kai2: I've just begun to look into strategy war games, but yeah... the price of entrance (with all of the dlc) is a barrier. I understand it's a niche market and devs / publishers need to make a profit, but when a single game ultimately costs nearly $130, it's a bridge too far IMO
Nah, pretty sure you can pick up A Bridge Too Far for less than $130 these days. Although actually I'm not 100% sure since I believe that's also one sold by Slitherine...
falloutttt: Are you fucking insane to charge so much for a fucking point-and-click war game ? Where you and I know there will be shit tons of overpriced DLC as well.
Fuck Slitherine! Fuckin Paradox #2
Crosmando: Slitherine have been gouging the strategy grognards for years, they've turned it into an artform. Spiderweb Software did the same thing for CRPG grogs too, but they've learned their lesson and now have semi-decent prices.
The worst thing is that Slitherine (as publishers) do little to enforce standards on the games they sell when it comes to support. Afghanistan 11, which is a unique and interesting game, is still a buggy mess years after release, with the developers having gone very quiet within the last year or so.
So not only do you get price gouged, you might get royally shafted too - just depends on the developer. Although A11 wasn't hideously expensive and only had one DLC, so that might be why they don't really care about enforcing any support.