Posted July 03, 2015
Was catching up on his blog and he's posted some good stuff recently. I've been meaning to post a GDC talk he did earlier in the year but these are more on games as business.
So first there was this on business cycles in gaming which I found insightful. I've previously thought a lot of the ideological / narrative focus from specific constituencies in gaming (media, indies - to generalize too broadly) is largely due to economic motives, and attempting at identifying a loyal following to support survival. This blog post really put it's finger on it and helps me explain that impression better. PS: Note I am not for or against this as a strategy.
And pretty much next he deepdives a bit into aspects of the different business models brought on by gaming platforms. Likewise insightful, and one of the links (he says "try this excellent article") is really good on how it looks at different media and compares across. Raph is very insightful, for example "A lot of devs do not want to move to free to play models. They see it as a far greater threat to ethical and creative game design than most anything else." This is spot on I think, and reinforces the dynamic from above.
Anyway, without going into animosity - because economics, ethics do not need to get personally charged IMO - anyone care to discuss on these?
PS: I also really like this one on games vs sports from a formalist and cultural perspective... just more adhoc, whereas the previous two share some zeitgeist, let's say.
So first there was this on business cycles in gaming which I found insightful. I've previously thought a lot of the ideological / narrative focus from specific constituencies in gaming (media, indies - to generalize too broadly) is largely due to economic motives, and attempting at identifying a loyal following to support survival. This blog post really put it's finger on it and helps me explain that impression better. PS: Note I am not for or against this as a strategy.
And pretty much next he deepdives a bit into aspects of the different business models brought on by gaming platforms. Likewise insightful, and one of the links (he says "try this excellent article") is really good on how it looks at different media and compares across. Raph is very insightful, for example "A lot of devs do not want to move to free to play models. They see it as a far greater threat to ethical and creative game design than most anything else." This is spot on I think, and reinforces the dynamic from above.
Anyway, without going into animosity - because economics, ethics do not need to get personally charged IMO - anyone care to discuss on these?
PS: I also really like this one on games vs sports from a formalist and cultural perspective... just more adhoc, whereas the previous two share some zeitgeist, let's say.
Post edited July 03, 2015 by Brasas