last time I checked most of its library was pretty bad XBLIG level stuff with a small handful of games that actually looked decent. From what I saw the best looking (not talking about graphics by the way) game on the Ouya was Dex and then from Dex to the next best game there is a pretty decent drop in quality.
Lacking a library would
cause it to fail as a gaming system... but if it was good enough also as a computer in general (and android being Linux based
), i certainly don't see it as bad if it was someone's (or their kid's
) computer while they waited for games to be added.
The way they ran their company with the initial funding they received was idiotic. But really that's kind of typical over here in California startup culture.
More than once i've heard of kickstarters for game companies to start in California/San Fransisco... Apparently it's very expensive. Which is quite sad...
I'll also add that the software itself seems iffy. I know a lot of people had trouble with updates hanging and freezing the system, updates being forced while in the middle of a game, and issues connecting to the internet and to the store and apps. Of course that's just on the software side and for all I know those issues might've been fixed.
The controls themselves have been described as flimsy, awkward and generally just a waste of plastic.
To add a little more understanding why a lot of people think Ouya is a joke, they had a promotion where any dev that raised at least fifty thousand dollars via crowdfunding would have their total crowdfunding amount matched by Ouya.
The first two games that came close to reaching that goal were a little dubious. Elementary, My Dear Holmes reached its goal of fifty thousand but was eventually suspended by Kickstarter. Gridiron Thunder managed to get funded despite some EXTREMELY shady backing, Ouya was going to go ahead and pay the Gridiron Thunder devs anyway until the other Ouya devs got very vocal about leaving, when that happened Ouya and the Gridiron Thunder devs had a meeting and decided that the Gridiron Thunder devs would drop out of the promotion. A third game called Dungeons: The Eye of Draconus also met its goal but was removed from the contest after it was revealed that most of the funding came from the devs father.
In short, the first several games that met the goal of the contest were all very shady at best, Ouya was going to fund the last two anyway until the community got out their torches and pitchforks, and probably would've funded the first had their kickstarter not been shutdown.