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lupineshadow: Discussion requires considering the other person's viewpoint too.
Repeating something you already said is not discussion, it is just being rude and dismissive. Suppose there was a "water sale" with a completely random selection of games. Likely every game has some sort of depiction of or reference to water and it is completely objective yet some might expect a water themed sale to feature games with something more than a background puddle. Similarly, even with subjective themes it could be expected that someone would find particular games to distinctively fit the theme.

Unless I am misunderstanding what "kawaii" means, including NSFW titles does have a distinctly objectifying feel to it.

IIRC from previous discussion the reason sales never follow the theme much is that they are largely self selected by publishers who mostly pick when they want games to be on sale. A "no NSFW titles" restriction for certain particular themes would be nice.

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lupineshadow: How about "You are the cutest thing that is on sale"

What do you think about GOG calling its customer base "cute products"?
Checking Kanshudo I see: "で particle 1. indicates location of action; at; in 2. ...", so presumably it is intended to mean the digital equivalent of "you are the cutest in the store". Does it not actually sound like that in Japanese?
Post edited February 03, 2023 by joveian
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lupineshadow: Discussion requires considering the other person's viewpoint too.
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joveian: Repeating something you already said is not discussion, it is just being rude and dismissive.
I'm not saying that the other person wasn't rude or dismissive. But if you reply to someone and then say "I'm not in a debating mood" on a discussion forum then why did you post in the first place? It's not reasonable to expect everyone else to keep quiet while you give your opinion unchallenged.

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lupineshadow: How about "You are the cutest thing that is on sale"

What do you think about GOG calling its customer base "cute products"?
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joveian: Checking Kanshudo I see: "で particle 1. indicates location of action; at; in 2. ...", so presumably it is intended to mean the digital equivalent of "you are the cutest in the store". Does it not actually sound like that in Japanese?
Not a native speaker, and this is not a Japanese forum or a language forum.

But 〜で一番 reads as a short version of 〜の中で一番

See https://eow.alc.co.jp/search?q=%e3%81%a7%e4%b8%80%e7%95%aa for similar examples.
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lupineshadow: But if you reply to someone and then say "I'm not in a debating mood" on a discussion forum then why did you post in the first place?
To give feedback to GOG, for instance. This isn't a random forum thread but a sale thread. Also, being willing to discuss something doesn't mean you are obligated to discuss it with every person who posts something. That isn't how this works at all. And if you know someone has a concussion why not be generous? If that is true I hope you recover soon Catventurer.

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lupineshadow: But 〜で一番 reads as a short version of 〜の中で一番
Thanks. I think the language GOG uses is on topic since we know how little editing they do (although it seems to have improved recently). I guess this discussion would need a native speaker, though. DeepL gives "...in the sale" for both GOG's version and the expanded version, with "at the sale" as the first alternative if you click on "in". So possibly GOG didn't mess up in this case.
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dtgreene: Thoughts on some of the games in this sale:
* Elminage Gothic: A really good Wizardry-like. it's like the earlier games in the series (1-3), but with considerably more content. The game goes out of its way to give many of the classes and abilities niches to fill, like having enemies that are specifically vulnerable to things like instant death, for example. Just be aware that the game is quite brutal; the second dungeon has enemies that can behead you (and resurrection is unreliable and can cause stat loss), and later enemies will level drain you.
* Wizardry: Labyrinth of Lost Souls: Not as good as Elminage Gothic, so get that first (especially considering the cost). It can still be worth playing if you like this style of game, but there's less content, and combat later on might get a bit too lethal.
A review complained that the game was a bit too tough for that player.. Apparently one needs to take into account food and other stuff. Do you think it would bearable for players who enjoy Wizardry-like games?
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dtgreene: Thoughts on some of the games in this sale:
* Elminage Gothic: A really good Wizardry-like. it's like the earlier games in the series (1-3), but with considerably more content. The game goes out of its way to give many of the classes and abilities niches to fill, like having enemies that are specifically vulnerable to things like instant death, for example. Just be aware that the game is quite brutal; the second dungeon has enemies that can behead you (and resurrection is unreliable and can cause stat loss), and later enemies will level drain you.
* Wizardry: Labyrinth of Lost Souls: Not as good as Elminage Gothic, so get that first (especially considering the cost). It can still be worth playing if you like this style of game, but there's less content, and combat later on might get a bit too lethal.
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Carradice: A review complained that the game was a bit too tough for that player.. Apparently one needs to take into account food and other stuff. Do you think it would bearable for players who enjoy Wizardry-like games?
Food isn't a factor in either of these two games.

Elminage Gothic is very much like Wizardry 1-3 in terms of what you need to manage, including such mechanics as aging, stats sometimes decreasing at level ups, enemies capable of draining levels (though at least that's saved for the mid-game, at which point there's an easy way to power level characters), resurrection spells sometimes failing, alighment, and very similar class change mechanics. Someone who has actually played the early Wizardry games (1-3 and maybe 5) should be fine with Elminage Gothic, as long as they're expecting a challenge.

One thing that's different is that you can save anywhere and reload that save as much as you want (instead of the game auto-saving, preventing you from just reloading if something terrible like being teleported into solid rock happens), but the catch is that, on reload, your party will age some number of days depending on the dungeon. Simply traveling to the dungeon will also age the party that many days.

It's definitely bearable for players who can tolerate the early Wizardry games (though I did quit on the final 20-floor postgame dungeon, but not without getting more than my money's worth of entertainment). For those players that can't, however, it might be too much.

Wizardry: Labyrinth of Lost Souls is similar on the complexity meter, except with fewer classes, none of this aging stuff (though there is a hidden mechanic that may have some of the same effects), and less content in general.
Didn't we have the hentai sale just the day before? Is this what GOG is now?
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Anarchy_Blues: Didn't we have the hentai sale just the day before? Is this what GOG is now?
I believe you are referring to last week's nsfw sale. No, that is not synonymous with hentai.

This one sale is completely different. I can't really figure out what it is that you're upset about.
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Anarchy_Blues: Didn't we have the hentai sale just the day before? Is this what GOG is now?
Really man, what parallel dimension are you from ? I'm intrigued.
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Anarchy_Blues: Didn't we have the hentai sale just the day before? Is this what GOG is now?
Oh shit you're right. I can't handle the amount of porn in Shenmue III, EARTHLOCK, Fell Seal: Arbiter's Mark, Solstice, Ikenfell, Star Renegades, CrossCode, Monster Prom 2: Monster Camp etc. And let's not forget the worst offender Bug Fables: The Everlasting Sapling.
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Anarchy_Blues: Didn't we have the hentai sale just the day before? Is this what GOG is now?
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NuffCatnip: Oh shit you're right. I can't handle the amount of porn in Shenmue III, EARTHLOCK, Fell Seal: Arbiter's Mark, Solstice, Ikenfell, Star Renegades, CrossCode, Monster Prom 2: Monster Camp etc. And let's not forget the worst offender Bug Fables: The Everlasting Sapling.
But doesn't that last game you mentioned have bugs in it? Sounds like it may be a little buggy.

(Is it as buggy as, say, Hollow Knight? I'd imagine it doesn't have nearly as many bugs as Swarm Simulator.)

(For anyone who doesn't get the joke, note that the term "bug" has more than one meaning.)
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joveian: So possibly GOG didn't mess up in this case.
It's absolutely a weird thing to say, you can take my word on that. But most of the English stuff they post in their sale posts is strange too. So you could say GOG didn't mess up any more than usual.

As for the other thing, it's one thing if someone is struggling with something and they excuse themselves because of a disability. It's another thing when someone is being an arsehole and blaming that on their disability and expecting everyone else to back off because of it.
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Carradice: A review complained that the game was a bit too tough for that player.. Apparently one needs to take into account food and other stuff. Do you think it would bearable for players who enjoy Wizardry-like games?
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dtgreene: Food isn't a factor in either of these two games.

Elminage Gothic is very much like Wizardry 1-3 in terms of what you need to manage, including such mechanics as aging, stats sometimes decreasing at level ups, enemies capable of draining levels (though at least that's saved for the mid-game, at which point there's an easy way to power level characters), resurrection spells sometimes failing, alighment, and very similar class change mechanics. Someone who has actually played the early Wizardry games (1-3 and maybe 5) should be fine with Elminage Gothic, as long as they're expecting a challenge.

One thing that's different is that you can save anywhere and reload that save as much as you want (instead of the game auto-saving, preventing you from just reloading if something terrible like being teleported into solid rock happens), but the catch is that, on reload, your party will age some number of days depending on the dungeon. Simply traveling to the dungeon will also age the party that many days.

It's definitely bearable for players who can tolerate the early Wizardry games (though I did quit on the final 20-floor postgame dungeon, but not without getting more than my money's worth of entertainment). For those players that can't, however, it might be too much.

Wizardry: Labyrinth of Lost Souls is similar on the complexity meter, except with fewer classes, none of this aging stuff (though there is a hidden mechanic that may have some of the same effects), and less content in general.
Thank you for the useful information.
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dtgreene: Food isn't a factor in either of these two games.

Elminage Gothic is very much like Wizardry 1-3 in terms of what you need to manage, including such mechanics as aging, stats sometimes decreasing at level ups, enemies capable of draining levels (though at least that's saved for the mid-game, at which point there's an easy way to power level characters), resurrection spells sometimes failing, alighment, and very similar class change mechanics. Someone who has actually played the early Wizardry games (1-3 and maybe 5) should be fine with Elminage Gothic, as long as they're expecting a challenge.

One thing that's different is that you can save anywhere and reload that save as much as you want (instead of the game auto-saving, preventing you from just reloading if something terrible like being teleported into solid rock happens), but the catch is that, on reload, your party will age some number of days depending on the dungeon. Simply traveling to the dungeon will also age the party that many days.

It's definitely bearable for players who can tolerate the early Wizardry games (though I did quit on the final 20-floor postgame dungeon, but not without getting more than my money's worth of entertainment). For those players that can't, however, it might be too much.

Wizardry: Labyrinth of Lost Souls is similar on the complexity meter, except with fewer classes, none of this aging stuff (though there is a hidden mechanic that may have some of the same effects), and less content in general.
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Carradice: Thank you for the useful information.
You're welcome.
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lupineshadow: It's absolutely a weird thing to say, you can take my word on that.
As you say, it is what we expect from GOG.

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lupineshadow: As for the other thing, it's one thing if someone is struggling with something and they excuse themselves because of a disability. It's another thing when someone is being an arsehole and blaming that on their disability and expecting everyone else to back off because of it.
Sadly, this is what we expect from you.