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Elmofongo: And for good reason coming from a guy born in 1992:

http://www.gog.com/forum/general/i_have_beaten_ultima_iv/post1
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HiPhish: If it makes you feel better, many of the points you touch are true. The Ultima games, and Origin games in general, we always ahead of their time, and as a consequence they could not take a step back an polish up what was already there. Ultima V improves on many points, and Ultima VI even more (play with the new Nuvie interface). Ultima VII on the other hand feels like a glorified point & click adventure to me.
Just allow me to completely max out my compassion virtue by giving 1000 Gold to a begger at once instead giving it to him 1 gold at a time. And mabye I can bother to replay Ultima 4.
Post edited March 28, 2015 by Elmofongo
Leisure Suit Larry (1987) Next oldest would probably be Under a Killing Moon (1994? or possibly '95)

I'd kill for GOG to get Where in the World is Carmen Sandiego, though.
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Elmofongo: Just allow me to completely max out my compassion virtue by giving 1000 Gold to a begger at once instead giving it to him 1 gold at a time. And mabye I can bother to replay Ultima 4.
Or just use the savegame editor to max out your compassion, that's what I did. A big part of the original challenge was figuring out what you were supposed to do in the first place. At no point are you exactly told how to raise your virtues, you were meant to travel the world and do good deeds and your virtues would grow organically. Of course with the limitations of the time it was not organic at all, but they were trying.

These days the virtue raising is as much a mystery as the fact that Darth Vader is Luke's father. And since there is no real challenge in it once you have figured it out you might as well cut down on the tedium.
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Elmofongo: Just allow me to completely max out my compassion virtue by giving 1000 Gold to a begger at once instead giving it to him 1 gold at a time. And mabye I can bother to replay Ultima 4.
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HiPhish: Or just use the savegame editor to max out your compassion, that's what I did. A big part of the original challenge was figuring out what you were supposed to do in the first place. At no point are you exactly told how to raise your virtues, you were meant to travel the world and do good deeds and your virtues would grow organically. Of course with the limitations of the time it was not organic at all, but they were trying.

These days the virtue raising is as much a mystery as the fact that Darth Vader is Luke's father. And since there is no real challenge in it once you have figured it out you might as well cut down on the tedium.
How do you use a Savegame editior to max out my virtue?

Also this is another critism I forgot to mention in my review:

In Lord British's Castle there is this Sage on the first floor you talk to that can moniter your virtue and when you max it out you achieve partial Avatar state. But for some reason the hallway leading up to his room is filled with a force field that crossing it puts my party to sleep?

Why is that Force Field there? I have beaten the game and it serves no purpose to the lore.
Under a Killing Moon. I haven't beaten anything older than 1994. To be fair I started playing games in around 1997, until then I didn't even own a computer.
PC games:

DOOM
DOOM II
Phantasmagoria
Tex Murphy: Under a Killing Moon
Return to Zork

There'd be dozens of Atari 2600, Commodore 64, Apple IIe, NES games before my PC days though.

NES:
Final Fantasy
Dragon Warrior
The Legend of Zelda
Super Mario Bros (first 3 or 4 games in the series)
many others...

Atari 2600:
Adventure
Raiders of the Lost Ark
Pitfall
Pitfall II
...

Apple IIe:
Zork
Zork II
Zork III

Commodore 64:
Master of Magic
Pitfall II
Raid on Bungaling Bay
...
Probably the original Quest for Glory (1989). Heh, that game is older than I am.
Hmmm... I'd probably guess it to be [url=https://en.wikipedia.org/wiki/Karateka_(video_game)]Karateka[/url] (1984), on the Apple IIe.

I'd love to be able to say Pac-Man (1980), but I've never been able to make it to the kill screen.

Incidentally, does anyone know what the earliest "beatable" video game ever made is?
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Elmofongo: How do you use a Savegame editior to max out my virtue?
Here is the editor, it's also linked in my sticky thread:
http://ultima1.ultimacodex.com/the-ultima-savegame-editor/

Or you could look up the technical documentation of the save file format, lern how to read bytecode, open up the file in a hex editor and edit the bytes by hand. I had problems with the editor in Ultima V, so that's exactly what I did. It was still faster than grinding and I learned something new in the process.

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Elmofongo: Why is that Force Field there? I have beaten the game and it serves no purpose to the lore.
I think it's meant to be incense. It serves no real purpose, it's just fluff to make the sage's room shrouded in mysterious fumes.
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Elmofongo: How do you use a Savegame editior to max out my virtue?
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HiPhish: Here is the editor, it's also linked in my sticky thread:
http://ultima1.ultimacodex.com/the-ultima-savegame-editor/

Or you could look up the technical documentation of the save file format, lern how to read bytecode, open up the file in a hex editor and edit the bytes by hand. I had problems with the editor in Ultima V, so that's exactly what I did. It was still faster than grinding and I learned something new in the process.

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Elmofongo: Why is that Force Field there? I have beaten the game and it serves no purpose to the lore.
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HiPhish: I think it's meant to be incense. It serves no real purpose, it's just fluff to make the sage's room shrouded in mysterious fumes.
That puts me to sleep for some reason making entering the place a chore :P
Both beaten and still own, to my surprise is Baldur's Gate (1999). Beaten and not sure I still own it, is Disney's Beauty and the Beast for DOS ('92-'94, various google sourches gave me different release dates for some reason).
Post edited March 28, 2015 by JasmineMcCoy
To what I own as of this minute:

Diablo

Resident evil 2

Alone in the Dark

Crusader No Regret and No Remorse.

Oregon Trail : D

A whole bunch of SNES games that I don't own anymore.
Post edited March 28, 2015 by ScotchMonkey
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HiPhish: Here is the editor, it's also linked in my sticky thread:
http://ultima1.ultimacodex.com/the-ultima-savegame-editor/

Or you could look up the technical documentation of the save file format, lern how to read bytecode, open up the file in a hex editor and edit the bytes by hand. I had problems with the editor in Ultima V, so that's exactly what I did. It was still faster than grinding and I learned something new in the process.

I think it's meant to be incense. It serves no real purpose, it's just fluff to make the sage's room shrouded in mysterious fumes.
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Elmofongo: That puts me to sleep for some reason making entering the place a chore :P
Just keep pressing the arrow key and you'll get through the field in a matter of seconds.

The oldest game that I've beaten would also be Ultima IV from 1987 (I played the DOS version). Back in the day I also used the hex edit the party.sav file to get more money, but I always lost interest at some point. A few years back I've finally beaten the game for the first time, this time without any editing at all. I guess that the built-in sense of progression helped to keep me interested.
Post edited March 29, 2015 by stryx
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Elmofongo: That puts me to sleep for some reason making entering the place a chore :P
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stryx: Just keep pressing the arrow key and you'll get through the field in a matter of seconds.

The oldest game that I've beaten would also be Ultima IV from 1987 (I played the DOS version). Back in the day I also used the hex edit the party.sav file to get more money, but I always lost interest at some point. A few years back I've finally beaten the game for the first time, this time without any editing at all. I guess that the built-in sense of progression helped to keep me interested.
I know that still the "incense" is unnecassary.
Post edited March 29, 2015 by Elmofongo
In my case it would be the original Ultima trilogy:

Ultima I: The First Age of Darkness (1981 - the GOG version is admittedly the 1987 remake)
Ultima II: The Revenge of the Enchantress (1982)
Ultima III: Exodus (1983)