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any chance?
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dilligaf291975: any chance?
I think Ubisoft owns what's left of SSI so it's a possibility. However, GOG has very few games from the 80's and those two properties aren't very high profile.

I'd love to see SSI's "Wizard's Crown" myself.
I played Questron 1 and 2 and beat them, I loved those games. My dad and I spent many hours playing phantasie1 and 3 and i loved those games. I had wizards crown but didnt play it very much. And yes i meant can we get these games.
We just, just got Ultima. Wizardy, Bard's Tale, & AD&D Goldbox are still missing in action. I think it may take time for lesser known classics to show up.
Well its worth the chance :)
Weren't Phantasie games Westwood games, IIRC? So they are probably EA property now.

I remember enjoying Phantasie III on Amiga quite a lot. In the era of harder than hell CRPGs like Ultima 1-5 and Bard's Tale series, it was quite refreshing to play a (turn-based) RPG that didn't have such a steep learning curve, and no need for drawing maps manually either. Just pick up and play. The way how your characters' combat injury was divided into sectors limb by limb was quite interesting too, and your characters could even lose a limb altogether in combat (in which case at least for me it meant reload time, as it was the only kind of injury that could not be healed IIRC).

But, judging by MobyGames, Phantasie III was the only Phantasie game ever released to PC (DOS), so apparently it would be the only version that would appear here. And it probably had no sound card support and the graphics were awful cyan/violet CGA graphics, so I wouldn't be interested. The Amiga version was quite good, colourful graphics and ok (albeit sparse) sound effects and (intro) music.

http://www.mobygames.com/game-group/phantasie-series
Post edited January 03, 2012 by timppu
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timppu: Weren't Phantasie games Westwood games, IIRC? So they are probably EA property now.

I remember enjoying Phantasie III on Amiga quite a lot. In the era of harder than hell CRPGs like Ultima 1-5 and Bard's Tale series, it was quite refreshing to play a (turn-based) RPG that didn't have such a steep learning curve, and no need for drawing maps manually either. Just pick up and play. The way how your characters' combat injury was divided into sectors limb by limb was quite interesting too, and your characters could even lose a limb altogether in combat (in which case at least for me it meant reload time, as it was the only kind of injury that could not be healed IIRC).

But, judging by MobyGames, Phantasie III was the only Phantasie game ever released to PC (DOS), so apparently it would be the only version that would appear here. And it probably had no sound card support and the graphics were awful cyan/violet CGA graphics, so I wouldn't be interested. The Amiga version was quite good, colourful graphics and ok (albeit sparse) sound effects and (intro) music.

http://www.mobygames.com/game-group/phantasie-series
Hmm, I hope not. I remember in the summer of '85 buying the original Phantasie with an SSI label on it, too bad it was overshadowed by other games (Bard's Tale). At the time it was my favorite C-64 game next to BT.
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dilligaf291975: I played Questron 1 and 2 and beat them, I loved those games. My dad and I spent many hours playing phantasie1 and 3 and i loved those games. I had wizards crown but didnt play it very much. And yes i meant can we get these games.
Great games, well on a C-64. Legacy of the Ancients is also worth mentioning. Ahh, the memories.
Post edited January 03, 2012 by oldschool
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oldschool: Hmm, I hope not. I remember in the summer of '85 buying the original Phantasie with an SSI label on it, too bad it was overshadowed by other games (Bard's Tale). At the time it was my favorite C-64 game next to BT.
Ah. MobyGames clarified it. So SSI was indeed the publisher, but at least e.g. the DOS/Amiga ports of e.g. Phantasie III were made by Westwood. I have no idea if Westwood was part of SSI back then or something...
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timppu: But, judging by MobyGames, Phantasie III was the only Phantasie game ever released to PC (DOS), so apparently it would be the only version that would appear here. And it probably had no sound card support and the graphics were awful cyan/violet CGA graphics, so I wouldn't be interested. The Amiga version was quite good, colourful graphics and ok (albeit sparse) sound effects and (intro) music.
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Phantasie I and III were released for DOS and Amiga, amongst others. It was Phantasie II that was limited to Apple and/or Commodore 64.
But you could (and should, because P3 throws mid level monsters at you from the start) transfer characters from P1 to P3.

The Phantasie games are still quite playable today, and P1 was perhaps the first CRPG with an automap back in 1985.
The Amiga versions are superior, but I was never able to find an Amiga version of Phantasie 1 where the overland (dungeons could be reset) was not already mapped.
Post edited January 03, 2012 by PetrusOctavianus
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timppu: But, judging by MobyGames, Phantasie III was the only Phantasie game ever released to PC (DOS), so apparently it would be the only version that would appear here. And it probably had no sound card support and the graphics were awful cyan/violet CGA graphics, so I wouldn't be interested. The Amiga version was quite good, colourful graphics and ok (albeit sparse) sound effects and (intro) music.

http://www.mobygames.com/game-group/phantasie-series
Phantasie 1 DOS
http://www.mobygames.com/game/dos/phantasie/screenshots/gameShotId,3314/

An Amiga user dissing PC graphics, so typical! ;)
I would love to see more of these old RPGs issued by GoG. They would be playable on ANY device owned these days.

Questron, Phantasie, Legacy of the Ancients, Dragon Wars, Wizards Crown...
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bl999: I would love to see more of these old RPGs issued by GoG. They would be playable on ANY device owned these days.

Questron, Phantasie, Legacy of the Ancients, Dragon Wars, Wizards Crown...
Judging by the very low activity in the Bard's Tale sub forum, I guess there is little market for CRPGs that old.
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bl999: I would love to see more of these old RPGs issued by GoG. They would be playable on ANY device owned these days.

Questron, Phantasie, Legacy of the Ancients, Dragon Wars, Wizards Crown...
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PetrusOctavianus: Judging by the very low activity in the Bard's Tale sub forum, I guess there is little market for CRPGs that old.
I hope that no one would compare those games to The Bard's Tale, which is quite possibly the least of those games. It'd be like dismissing "Star Wars" because people weren't interested in Ralph Bakshi's "Wizards" movie. "They're both science fiction, and they both came out in 1977. No one's interested in them." The Bard's Tale was based on Wizardry and so had a lot of the primitive elements found in that game. There was no tactical element to character positioning (front, middle, back ranks), unlike all of the SSI games. And, as others have mentioned, in Phantasie III, you could have a party (at least early in the game, when character defenses did not prevent most critical hits) where every character was missing some limb (and you could also sever limbs and heads of opponents).

Yet we have remakes of The Bard's Tale and no remastered versions of any of the SSI games. If any games were screaming for remastered versions, it's the entire SSI catalog.
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PetrusOctavianus: Judging by the very low activity in the Bard's Tale sub forum, I guess there is little market for CRPGs that old.
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spaceseeker19: I hope that no one would compare those games to The Bard's Tale, which is quite possibly the least of those games. It'd be like dismissing "Star Wars" because people weren't interested in Ralph Bakshi's "Wizards" movie. "They're both science fiction, and they both came out in 1977. No one's interested in them." The Bard's Tale was based on Wizardry and so had a lot of the primitive elements found in that game. There was no tactical element to character positioning (front, middle, back ranks), unlike all of the SSI games. And, as others have mentioned, in Phantasie III, you could have a party (at least early in the game, when character defenses did not prevent most critical hits) where every character was missing some limb (and you could also sever limbs and heads of opponents).

Yet we have remakes of The Bard's Tale and no remastered versions of any of the SSI games. If any games were screaming for remastered versions, it's the entire SSI catalog.
I disagree about there being no tactical element in Bard's Tale. Just like other "blobbers" such as Wizardry, Dragon Wars and Might&Magic 1-2, you had front and back rows. Also, just because the combat is abstract does not mean it's not tactical. The abstract combat of the turn based blobbers is not as tactical as the Gold Box games, but it's still better and more tactical than nearly all other CRPGs from the DOS era. The main problem with the Bard's Tale games is the insane random encounter frequency which is check in bleeping real time!

I've been playing quite a bit of Forgotten Realms Unlimited Adventures (the Gold Box make-your-own-adventure program) modules lately and personally I think the graphics and UI is good enough, but what is really lacking is the improved AI and the wealth of options you have in the Infinity Engine games.
Post edited February 07, 2015 by PetrusOctavianus