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I would think they are but what I don't like is that their have been some talk that GOG's profits are poured into titles like Witcher 3 and probably more titles to come. As much as I like the Witcher series, I think they should focus their efforts on GOG more in case that's true.

Besides, most games likely end up on pirates sites and if you are that worried, sign up on cloud services such as Mega that offer 50GB for free and you can store at least a few but important games to you.
CD Projekt Red is a public company, so you can find a good deal of financial information about it if you know how to read a balance sheet.

[url=http://www.bloomberg.com/research/stocks/snapshot/snapshot.asp?ticker=7CD:GR]Ticker symbol 7CD. Traded in Stuttgart.[/url]
Fiscally? Yes.
Mentally and emotionally? Oh dear, you don't wanna know...
high rated
According to the GOG Accountant things are looking good.
gog is only getting better my friend and when galaxy comes I can see a lot of new people giving GOG a shot that use steam

I heard it myself from a lot of people I played with on steam playing hawken, They started talking about it and looks good!

:)


gog at the end will be large like ea origin and Uplay maybe even larger who knows ;)
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LinustheBold: You've been on GOG for six years. Have they closed?
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Barefoot_Monkey: Well, there was that one time...
They were just kidding! Snap! 8)
2014 numbers in Excel! They're mainly in the last sheet and somebody smarter than me may find them meaningful.
And here's a presentation with neatly arranged numbers for 2014 - I could only find one in Polish, sorry.


It looks like in 2014 GOG costs increased disproportionately to sales revenues which basically resulted in 25% lower net profit compared to 2013. I suspect that maintaining service for growing number of customers and creating a whole new Galaxy requires some investments.** Or maybe they're simply pouring resources into fixing an empty space on a gameshelf.


Yearly changes of GOG net profit according to presentations on cdprojekt.com:
2012 - 2013 - 2014
8247 - 9515 - 7107 (values are in thousand PLN I think)



** You're welcome to correct my brilliant speculations.
Post edited April 02, 2015 by InkPanther
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LinustheBold: Your games are not in the cloud. They are stored on GOG's servers. If you're worried, download them.

You've been on GOG for six years. Have they closed? There's your answer.
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darkness58ec: I get the sense that the enthusiasm for GOG has somewhat waned though. A lot of the old timers have already gotten their old games. With respect, six years in business doesn't mean they won't go under either. I'm sure you realize that though and just felt like being a little curt.
You're right, I was short with you, and I should have had a better tone. I apologize for that.

Six years is a long and successful stretch in this young field. And just about nobody closes overnight, and there are very few stories of honest operations that don't give users plenty of time to secure their purchases.

I joined Direct2Drive back in, what, probably 2008, give or take. (I'm just guessing.) After a year they closed, and were purchased by GameFly, as a rental store. Though they no longer sold most of the games I had purchased, my account was preserved with all of its contents. Another few years later, they re-opened, as a rather limited store, under their original name. My account is still there, with my stuff still in it. Throughout that whole story, I never lost access to the games I had purchased.

The Bundle-in-a-Box people closed up shop last year (though as it turned out, they sort of stayed open, but not so as one would notice). They emailed every customer a few months before their closing date, and said, download your games - we're closing. They gave a deadline, and extended it. All very civilized, and they were a tiny outfit compared to GOG.

I wonder if enthusiasm for GOG has waned, or it you're just not looking for it any more. Sure, the old-timers have got their old games. But it should be pretty obvious that this site doesn't run on old-timers. In the relatively short time that I've been here, GOG has expanded to building a movie collection, announced an optional client that we are likely to get pretty soon, established the Insomnia sale as a giant event, expanded the collection to nearly 1,000 games (even after losing the Fallouts, the Nordic catalog, and others), signed LucasArts and the Star Wars games, added some Warner Brothers titles, and generally demonstrated that they are a blossoming organization. There are new users in droves. In fact, with rare exceptions, the only people who really complain around here are the old-timers. The new people who show up here every day - and forum users must be a miniscule part of the GOG customer base - are enthusiastic and excited about finding such a great place to buy games.

As am I, even after a couple of years.
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LinustheBold: The new people who show up here every day - and forum users must be a miniscule part of the GOG customer base - are enthusiastic and excited about finding such a great place to buy games.
Not just new people. I may frown at some of the odd choices GOG has made more recently, but, by and large, I'm still very enthusiastic about the games released here. :)
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tinyE: According to the GOG Accountant things are looking good.
I just hope that one is more reliable than Double Fine's accountant.
Post edited April 02, 2015 by InfraSuperman
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darkness58ec: Like most people I think, I like that my games are in the cloud. It is more convenient than storing them on physical media and it is safer, in case that physical device is lost or destroyed.
These aren't mutually exclusive. It's nice to know GOG has copies of all my purchased games on their servers, but whenever I download a game, I also keep a local back-up of the installer. External storage HDDs are fairly cheap these days, and you should keep local back-ups of all your other files anyway. It's the smart thing to do, really -- back-ups are your friend!
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LinustheBold: Your games are not in the cloud. They are stored on GOG's servers. If you're worried, download them.
Um yes they are really. When something is stored on a server for others to access then yes the data is in the "cloud"... sorry I just wanted to point out that out. I'm personally not a fan of the whole lets do everything from the "cloud" mentality today but that is essentially what it is.


http://en.wikipedia.org/wiki/Cloud_storage
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BKGaming: When something is stored on a server for others to access then yes the data is in the "cloud"...
No, that's not right. Simple client-server architecture is distinct from "the cloud." I mean, just look at the first sentence in that reference you cite. Those clauses aren't joined by "or". You might need to have a hosting company; you need to have the data for one file be spread across multiple pieces of hardware (different servers), and preferably in different locations.

Something on a server is "available online." Something in the cloud is "redundantly available online"and usually "redundantly-stored, risk-offloaded, available online."

Like most technical terms, probably "the cloud" will eventually come to mean "online" by dilution, but it's not there yet. They're different, still.
Post edited April 03, 2015 by OneFiercePuppy
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BKGaming: When something is stored on a server for others to access then yes the data is in the "cloud"...
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OneFiercePuppy: No, that's not right. Simple client-server architecture is distinct from "the cloud." I mean, just look at the first sentence in that reference you cite. Those clauses aren't joined by "or". You might need to have a hosting company; you need to have the data for one file be spread across multiple pieces of hardware (different servers), and preferably in different locations.

Something on a server is "available online." Something in the cloud is "redundantly available online"and usually "redundantly-stored, risk-offloaded, available online."

Like most technical terms, probably "the cloud" will eventually come to mean "online" by dilution, but it's not there yet. They're different, still.
That's really arguing semantics, and "the cloud" is one of those technical terms that has largely been thrown around and could mean something different to many people, so it really has no simple definition. Mostly today it has come to mean the ability to access files from anywhere though. We have been using it for a long time without really calling it that, for example technically email is in the cloud.

http://www.pcmag.com/article2/0,2817,2372163,00.asp

Furthermore, I would say GOG doesn't have one server, GOG probably has many servers spread out over multiple countries/locations. For example it is estimated Steam has hundreds if not thousands. So to me this would fall under our games being in the cloud.

Not that I want to argue over it, because it's really irrelevant but I do feel the term "the cloud" applies here just fine.
Post edited April 03, 2015 by BKGaming
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darkness58ec: but if profits from selling old games fall off (as it is an inherently limited market) I am concerned the platform won't persevere in the longterm.
I think it will, new games turn into old games such as the old ones did.