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Jupiter Hell is now available DRM-free. Get it 10% off until August 8th, 5pm UTC.

Jupiter Hell is a turn-based shooter from the depths of cosmic hell, built on a classic roguelike framework updated with modern 3d graphics. Rip and tear zombies, demons, and heavy metal monstrosities with chainguns and chainsaws. Like chess... with shotguns!

Note: This game is currently in development. See the <span class="bold">FAQ</span> to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.
Nice to see it here, wishlisted for now.
Where is the Mac version?
3D impressive graphics... in a more traditional style roguelike. Usually that's a red flag outside of Azure Dreams (which actually used it to it's advantage; mostly in terrain height and ways to hide goodies). Excuse my skepticism, but this is made by the people behind DRL so I'll probably get it once it's out of early development.

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Silverhawk170485: Where is the Mac version?
The renderers are OpenGL and Vulkan. I would say if the mac version happens be happy if you can even get it to run the correct speed, since they'd most likely be using MoltenVK to get it anywhere.
Post edited August 04, 2019 by Projectsonic
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Projectsonic: The renderers are OpenGL and Vulkan. I would say if the mac version happens be happy if you can even get it to run the correct speed, since they'd most likely be using MoltenVK to get it anywhere.
Ok but on Steam there is a Mac version listed. So either the information on Steam is false or the Mac version isn't availlable on GOG (yet). It is not the first game where one version is missing on GOG compared to Steam. See also Homeworld Deserts of Kharak.
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Silverhawk170485: Ok but on Steam there is a Mac version listed. So either the information on Steam is false or the Mac version isn't availlable on GOG (yet). It is not the first game where one version is missing on GOG compared to Steam. See also Homeworld Deserts of Kharak.
We have a working macOS version. The GOG release was a last minute effort (kudos to the GOG crew!), we didn't have a freestanding macOS version prepared, and we didn't want to push a build that would work only through GOG Galaxy. The problem here is that to do a freestanding macOS release you need a specific file setup and signing, and we weren't prepared to do that last minute.

If we don't hit any unexpected issues, the macOS version will appear on GOG August 15th with the first content update!
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epyoncf: We have a working macOS version. The GOG release was a last minute effort (kudos to the GOG crew!), we didn't have a freestanding macOS version prepared, and we didn't want to push a build that would work only through GOG Galaxy. The problem here is that to do a freestanding macOS release you need a specific file setup and signing, and we weren't prepared to do that last minute.

If we don't hit any unexpected issues, the macOS version will appear on GOG August 15th with the first content update!
Ok thanks. I only have a Mac so this information was important for me. ;)
I have to say "the shooter from hell" is not a phrase i would use to market a new game ;)