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Take a gaming journey in time with a set of gems from Strategic Simulations brought back to you thanks to Forthright Entertainment:

Questron II (-20%)
Sword of Aragon (-20%)
Wizard's Crown (-20%)

Rediscover these timeless classics before 30th December 2021, 2 PM UTC, when their 20% discounts fade away.

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Gudadantza: Well Yes :), I used to read those articles and obviously the Micromania magazine, probably also available in Portugal, but believe me, I never was a proper maniac or really obsessed with the genre at the time, I was just one more.

But, indeed, I liked old wargames, RPG's and interactive fiction. It helps me to appreciate them.

Greetings
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karnak1: Thanks for the reply. I also read Micromania every month. Great magazine... unfortunately no longer available for sale on my country (although it's still one of the oldest gaming magazines who survived the "internet purge").
Amazing ho, in the early 90s, it already had a monthly article dedicated to RPGs. Quite unusual for its time (I only know of american Scorpia, who covered RPGs in such a way).
Just for curiosity, Ferhergón (Micromania's "Dungeon Master") still keeps a regular Blog focused on classic literature:
http://ferhergon.blogspot.com/
Yes, indeed the magazine had a monthly article dedicated (as you said) to the RPG genre, also to a genre called videoadventures (known today as hybrids between action adventures and arcade platformers) and even to Text adventures (IF), popular in the middle eighties in 8 bits, pretty new in spain but objectively inferior in richness to their britixh or american counterparts.
Never heard of any of those games before today.
Would really like to see the C=64 versions of Wizard's Crown and Eternal Dagger show up here.
OMG actual Good Old Games! Thanks GOG!
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ShadowWulfe: Great that these are here!

Which would be recommended interface wise?
The interace in the three games is pretty obsolete but functional, maybe the Wizardr's Crown being the most unnecessarilly complex one.

The interface is basically similar to the old Wizardry ones. A keystroke and you select the option.

The Questron one is similar but closer to what you can find in old Ultimas or Magic Carpet.

Obsolete but functional to what the game needs. As I said, The Wizard's Crown is probably so detaled that to achieve a basic function you need to press two different keys (always visible on screen) and to watch any skill or info a new screen is opened. This can make the game slow to play because of GUI reasons. Imagine it like a mix of Wizardry I intrface and a less developed Pool of Radiance Interface
Those games look interesting, wishlisted.
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GOG.com: Rediscover 3 classic games from Strategic Simulations Inc.
Always nice to see SSI games re-released.

Edit: and bought.
Post edited December 02, 2021 by BreOl72
low rated
What is it that makes people like these horrible looking, outdated games as a "good" old game?
Post edited December 02, 2021 by §pec†re
I thought I remember hearing the name Questron some time, many moons ago, but have never heard of the (this) game...
All bought. Thanks. Please bring more old SSI stuff.
Interesting. I'm kind of curious about who this "SSI" is today.
OMG OMG OMG, Sword of Aragon is such an awesome game! I am so happy that we got it here, so that I can order those heavy cavalry charges again. Orcs, trolls, giants and all that beware!
I have been trying a bit Questron II. Never played it in the past. Only the previous version in the home of a friend centuries ago and it wasn't even available for PC.

In fact this game tries to be a soft RPG since the beginning.You choose a name and enter the game.
The fights consists in pressing a key and you evolve your character solving quests, not slaughtering evil minions. The story is cliché and all seems to be pretty simplified and easy to use. Even the quests are offered to you one by one making things linear and more direct.

There is a fun feature in the game. In the towns you can play games like Blackjack to earn money, so with a bit of care even the money shouldn't have be a problem.

Indeed the hand of the early proto Westwood studios are notable here.

The game can be a lot of direct fun,very close to a hack and slash, but not the most deepest experience in an RPG. In fact I read that it was very critizised for being a more simplified version of the first game.

There is another game created by the same developers and with same engine called Legacy of the Ancients, similar gamepay, and published by Electronic Arts. It would be also a welcome addition here.
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Gudadantza: I have been trying a bit Questron II. Never played it in the past. Only the previous version in the home of a friend centuries ago and it wasn't even available for PC.

In fact this game tries to be a soft RPG since the beginning.You choose a name and enter the game.
The fights consists in pressing a key and you evolve your character solving quests, not slaughtering evil minions. The story is cliché and all seems to be pretty simplified and easy to use. Even the quests are offered to you one by one making things linear and more direct.

There is a fun feature in the game. In the towns you can play games like Blackjack to earn money, so with a bit of care even the money shouldn't have be a problem.

Indeed the hand of the early proto Westwood studios are notable here.

The game can be a lot of direct fun,very close to a hack and slash, but not the most deepest experience in an RPG. In fact I read that it was very critizised for being a more simplified version of the first game.

There is another game created by the same developers and with same engine called Legacy of the Ancients, similar gamepay, and published by Electronic Arts. It would be also a welcome addition here.
Would you say it's advisable to play Questron 1 before playing the sequel?
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Gudadantza: I have been trying a bit Questron II. Never played it in the past. Only the previous version in the home of a friend centuries ago and it wasn't even available for PC.

In fact this game tries to be a soft RPG since the beginning.You choose a name and enter the game.
The fights consists in pressing a key and you evolve your character solving quests, not slaughtering evil minions. The story is cliché and all seems to be pretty simplified and easy to use. Even the quests are offered to you one by one making things linear and more direct.

There is a fun feature in the game. In the towns you can play games like Blackjack to earn money, so with a bit of care even the money shouldn't have be a problem.

Indeed the hand of the early proto Westwood studios are notable here.

The game can be a lot of direct fun,very close to a hack and slash, but not the most deepest experience in an RPG. In fact I read that it was very critizised for being a more simplified version of the first game.

There is another game created by the same developers and with same engine called Legacy of the Ancients, similar gamepay, and published by Electronic Arts. It would be also a welcome addition here.
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park_84: Would you say it's advisable to play Questron 1 before playing the sequel?
I do not remeber a lot of Questron I, it was similar but more basic graphically, colurs aside, a 8 bIts title, closer to old Ultima II-III etc, Softer than Ultma but more involved than Questron II, probably.

About the order they are independent quests starting with a basic level 1 Character, and what you need to know about the story is told in Queston II, the manual, etc. In fact the story of the second game is just travel in time before the story of the first game and destroy a book, if I am not wrong

I'd say that the order is irrelevant.