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Leroux: Only if you're set on playing all of them and in chronological order of release so that you don't get spoilt by things the later game did better than the first. Story-wise there is no connection whatsover between these games. Dungeon Hack is not part of the Eye of the Beholder series and Unlimited Adventures is not really part of the Pool of Radiance series either. They're both standalone and quite different products.
Yes, I know about "no story connection" - I was talking more about player experience - later games in similar series offer more.

Simple example: Dungeon Hack has build-in automap feature. Playing it before any Eye of the Beholder title could spoil some players bad enough so they could not play EOTB after DH or they will feel this as badly degrade even when EOTB are wonderful games themselves. :)
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Lexor: Yes, I know about "no story connection" - I was talking more about player experience - later games in similar series offer more.

Simple example: Dungeon Hack has build-in automap feature. Playing it before any Eye of the Beholder title could spoil some players bad enough so they could not play EOTB after DH or they will feel this as badly degrade even when EOTB are wonderful games themselves. :)
On the other hand, a newer game might convince a new player who happens to like it to be more forgiving toward older ones. I know I woudn't have put up with letters in Radiance / Curse / Queen if I hadn't played DKK first.
Pool of Radiance is tempting, but I don't wanna deal with a mapper tool just yet, so I think i'll start with Eye of the Beholder. Yes, for some odd reason I didn't need a mapper tool when playing the SNES port years ago. I guess there were enough "landmarks" for me that I never got lost in that game.
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haydenaurion: Pool of Radiance is tempting, but I don't wanna deal with a mapper tool just yet, so I think i'll start with Eye of the Beholder. Yes, for some odd reason I didn't need a mapper tool when playing the SNES port years ago. I guess there were enough "landmarks" for me that I never got lost in that game.
You probably won't need a mapper for them. There are no features in the first-person view itself, and travel is very fast, so it costs next to nothing to get a proper "feel" of the maze. If you can deal with instant 90 degree turns at all, these games shouldn't be a problem.
(Also, some of the dungeons have in-game maps, just really bad ones, more useful as symbolic reference than actual maps with passages and stuff.)
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Slynt: Bought it at first sight, these are CLASSICS I don't care I'm buying all over again.

Anyone have a clue as to how to actually move down lists when I play on a laptop without numlock keys?
It gets kind of boring playing six level 1 dwarf fighters :(
You can press highlighted letters to select options directly. But you will need diagonal movement for combat, and I don't think QEZC will do. So remap keys via dosbox.
Post edited August 20, 2015 by Starmaker
Going to continue my pool of radiance game and move into curse of the azure bonds... Then I might start downloading the titles from gog.
I am waiting for the Linux version to be done for Dungeon Hack. I want to see how roguelike it actually is :P
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JudasIscariot: I am waiting for the Linux version to be done for Dungeon Hack. I want to see how roguelike it actually is :P
As i recall DH was a lot like Grimrock... except with one person and it's randomly generated and tailored to your taste...
Post edited August 20, 2015 by rtcvb32
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JudasIscariot: I am waiting for the Linux version to be done for Dungeon Hack. I want to see how roguelike it actually is :P
Of course, you could use WINE to extract the files and your distro's DOSBox package to run the game in the mean time, right?
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JudasIscariot: I am waiting for the Linux version to be done for Dungeon Hack. I want to see how roguelike it actually is :P
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dtgreene: Of course, you could use WINE to extract the files and your distro's DOSBox package to run the game in the mean time, right?
I know but I am lazy and like making our resident penguins work :P
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JudasIscariot: I am waiting for the Linux version to be done for Dungeon Hack. I want to see how roguelike it actually is :P
The dungeons are randomized, but IIRC there's no permadeath, you can save and load whenever you want to.
The last I tried was EOB2 on Android using SCUMMVM. Unfortunately right-clicking was a chore.
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JudasIscariot: I am waiting for the Linux version to be done for Dungeon Hack. I want to see how roguelike it actually is :P
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Leroux: The dungeons are randomized, but IIRC there's no permadeath, you can save and load whenever you want to.
There is an option (enabled on Hard difficulty) that causes the game to delete your saves if you die. You can create a custom difficulty that's like hard but without the option (called "Death Real") enabled, or you can have a difficulty like easy but with the option enabled.
A couple of things I had almost forgotten of PoR

1. The combat it pretty slow, as you need to watch the enemy move, even back and forth two spaces if they're blocked, as they don't skip moves to guard.

2. How delightfully punishing it is. I went to a bar, after purchasing myself some gear, and was pickpocketed. Suddenly I was in a fight against 6 (that's a lot of pick pockets if you ask me), who quickly decimated my party despite city guards were fighting by my side. In the end I had only one dude alive and I went to a temple to ask resurrection: 5500 gold pieces. Yikes. Restart.
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Leroux: The dungeons are randomized, but IIRC there's no permadeath, you can save and load whenever you want to.
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dtgreene: There is an option (enabled on Hard difficulty) that causes the game to delete your saves if you die. You can create a custom difficulty that's like hard but without the option (called "Death Real") enabled, or you can have a difficulty like easy but with the option enabled.
Oh, that's cool! I'm not keen on permadeath, but I love options. :)

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tomimt: suddenly I was in a fight against 6 (that's a lot of pick pockets if you ask me)
Not at all, apparantly. I only just read about something like that happening here in a Berlin party zone, to the companion of a famous singer. Two kids tried to take their stuff and when he tried to run after them to get it back, he was assaulted by three adults and attacked with a knife. In the same spot, same week, when two tourists spotted an attempt at pickpocketing and caught the perpetrator, a group of 15(!) thugs came to his rescue, beat the tourists down and kicked them while they were on the ground. So sadly, that's not too far removed from reality. :/
Post edited August 20, 2015 by Leroux