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I love the idea of cloud saving but I'm currently playing The Witcher, and if you ever played that you know how saves don't overwrite at all. Meaning that there can be a ton of saves after an hour or two, so I do my best to manually delete them regularly.

Cloud saves keep messing this up though, I will delete all saves except one, and then when I go to play again later, it redownloads some old saves from the cloud. Is there any way around this?
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According to a post by one of the blues a while back you need to manage your saves while the games is open, then when you close it the changes will sync to the server.
Otherwise when you open the game your saves from the server are synced to your computer.
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adaliabooks: According to a post by one of the blues a while back you need to manage your saves while the games is open, then when you close it the changes will sync to the server.
Otherwise when you open the game your saves from the server are synced to your computer.
When you say "manage your saves while the game is open" do you mean in Windows explorer or in-game? I've been doing it in-game and am still having the issue.
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adaliabooks: According to a post by one of the blues a while back you need to manage your saves while the games is open, then when you close it the changes will sync to the server.
Otherwise when you open the game your saves from the server are synced to your computer.
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blaknwite: When you say "manage your saves while the game is open" do you mean in Windows explorer or in-game? I've been doing it in-game and am still having the issue.
I'm not sure honestly, just relaying what I'd read.
Presumably if you delete the saves in game that should do the trick so if that's what you're already doing then there may be an issue.
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blaknwite: I love the idea of cloud saving but I'm currently playing The Witcher, and if you ever played that you know how saves don't overwrite at all. Meaning that there can be a ton of saves after an hour or two, so I do my best to manually delete them regularly.

Cloud saves keep messing this up though, I will delete all saves except one, and then when I go to play again later, it redownloads some old saves from the cloud. Is there any way around this?
Shit, you give your data to someone else to store and do what they like with, and it doesn't do what you want. No justice eh?

Yes there is, manage your own data.
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blaknwite: I love the idea of cloud saving but I'm currently playing The Witcher, and if you ever played that you know how saves don't overwrite at all. Meaning that there can be a ton of saves after an hour or two, so I do my best to manually delete them regularly.

Cloud saves keep messing this up though, I will delete all saves except one, and then when I go to play again later, it redownloads some old saves from the cloud. Is there any way around this?
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nightcraw1er.488: Shit, you give your data to someone else to store and do what they like with, and it doesn't do what you want. No justice eh?

Yes there is, manage your own data.
Why the sarcasm? I am trying to manage it, that's the whole point of my post.
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blaknwite: Why the sarcasm? I am trying to manage it, that's the whole point of my post.
I think nightcraw1er.488's point is that you already surrendered your ability and intention to "manage it" the instant you used a cloud service.

To which I kinda agree.
OP, sounds like that should be a bug. If you're feeling ambitious maybe make a report via the support page or something.

If its not a bug... that's a pretty bad design misstep.
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blaknwite: Why the sarcasm? I am trying to manage it, that's the whole point of my post.
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muntdefems: I think nightcraw1er.488's point is that you already surrendered your ability and intention to "manage it" the instant you used a cloud service.

To which I kinda agree.
Ah, well are the cloud saves optional, can they be turned off?

EDIT: found a way to turn off cloud saves, will be doing that since there doesn't seem to be any other way to manage the saves, thanks!
Post edited May 20, 2017 by blaknwite
high rated
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muntdefems: I think nightcraw1er.488's point is that you already surrendered your ability and intention to "manage it" the instant you used a cloud service.

To which I kinda agree.
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blaknwite: Ah, well are the cloud saves optional, can they be turned off?

EDIT: found a way to turn off cloud saves, will be doing that since there doesn't seem to be any other way to manage the saves, thanks!
Actually, if you open the game, then delete the saves you don't need (from windows explorer as you guessed before), and close the game, it's solved. I was playing The Witcher too, and it works.
Post edited October 29, 2017 by hugocarterp
The problem is if you're trying to do that in a game like Oblivion, where you could have a "Synced save data folder" that makes your game crash, pretty difficult. You can't open the game, and you can't delete the synced data on the cloud, so you have to turn it off directly.
Post edited October 29, 2017 by racing
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blaknwite: Why the sarcasm? I am trying to manage it, that's the whole point of my post.
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muntdefems: I think nightcraw1er.488's point is that you already surrendered your ability and intention to "manage it" the instant you used a cloud service.

To which I kinda agree.
It would be nice sidestepping of the problem, but the issue here is that the very cloud service explicitly demands you to "manage it" - yet it doesn't allow you to. That internal conflict makes it not a philosophical issue, but a plain design issue.
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muntdefems: I think nightcraw1er.488's point is that you already surrendered your ability and intention to "manage it" the instant you used a cloud service.

To which I kinda agree.
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agent_l: It would be nice sidestepping of the problem, but the issue here is that the very cloud service explicitly demands you to "manage it" - yet it doesn't allow you to. That internal conflict makes it not a philosophical issue, but a plain design issue.
It seems that we need access directly to the "cloud" files. Doing it locally does nothing ultimately, as it then syncs your local saves with the cloud files putting you right back to where you were. Hence, you're chasing your tail basically.

I play on 2 different computers in 2 different locations. At first, it was ok, even though the sync fails quite often. Now, after another complete play through, I have 2Gb of sync files, and I get an error message from GOG that I've exceeded my storage quota for cloud saves. It says to launch the game and delete older saves. But that could take hours and hours, because you have to do one at a time, and if you accidentally do one mouse click wrong, it will load the save you're on, which takes yet even more time.

I now just copy the latest few saves to Onedrive. I then copy them to the local save directory on the computer I'm going to play on.
Any updates on this? When the cloud is full there's no way to delete anything to free up space.
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blaknwite: Ah, well are the cloud saves optional, can they be turned off?

EDIT: found a way to turn off cloud saves, will be doing that since there doesn't seem to be any other way to manage the saves, thanks!
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hugocarterp: Actually, if you open the game, then delete the saves you don't need (from windows explorer as you guessed before), and close the game, it's solved. I was playing The Witcher too, and it works.
Thank you and +1 that worked fine. I just ALT+TAB out of the game while cloud saving is enabled and delete everything I don't need. Then I close the game let it sync and I am done. :)