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I'd love the idea of terraforming a planet with emphasis on emergent systems and balancing ecosystems. Sortof a build your own planet and all of it's ecosystems sim. In a way I hoped Spore would have some of this dynamic, but it was totally absent in the gameplay. Waking Mars had elements of what I think is an excellent emergent system - and I'd think it'd be very cool on an even larger scale.

The way that Spore would let you design your own creatures (and plants in an unofficial way) was very cool - but there was no real underlying system of how everything interacted with each other. In Waking Mars your ecosystem actually interacts with the other elements - so it's more of the template that I'm thinking of. I'd love to see something like that with different terrain, biomes, etc, and help design that world kindof like you might build a city in Sim City.
it'll be called "OMNIFUCK: the david bowie simulator" and it'll be bugfree and give you orgasms every hour.
Mine would be an rpg. And it wouldn't suck like a lot of rpgs. And it wouldn't make you an overpowered hero, I mean, come on how stupid. But you would get to do cool stuff like fight dragons and lich kings and stuff. And your choices would really matter, like if you decide to delay fighting the dragon a whole town would get destoyed. But there would be like two towns, and if one gets destroyed you could still go to the other one becuase it would kinda suck to miss a whole city worth of content so whichever one is destroyed would have some of its content moved to the one that diddn'e get destroyed. And it ouwld be turn-based and isometric except you would have the option to swithc to first-person mode when you're fighting dragons and doing other cool stuff. And if you want to craft stuff you can because you can be like an alchemist and an herbalist and a cook and doctor and a scientist so you'll want to colelct oats and honey and bees and organic peas and gmo-free venison and rocks and crystals and sand and toad slime and stuff so that you can mix it all up into potions that will help you fight the dragon. And you can craft your own armor out of anything you find man. You could have toad armor if you wanted only it would suck cause toads are pretty wimpy against swords. Bt you could make armor out o treees man, or wolves or metal and dragon scales and wood and rocks. And you wuold get people to follow you but they would never rush in fron t of you into battle but they would hold back until you really needed help and then they would step in and take the hits for you until you recovered enought o get the kill yourself. And they would have like personalitites and stuff to keep things interesting but they would definitely do what ever you want them to do like carry loot into town and sell it for you or stand waiting for you to return for like 8 months or something. And the game ouwld be cool. OK. Cool. Not like those sucky rpgs that they make nowadays. Just like the old school ones. Except more modern and better.

yeah
It would be like Final Fantasy XII, but with up to 5 heroes party, MUCH bigger world and more dungeons, no caps on anything (and no level scaling!), affixes on loot, customizable house. On top of that, side activity - optional worlds in style of Disgaea Item Worlds, made with help of available world creation loot, which defines world size, monsters, super-bosses, etc.
It would be a Wizardry-style dungeon crawler with SaGa-esque mechanics (including, in particular, a growth system that differs from the usual Level/XP system, as well as different races that have different growth rules), as well as some aspects of certain other RPGs that I happen to like. The game would not have any cutscenes. Everything would respawn, including boss fights and guarded treasures. It might even incorporate a few ideas not commonly found in RPGs, such as immediate pickups (an example of this would be the small hearts in a Zelda game).

In fact, I am thinking of actually writing such a game myself.
From my entirely subjective opinion we already have the perfect TBS game:

HoMM III + HotA + HD mod

;)
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timppu: For what it's worth, I think that was just your perception of the original question, just any game that one gets enjoyment of and don't really find anything to dislike in it.
It wasn't precisely what the OP meant, but it was closer than your own version.

These questions have been posted many times. The idea behind them is that for many people there are games they would like to be developed that haven't yet been developed. These posts are platforms for people to post their wishes and ideas for games.

A "perfect" game would not encompass everything that can be done in a game. Nothing is perfect in the sense that it can not be surpassed forever. It's just something that is better than what have been done in the field to that point.
bump cause in about week I shall be buying new brand pc. A 'perfect' one, which means within my budget :)

Any opinions/suggestions on the below specs would be welcomed:

https://www.pccasegear.com/sc/AZb

and new monitor:
http://www1.ap.dell.com/content/prod...hs1&l=en&s=dhs


(not that keen on starting new thread)
Along the lines of enjoyable to play, no known bad moments.....Fallout New Vegas and Skyrim, but WITHOUT the corruption that is steam. Not only must my "perfect" game not be on steam, I wouldn't know if it was. I avoid that thing like the plague.