edgey642: Agree with above comments. GOG only has 7hrs recorded but I have played well over 60+hrs now using the Steam overlay... Why? SCREENSHOTS!! Such a simple, basic thing GOG doesn't seem to have. Also the friend adding system sucks hugely! I have to find my friends via these forums? I cannot simply search their name in the search bar? Come on! Long way to go till GOG is challenging Steam
Games are tracked by being spawned as subprocesses of the gaming client. If you launch the game with Steam (as do I), Galaxy isn't launching it and thus can't keep track of the time. In order to have Galaxy track it, you'd have to have Steam launch the game
through Galaxy, but good luck figuring out how to make that work. Nothing I've tried has worked so far anyway.
There are only 3 reasons why I launch Witcher 3 and certain other GOG games through Steam.
1) Screenshot capability.
2) On screen FPS counter capability
3) Video broadcasting capability to friends-only or the world, and with or without approval to view.
Most likely Galaxy will have overlay support sometime this year (hopefully soon), and we'll have both of the first 2 features above. Video broadcasting capabilities are going to be a lot more complex to put together though and certainly wont be on GOG's short term radar for the Galaxy client I suspect. With the first 2 implemented though I'd launch most of my games with the Galaxy client as I don't need video broadcasting that often anyway and could always save and exit and relaunch through Steam if I need to broadcast.
Yeah, the friends system as is currently is pretty useless. I've gotten messages from people and am told there is a message waiting for me and I have no idea how I'm supposed to find my new message. Absolutely _nothing_ highlights "Hey skeleton bow, follow this arrow -----> here is your new message". You're just dumped on the chat/messages page with every single person you've ever shared a single private message with in your life down the left hand side, with an indication of whether or not they're online right now like you remotely even care. :) Having said that though, it's clear this feature is not complete either, and I'm sure future updates will fill out the missing functionality. It's just kind of sad that the old system that actually worked is not there anymore and we're basically unable to send messages to each other in a useful manner other than via Steam private messages or email etc. for now.
To whoever sent me a message recently: I didn't get it and have no idea who you are or how to find your message other than clicking on each one of 200 people who messaged me over time while the list dynamically reorders itself as people come and go offline, keeping track of which ones I looked at by pasting their names into a text file or something. Meh. :)