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Transform, expand, and customize these modern classics.

Few games would dream to match the ridiculous variety and accessibility of mods that these three games can provide. The sheer volume of what's available online is staggering and can be rather overwhelming for someone who's not willing to spend days figuring out what to use and how.

Luckily, our very own tinkerer extraordinaire has prepared this comprehensive guide on how to get started and which projects to focus on, depending on your needs and your will to experiment.
The floor is yours, Thiev.

Finally, we've made it! <span class="bold">Fallout 3</span>, <span class="bold">New Vegas</span>, and <span class="bold">TES IV: Oblivion</span> are here on GOG.com and you can't wait to start messing with them. Everything you'll need can be found in the enormous catalog that the fine folk over at Nexus Mods have put together. Fun fact: that place was originally called The Elder Scrolls Nexus, and it mostly hosted Morrowind and Oblivion projects.

However, before you even look at a single mod out there, be sure that you are familiar with modding tools and the process overall. There are excellent guides to be found and we strongly suggest that you go through them at least once (<span class="bold">Fallout 3 example</span>, <span class="bold">Oblivion example</span>, <span class="bold">Wrye Bash guide</span>). Now that you know what NMM, FOMM, FOMOD, OMOD and BAIN stand for, you are ready to proceed into the fun part!

Let’s start with the ESSENTIALS.
For all three games, make sure to grab a corresponding Script Extender - <span class="bold">OBSE</span>, <span class="bold">FOSE</span> or <span class="bold">NVSE</span>. These little pieces of hard coding and magic are absolutely essential for some more advanced plugins out there. For a little bit more stability, be sure to read about and grab ENBoost CTD / Memory patch (<span class="bold">TES4</span>, <span class="bold">FO3</span>, <span class="bold">FNV</span>) as well as Stutter Remover plugins (<span class="bold">TES4</span>, <span class="bold">FO3</span>, <span class="bold">FNV</span>).

Next come the Unofficial Patches.
Over the years, the games' dedicated community has done an excellent job of ironing out the bugs and significantly improving the overall experience. Here's the whole set for Oblivion (<span class="bold">#1</span>, <span class="bold">#2</span>, <span class="bold">#3</span>), the <span class="bold">UPDATED Unofficial Fallout 3 Patch</span> and the <span class="bold">Yukichigai Unofficial Patch</span> for New Vegas.

With those pesky bugs out of the way, perhaps it's now time to tweak the original interface a bit if you find the original one inconvenient. <span class="bold">DarNified UI</span> and Vanilla UI Plus (<span class="bold">FO3</span> / <span class="bold">FNV</span>) are excellent candidates for this, so be sure to check them out first. If you're planning on fiddling with the interface of both Fallout games or having more mods with custom menu functions, start with UIO - User Interface Organizer (<span class="bold">FO3</span> / <span class="bold">FNV</span>) and go from there.

Now time for some visual upgrades.
Oblivion is the oldest of the three, so best to start there. What you need is a graphics extender that overcomes the limitations of the time, adds some snazzy shaders, and tops it off with a healthy serving of visual effects. Don't need to take our word for it, just go to the <span class="bold">Oblivion Reloaded</span> page and check out the screens. Then grab the mod. Preferably together with <span class="bold">Really AEVWD</span> to make gazing at objects far away in the horizon less awkward.

Want some more eye-candy? There are texture packs for everything out here (like rocks, yes rocks). It’s always a matter of taste, but we suggest you check out <span class="bold">Qarl's Texture Pack III Redimized</span> for Oblivion, <span class="bold">NMCs Texture Pack for FO3</span> or <span class="bold">POCO BUENO Texture Pack</span> for New Vegas.

If you want to take things a little further in the visual makeover department, you can. For example, before you can get lost in the world of Oblivion, you might want to make its rich environments even richer. That’s where <span class="bold">Unique Landscapes Compilation</span>, <span class="bold">Better Cities</span> and <span class="bold">Weather - All Natural</span> come in.

Are you more into the Capital Wasteland of Fallout 3? Check out <span class="bold">DCInteriors Project</span>, <span class="bold">Fallout Street Lights</span> (and it’s <span class="bold">Wasteland counterpart</span>) or <span class="bold">Fellout</span>, instead. And while you're at it, grab <span class="bold">GNR Enhanced</span> - you'll be thankful for all these extra radio tracks during the countless hours of exploration ahead of you.

Perhaps you are in the mood for a trip under the scorching sun of the Mojave Desert. Then grab <span class="bold">New Vegas Restoration</span>, <span class="bold">NVInteriors Project </span> or <span class="bold">New Vegas Uncut - Freeside Open</span>.
Not everyone knows this, but all the quest names in Fallout New Vegas are based on old songs. Rumor has it that there is a mod floating about called Secret Stash, and it adds all those missing songs and more to the New Vegas Radio. Unfortunately, it is no longer available for official download, but anyone resourceful enough to survive the Wasteland will surely be able to dig something up.

Last but not least, an honorary mention should be made of <span class="bold">Tale of the Two Wastelands</span>, despite it still being in its alpha stage. It's a huge undertaking, aiming to bring both Fallout games into a single playable universe. Keep in mind, this mod is not compatible with the GOG version of the game yet, but it will be very soon.

Of course, this is hardly a complete list of all the quality mods that are floating out there. A good way to discover what's on offer is to head over to Nexus Mods and check the TOP lists for all three games: <span class="bold">Oblivion</span>, <span class="bold">Fallout 3</span> and <span class="bold">New Vegas</span>. Texture mods, lightning mods, weather mods, silly mods - with a bit of searching you will come across things you never knew you wanted added to your game and quite a few things you'll wish you could unsee.

Happy Modding!
Post edited June 02, 2017 by maladr0Id
Last but not least, an honorary mention should be made of Tale of the Two Wastelands, despite it still being in its alpha stage. It's a huge undertaking, aiming to bring both Fallout games into a single playable universe. Keep in mind, this mod is not compatible with the GOG version of the game yet, but it will be very soon.

Has anyone tried this yet,with Gog versions?
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Tauto: Last but not least, an honorary mention should be made of Tale of the Two Wastelands, despite it still being in its alpha stage. It's a huge undertaking, aiming to bring both Fallout games into a single playable universe. Keep in mind, this mod is not compatible with the GOG version of the game yet, but it will be very soon.

Has anyone tried this yet,with Gog versions?
Looking over TTW forums, current installer apparently works. Still, if any problems arise they should be solved in 3.0 release
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Magmarock: Are the vanilla games not fun without mods or something?
Vanilla games are fine but sooner or later,mods change the game into a new one.
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Tauto: Last but not least, an honorary mention should be made of Tale of the Two Wastelands, despite it still being in its alpha stage. It's a huge undertaking, aiming to bring both Fallout games into a single playable universe. Keep in mind, this mod is not compatible with the GOG version of the game yet, but it will be very soon.

Has anyone tried this yet,with Gog versions?
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Thiev: Looking over TTW forums, current installer apparently works. Still, if any problems arise they should be solved in 3.0 release
That's what I thought when I saw this.There is no reason why it will not work.
Post edited June 03, 2017 by Tauto
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mistermumbles: Hm. That Vanilla UI for FO3 might come in really handy. I'll take a look at that a little later.

Is FO3's unofficial patch any good? I'm wary of those because such things often seem to have the tendency to add/change stuff that goes beyond fixing problems. If I wanted a real mod, I'd install a mod.
Arthmoor's unofficial patches do not change anything except the bits that don't work right.
So.

Let's say you have TES4:Oblivion installed from the original release DVD, along with Shivering Isles and Knights of The Nine. And let's say that you've added a handful of mods to it (Qarl's textures and DarNified UI, for example). And let's say that you did it so long ago that you no longer remember how you did it, or even if the tools you used to do it still exist. And let's further say that you'd like to not lose your saved games, since the character you built up (within what was apparently a terrible NPC-scaling system) is now pretty much stupidly over-powered and, as long as you're not careless, can go anywhere without worry.

How might one approach re-installing from the GOG release, so I never have to insert that damned disc again?
Probably the most annoying thing in Oblivion for me and my family was occasionally finding NPC's dead on roads or fighting superior adversaries with no way to save them (even reloading previous saves didn't help). Often they were fighting or fleeing from guards for no apparent reason. And some of these NPC's were important, involving quests or training. Do any of the recommended mods, such as the 'thousands of bugs fixed' types, fix any of these issues?
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ewhac: So.

Let's say you have TES4:Oblivion installed from the original release DVD, along with Shivering Isles and Knights of The Nine. And let's say that you've added a handful of mods to it (Qarl's textures and DarNified UI, for example). And let's say that you did it so long ago that you no longer remember how you did it, or even if the tools you used to do it still exist. And let's further say that you'd like to not lose your saved games, since the character you built up (within what was apparently a terrible NPC-scaling system) is now pretty much stupidly over-powered and, as long as you're not careless, can go anywhere without worry.

How might one approach re-installing from the GOG release, so I never have to insert that damned disc again?
The saved games may not work in this version as they were very easy to break.
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Snow-Mad: Probably the most annoying thing in Oblivion for me and my family was occasionally finding NPC's dead on roads or fighting superior adversaries with no way to save them (even reloading previous saves didn't help). Often they were fighting or fleeing from guards for no apparent reason. And some of these NPC's were important, involving quests or training. Do any of the recommended mods, such as the 'thousands of bugs fixed' types, fix any of these issues?
Better off asking this question at Nexus.
Post edited June 03, 2017 by Tauto
Three more games added to my wishlist. I have one of them on Steam but so much want to get DRM free versions. I hope that this is good news on the maybe Skyrim getting the DRM free treatment one day. Love that game.

-Tastymonkey
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Snow-Mad: Probably the most annoying thing in Oblivion for me and my family was occasionally finding NPC's dead on roads or fighting superior adversaries with no way to save them (even reloading previous saves didn't help). Often they were fighting or fleeing from guards for no apparent reason. And some of these NPC's were important, involving quests or training. Do any of the recommended mods, such as the 'thousands of bugs fixed' types, fix any of these issues?
Check Nexus They might have a fan patch or mod that might make the NPCs stronger or invulnerable. I haven't played oblivion in ages so I can't say for sure. I only play morrowind or skyrim and they are heavily modded.

http://www.nexusmods.com/games
With "A Tale of Two Wastelands", it is compatiable with the GOG versions of both games. I tested it, and the installer did its thing.
Post edited June 03, 2017 by austen1000
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russellskanne: Beware folks, you can easily spend more time modding than playing with these games. Just remember: quality before quantity.
this. i have spent days modding other games, to the point that by the end of it I really didnt want to play the game afterward. lolol the problem i find is the sheer number of mods out there, its great when they do a compilation that loads the most requested mods in one easy to use package. will take a peek and see whats up

thanks thiev for the heads up
high rated
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grouii: Please linux help, how to make all those three working in wine easily?
Thanks foir incoming help ;-)
https://www.gog.com/forum/elder_scrolls_series/oblivion_for_linux
https://www.gog.com/forum/fallout_series/fallout_3_for_linux
https://www.gog.com/forum/fallout_series/fallout_new_vegas_for_linux
Josh Sawyer made a mod for NV looking I see there is an ultimate edition of it any one any experience of it?

http://www.nexusmods.com/newvegas/mods/61592/
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Cusith: Josh Sawyer made a mod for NV looking I see there is an ultimate edition of it any one any experience of it?

http://www.nexusmods.com/newvegas/mods/61592/
There is 529 posts on it at Nexus.
high rated
Oblivion Reloaded sounds interesting, but moving it to its own site and requiring registration to download it is ridiculous.

EDIT: If you're interested in Oblivion Reloaded but don't want to make a real account, I recommend using 10 Minute Mail to make a garbage account so you can get your download and then forget about it.
Post edited June 03, 2017 by Marioface5