Posted August 10, 2015
Since I've been enjoying this game by Dralel, where one removes a letter from the title of a game and writes a synopsis about it (hilarious thread!), I figured I might start another thread with a similar idea in mind. Instead of removing a letter from a game's title, let's add one!
I'll start with Jagged Alliance: Unfinished Business, which I've changed to:
Jagged Dalliance: Unfinished Business
You play Thorne, a man with a libido the size of Mount Everest and the morals of a Bonobo. How many dalliances can you rack up in this "dating" simulator?
Jagged Dalliance: Back In Action
The sequel to JD: UB. This time Thorne has just come out of a long term relationship and can't wait to get Back In Action! Designed from the waist down to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features, including the ability to engage in threesomes...Back in Action’s innovative “play & go” intercourse system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical dalliances are rendered in dynamic, exciting gameplay. (yes I enjoy modifying the real description of the game :P)
I'll start with Jagged Alliance: Unfinished Business, which I've changed to:
Jagged Dalliance: Unfinished Business
You play Thorne, a man with a libido the size of Mount Everest and the morals of a Bonobo. How many dalliances can you rack up in this "dating" simulator?
Jagged Dalliance: Back In Action
The sequel to JD: UB. This time Thorne has just come out of a long term relationship and can't wait to get Back In Action! Designed from the waist down to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features, including the ability to engage in threesomes...Back in Action’s innovative “play & go” intercourse system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical dalliances are rendered in dynamic, exciting gameplay. (yes I enjoy modifying the real description of the game :P)