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Desmight: We won't. GOG is a relatively small business with limited resources, they focus on Windows (89% of the market) and Mac (9%). Linux has a small userbase (1,5-1,8% of the market)
I'd argue, that Linux gaming market today is bigger than MacOS gaming market.
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tinysalamander: As long as games won't make it a habit of making bazillion free "DLCs" as Pillars of Eternity 2 did (which made it a pain to install manually), I don't really care, personally.
I made a script which deals with that issue: https://www.gog.com/forum/general/general_linux_faq_and_troubleshooting/post1249

I was tired of having to unpack each of them manually over and over after every update.

I agree with shmerl - Linux today has much superior gaming capabilities than Mac. Mac gaming has 3 main disadvantages, bad OpenGL support (and soon to be deprecated), no native Vulkan support and soon they're going 64bit only.
Post edited September 21, 2018 by Ganni1987
I have to say, I really appreciate everything you guys do for Linux and for PC gaming as a whole, it's good stuff.

But I'm not gonna lie, it hurts to be treated like a second hand citizen. And this isn't competitive at all. With the insanely awesome stuff Valve's been doing pouring massive time and money into their Linux support, it really makes the "We're not working on it, we haven't been working on it, it's not a priority" from GOG stand out in contrast.

Like I said, I appreciate what you do, and I can't tell you how much I appreciate the openness and transparency here, and I'm sympathetic that you guys have limited resources to work with. But this is disappointing.
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apolloswrath: The last time I installed a GOG game directly it bricked my whole PC, so I'm not touching this service again until I get GOG Galaxy on Linux. Steam and Proton it is ...
How is that even possible? Since you don't run GOG installers as root, they can't even modify the system such that it does not work anymore. They could delete files from your home directory (which could be pretty bad, but wouldn't leave the system unusable), but that's about it. The Steam client (or rather its launch script) once had such a bug, that under some circumstances it would delete all files in your home directory.
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hedwards: Personally, I'd rather you guys just gave one of the 3rd party developers a hand as possible.
This.

Open, and document, the API. Let the open source community run with it. You could wind up with a very nice multi-platform galaxy-like client at very little cost, and you'd likely gain goodwill with the community.

Ultimately, it's a win-win for everyone.
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hummer010: Open, and document, the API. Let the open source community run with it. You could wind up with a very nice multi-platform galaxy-like client at very little cost, and you'd likely gain goodwill with the community.
Especially since @Destro said they'll do it, a long time ago.
Post edited September 21, 2018 by shmerl
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hedwards: Personally, I'd rather you guys just gave one of the 3rd party developers a hand as possible.
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hummer010: This.

Open, and document, the API. Let the open source community run with it. You could wind up with a very nice multi-platform galaxy-like client at very little cost, and you'd likely gain goodwill with the community.

Ultimately, it's a win-win for everyone.
As we got the confirmation that GOG won't bring us Galaxy for Linux, I wonder if creating a new wishlist asking them to open-source galaxy would be the last and best option?

My english is not good enough to deliver *the* message to GOG so I'd like to ask if anyone could do that for us.
Post edited September 21, 2018 by di0nizus
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di0nizus: As we got the confirmation that GOG won't bring us Galaxy for Linux, I wonder if creating a new wishlist asking them to open-source galaxy would be the last and best option?
It was created a long time ago.

See here and
here.
Post edited September 21, 2018 by shmerl
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di0nizus: As we got the confirmation that GOG won't bring us Galaxy for Linux, I wonder if creating a new wishlist asking them to open-source galaxy would be the last and best option?
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shmerl: It was created a long time ago.

See here and
here.
Thank you, just voted.

As it's our last chance, do you think it's impossible for GOG to open-source it? I wonder what else linux gamers could do to accomplish that.
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di0nizus: As it's our last chance, do you think it's impossible for GOG to open-source it? I wonder what else linux gamers could do to accomplish that.
I'd guess they don't want to, because they don't want the overhead of managing a FOSS project. But publishing the protocol should be easier, yet they don't do it.
Post edited September 21, 2018 by shmerl
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di0nizus: As it's our last chance, do you think it's impossible for GOG to open-source it? I wonder what else linux gamers could do to accomplish that.
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shmerl: I'd guess they don't want to, because they don't want the overhead of managing a FOSS project. But publishing the protocol should be easier, yet they don't do it.
Unfortunately, this is an all too common way of dealing with opensource software. I know of companies where they'll use Java for their project and then deliberately do things that aren't crossplatform compatible just to restrict use to a couple major OSes. Which is crazy. If you're going to write the code in Java, then it should run on any platform that supports it, otherwise, what's the purpose of choosing a language that has a focus on portability?

I know they're doing it because they'll have code that functions just fine and then they'll put in bullshit GUI changes or the like that pretty much just break the interoperability without actually addressing any real problems that the software had.

Sort of like back in the day when GOG decided that it would be brilliant to DRM the contents of the executables here so that you have to run the .exe in order to get the files rather than being allowed to extract them directly. Thankfully, that got rolled back pretty quickly.
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apolloswrath: The last time I installed a GOG game directly it bricked my whole PC, so I'm not touching this service again until I get GOG Galaxy on Linux. Steam and Proton it is ...
There is no way a game can 'brick' your computer.

If your computer was 'bricked' its because your system was already basically screwed up and the game tipped it over. But that's not the game's fault,
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Ok GOG here's your problem

You are in fact even worse at transparency than Valve

You can argue all you want about how Valve handles Steam. But if you ask "what is Valve working on" its pretty extensive list of things that are giant obvious things

* Games (DOTA2, TF2, CSGO). Of which DOTA2/CSGO by themselves would be the work of an entire large studio
* Hardware (Vive, Steam Link, Steam Controller)
* Steam itself ( Store, back end, Steamworks, forums)
* Open APIs (Steamworks, OpenVR, Proton)

So while one might argue that Valve does not put resources where a certain person wants them to. Its hard to argue that they're not doing anything. They're just not working what some person wants.

The problem with GOG Galaxy is that, its not obvious what else you're working on. If we are to take your word that no resources from GOG are going to Cyperpunk 2077 or Gwent, then one is left to wonder where your efforts are going within GOG itself. People are naturally going to come to connect the dots that Cyperpunk 2077 and Gwent are places where resources are being allocated.

They're making those assumptions because they don't know WHERE ELSE ITS GOING.

You're updating GOG Galaxy fairly regularly (though you kinda missed Aug/Sept...) but again its not super obvious where else your resource are going? Is it in the GOG Galaxy APIs? We can't tell because your API is private. Is it in the back end? Is it in the store? Where are the priorities? What are the priorities?

Your problem is that people are filing in the blanks that you're leaving. And lacking even any kind of high level idea of what's going on, they're going to fill it in with what is the most obvious hole: Cyperpunk 2077 and Gwent.
Post edited September 28, 2018 by satoru
AFAIK Gog Galaxy uses QT. So it could use the QT Libs for network transfer, gui and so on. Why not release it at least for Ubuntu? Shouldn't be this much work.
I believe Linux users should make more noise about this. GOG already stated it has no resources, so we need to think and talk to GOG on what needs to be made to bring Galaxy to tux users. We need more people redirected here or making others posts here on general discussion.

We must show gog we are important and we're also spending our money here, so we have the right to have the galaxy and its features. They should open-source it asap.