It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
IwubCheeze: I'm definitely interested in another Zachtronics gme, problem is, I haven't finished Spacechem yet :(
Hey, don't worry, you're not alone!
Vote for it on the wishlist:

https://www.gog.com/wishlist/games/opus_magnum
avatar
PaterAlf: Vote for it on the wishlist:

https://www.gog.com/wishlist/games/opus_magnum
Oh the irony!
So it's not coming to GOG because someone thinks it looks like a mobile game. I was really hoping it would show up on GOG and trigger a Zachtronics promo so I could get all his games.
What is the point of supporting GOG, when the supposed champion of DRM-free gaming imposes a shackle on your choices? Seriously GOG, what are you thinking? Getting good games onto the service is hard enough without being a picky eater.
GOG you bloody idiots, the game looks great. Please pull your heads out of your arses and get in touch with Zach.
avatar
Sabin_Stargem: What is the point of supporting GOG, when the supposed champion of DRM-free gaming imposes a shackle on your choices? Seriously GOG, what are you thinking? Getting good games onto the service is hard enough without being a picky eater.
This is a bad argument. GOG isn't imposing a shackle on your choices, they're executing their choice. Now the choice in this particular case happens to be dumb, but we really don't want every asset flip under the sun to come here.
avatar
Splatsch: So, it seems that the DRM-free version is now available on the Humble Store, I hope that it doesn't means it'll never be sold here :/
Guess I'm going to get it from Humble then since the GOG curation department got its head up its own ass.
Post edited December 11, 2017 by Mr.Mumbles
avatar
Mr.Mumbles: Guess I'm going to get it from Humble then since the GOG curation department is very flexible and introspective.
Your post has been rated insufficiently sarcastic. FTFY.
avatar
Sabin_Stargem: What is the point of supporting GOG, when the supposed champion of DRM-free gaming imposes a shackle on your choices? Seriously GOG, what are you thinking? Getting good games onto the service is hard enough without being a picky eater.
avatar
Starmaker: This is a bad argument. GOG isn't imposing a shackle on your choices, they're executing their choice. Now the choice in this particular case happens to be dumb, but we really don't want every asset flip under the sun to come here.
Exactly. Even though this case is a really bad decision, I wouldn't GOG to accept any piece of shovelware, just because otherwise it would be "imposing a shackle on our choices".
Post edited December 11, 2017 by ZFR
avatar
Onlooker: Dear GOG,

We only have a tweet from Zachtronics to go on, but if the fact, that you rejected their last game is true, then for the love of all that is holy, please, PLEASE reconsider. Zach makes one of the best puzzle games on the market. I love playing them and I hate puzzle games!

Moreover, you're already selling Spacechem and Infinifactory, which are very similar to Opus Magnum, so what's different this time?

I do appreciate that you take curating your store seriously. Honestly, I think that your selection of games is top-notch, with some stinkers here and there (like LSL:Magna Cum Laude), but assuming that the rumors of the game being rejected are true, then I feel that you've made a mistake here.

Zach is a respectable developer with a very unique take on puzzle games and I think you would be remiss not to include him on your store. Please reconsider.

Best wishes,
Onlooker
signed!
avatar
Onlooker: ...
Perhaps the message should be sent to inquires@gog.com. I'm not sure forum is the best way to reach a proper people being behind the decision. Please, find the GOG's answer below.
I'm afraid that I cannot reveal the details of why such decision was made but please believe me it wasn't without a reason and was based on on couple of factors. Also I'm not sure if actually support is a good place for such statements since no matter how we appreciate it, we could only pass your message to our bizdev team. For any business contacts you should use use this address: inquires@gog.com. Anyway I apologize if you find this situation as an inconvenience.
avatar
ciemnogrodzianin: I'm afraid that I cannot reveal the details of why such decision was made but please believe me it wasn't without a reason and was based on on couple of factors. Also I'm not sure if actually support is a good place for such statements since no matter how we appreciate it, we could only pass your message to our bizdev team. For any business contacts you should use use this address: inquires@gog.com. Anyway I apologize if you find this situation as an inconvenience.
Where did you find this response?
avatar
ciemnogrodzianin: Please, find the GOG's non-answer below.
Fixed.
avatar
amok: So this has been a thing for a few days now, with the alpha released for $20 / £15.50 on the 19th October. And it is Zachtronics best game to date. It is still a fiendish puzzle game, casting you as an alchemist making machines to transmute and create molecules. But it is much more user friendly and accessible this time, with no restrictions at all. The aim is first to create what-ever, and then to optimise to the maximum for greater score. When you have built a machine, you are compared with what everyone else have done, and you can see how effective you have been...
...is this part mandatory? This comparing to others, which would require you to be online? If it is (=forced online), then that might very well be the reason GOG rejected the game. Just speculating here, but this stood out to me in the game's description.