Potzato: Playing it currently.
+ I like that it's very light on my hard-drive, yet still cute.
+There is definitely some depths I haven't explored yet (regarding skills, build, resource management).
- Some information is lacking regarding quests/recipes (or unintuitively accessible ?).
+ Very good replayability so far.
+ Good difficulty curve. Game seems fair.
- Not easily played with a beer in one hand.
- Don't understand the slot logic.
+- I hope there is more to the skill system than what I saw so far.
1H weapon in offhand is specifically weird. Not that transparent.
I think you can keep some/all skills after a job change, but I haven't gotten that far yet. Is it slot-limited, so you can't master and mix? Or is it kind of like that, but you can swap out some skills to temporarily "un-master" the class, lose the top-tier passive, and gain different skills? But you can slot the mastered skill set back in if you want to?
Not enough fan base to find good info yet.