Posted December 29, 2014
As a Linux user I don't expect the GOG team to officially support Windows games on Wine. The installers were fine until you implemented the recent changes.
Gowor: As for Wine... Well, it's not really officially supported. I added a /nogui switch some time ago for that purpose, because it was a feature requested by some users. For now it's not working due to other updates which had higher priority. I'll look into getting it working again.
Adding a password to avoid someone tampering with the original archives isn't a good solution. Ask yourself this, if the community has already discovered the password and as you said you aren't going to try and toughen the protection, what's exactly the point in continuing this foolish change?
As you might be aware of: pirate groups break entire copy protections out there and the only ones suffering the consequences are the honest customers, and the same thing will happen if you continue with this practice. Pirates WILL crack it and in the end it's us, your own loyal customers and community that will pay the price of your actions.
Another thing to point out, if someone wants to steal games sold by GOG and downloads a version with malware that's his problem not yours. On the other hand you can start providing the MD5 checksum for each file in the game card. Humble Bundle does this so I don't see why you can't.
I'm sorry to say but this attitude is only screaming DRM from a company that promotes DRM-Free and it might end up backfiring on your sales as there are many Linux gamers who buy Windows games that run perfectly fine on Wine and the problem is the installer not the game.
As for me personally, I will not buy a single Windows game from GOG until you remove this crazy password idea. Simple as that.
Post edited December 29, 2014 by Ganni1987