it had many crashes and bugs ( dont know if all the replies and remarks on the game are still there (seems a lot of negative reviews/replies being deleted by some devs at steam)

Still have the game at steam and eventhough i wasn't able to play it .... (bugs) didnt asked for a refund cause i hoped things would be fixed soon but ....
anyway thats why a playable demo is a pre, this way anyone with a pc that meets the minimum requirements will be able tp download the demo and see if the game works properly, this way the feedback will be much larger and possible bugs are more likely to be discovered sooner and solved faster.

ah here it is:

Minimum:
OS: Windows XP SP3 (32/64 bit) or later
Processor: Intel Core™ 2 Duo 2.0+ GHz or an equivalent AMD CPU
Memory: 4 GB RAM
Graphics: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (with 512MB VRAM)
DirectX: Version 9.0c
Storage: 3 GB available space
Additional Notes: Keyboard and mouse required, Microsoft Xbox 360 controller optional
check 60seconds attachment (screenshot of system requierement)
Attachments:
60seconds.png (147 Kb)
Post edited November 09, 2017 by gamesfreak64
I saw a mention about it on a game database + Let´s play on youtube, otherwise it would have never caught my attention.
Will buy.
Memory: 4 GB RAM for a basic early-Sims-like 3D house view and then some static image with a notebook? Are you kidding me?!
good thing I checked the thread; i was about to snag it.

For a good isomeric disaster game, think I'll just wait for the Project Zomboid update.
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Ghorpm: Memory: 4 GB RAM for a basic early-Sims-like 3D house view and then some static image with a notebook? Are you kidding me?!
Probably listed as a default.

My "problem" is more of the 'Wouldn't you have the shelter already stocked and each family member already have a plan of action in place ahead of time?" type but that's just me.
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Ghorpm: Memory: 4 GB RAM for a basic early-Sims-like 3D house view and then some static image with a notebook? Are you kidding me?!
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drmike: Probably listed as a default.

My "problem" is more of the 'Wouldn't you have the shelter already stocked and each family member already have a plan of action in place ahead of time?" type but that's just me.
XD If video games depended on this kind of realism there would BE NO VIDEO GAMES! :P

MISSILE COMMAND: "Hey guys, looks like we might be attacked. Maybe we should stock more than TEN MISSILES!?"

DOOM 3: "Considering how delicate and dangerous some of this equipment is, perhaps we should consider installing some AUXILIARY LIGHTING!?"

IKARI WARRIORS: "Thousands of troops over there; tanks, bunkers, helicopters. Let's just send TWO OF OUR MEN!"

COMMANDOS: "We've hit some budgetary shortages. We're only giving your sniper THREE BULLETS!"
So just watched the video. Interesting how the two kids get um "removed" from the shelter. No idea where they went since I can't read the text.

So is there anyway to win the game?
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gamesfreak64: ...
Wait, you say this game has bugs?
It'll be interesting to see how one is supposed to deal with the 'poodles of water' on day 6.
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drmike: So just watched the video. Interesting how the two kids get um "removed" from the shelter. No idea where they went since I can't read the text.
Day 15

They say ignorance is bliss. Another day without any clue what’s going on might not necessarily kill us.

When Mary Jane found out she is not getting a single drop of water, she got furious. She stormed out into the wasteland, shouting over her shoulder that we will regret this and she’s getting her water one way or the other. We are seriously terrified right now.

Lack of water drove Timmy insane. He opened the shelter door and ran out, without looking back.
He is not likely to come back…

Dolores will not last long without water.

Ted needs water to survive.
Apparently, Ted likes to refer to himself in the third person – even long before he goes off his rocker.
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drmike: So is there anyway to win the game?
Good question. I imagine it's nigh impossible, and quite fittingly and aggravatingly so.
Post edited November 09, 2017 by Lemon_Curry
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drmike: So just watched the video. Interesting how the two kids get um "removed" from the shelter. No idea where they went since I can't read the text.

So is there anyway to win the game?
Yup, there is a good ending but you have to strive for it :)
Post edited November 09, 2017 by Tarhiel
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gamesfreak64: ...
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Experiment513: Wait, you say this game has bugs?
Yup:: tons of bugs , bugs of all sizes, big, small, whatever bug you can think of chances are evry large they will be present ......... unless......... the dev managed to 'bugspray' the gamebreaking bugs and bugs that crashed / or failed to launch the games.

Like i said before there are still lots of reviews and replies but i been around now at steam for a while and i see reviews/ replies disappear as if by magic, many times i read reviews which i read a while ago and sometimes it says lets say 67 reviews and when you start reading there are actually 3 or 4 , either the system is bugged or devs/publishers can remove reviews/replies.

Anyway, there are many games that have less or no bugs, run a charm on xp32 bits and also on win7 and up, but these games few people who like these games and buy them, so it seems that if a game has 'potential' it will arrive anywhere regardless if they are 'bugs infested'.
Most of the time i am not bothered by these bug infested games cause i like more of the same, like kings quest clones and lookalikes ( classic 2d and never 3d of course).
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drmike: Probably listed as a default.

My "problem" is more of the 'Wouldn't you have the shelter already stocked and each family member already have a plan of action in place ahead of time?" type but that's just me.
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tinyE: XD If video games depended on this kind of realism there would BE NO VIDEO GAMES! :P

MISSILE COMMAND: "Hey guys, looks like we might be attacked. Maybe we should stock more than TEN MISSILES!?"

DOOM 3: "Considering how delicate and dangerous some of this equipment is, perhaps we should consider installing some AUXILIARY LIGHTING!?"

IKARI WARRIORS: "Thousands of troops over there; tanks, bunkers, helicopters. Let's just send TWO OF OUR MEN!"

COMMANDOS: "We've hit some budgetary shortages. We're only giving your sniper THREE BULLETS!"
Totally agree with you, there would be no games at all.... but thats why every good game had a cheat, build in or custom made trainers cause we all have to admit that the majority of games of the past and todays games were and are way to tough to finish the games without cheating :D.

Anyway, there is always a way around to finish a game.
Post edited November 09, 2017 by gamesfreak64
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Ghorpm: Memory: 4 GB RAM for a basic early-Sims-like 3D house view and then some static image with a notebook? Are you kidding me?!
Unity... this gameconstruction tool seems heavy needs awful lot of power to run .
Many games are building using unity, sad thing is they hog ram, cpu and gpu.... before you know it the min req is a quad core at 2.67 ghz and 4 or 8 GB ram (big facepalm)....
Anyway there are so many games that are unoptimised and build using 'gameconstruction' kits.

A remake of the classic pac man ( c64 amiga or first pentium) now needa a double or quad core, the cause of this all is simple: extremely powerfull gpu cpu and loads of ram are very common today so devs take the easy route: using 'gameconstruction tools'

Older tools are wintermute engine, the visonair player, microsoft XNA game studio, its because of these clickandplay programmas almost nobody codes like in the old day thats why games that look simple like pac man or loderunner suddenly require quad cores , lots of gigabytes of ram and processing power.
Post edited November 09, 2017 by gamesfreak64