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Colours are the big focus for the next free update.

Here's some more information / progress update:
http://gridcartographer.com/forum/viewtopic.php?f=20&t=2104
Grid Cartographer is on sale at the moment ... on a different site that starts with the same letter as Spring.
Grid Cartographer now has an official Discord chat server.
Use this invite link to join: https://discord.gg/6Yv32QB
Come along and talk about maps and old RPGs !
Update v4.3.3 is now available!
http://gridcartographer.com/forum/viewtopic.php?f=31&t=2109

• "Ishar" (DOS) game link profile
• Colour palette editing in main UI (Pro&Steam)
• Customisable swatch of favourite colours.
• Customisable auto-wall colour.
• Added save/undo/redo to the top-left of the UI.
• Fixes, tweaks and optimisations!
v4.3.4 is now available!
http://gridcartographer.com/forum/viewtopic.php?f=31&t=2110

This is primarily a bug fix release.
Update v4.3.5 is now available!

* Ultima 5 + Wizardry 5 auto-track profiles;
* Half block terrain (Pro/Steam);
* New Markers
* Tweaks + Fixes.

http://gridcartographer.com/forum/viewtopic.php?f=31&t=2112
On this day, in 2013, Grid Cartographer v1 was launched!

Thanks for all the amazing responses and kind words over the past 6 years

The project started here on these forums and I couldn't have done it without you folks!
avatar
HiddenAsbestos: On this day, in 2013, Grid Cartographer v1 was launched!

Thanks for all the amazing responses and kind words over the past 6 years

The project started here on these forums and I couldn't have done it without you folks!
It is nice to know a clear release date of a useful gaming tool.
You know, many retrogames have lost the data.
People just can not sure when did a specific old game released.
For some rare games, we can not sure what year did they released.

It is a shame that human have lost those gaming histroy records, and it was not very very long time ago.
Stupid online services like MySpace and Baidu just deleted super precious year-long and decade-long data.
Those evil companies are destroying human history.
Update v4.3.6 is now available!

Highlights this time:

* Tile Set import
* "Ishar 2" (DOS) Game Link auto-tracking profile
* Elevation feature [pro/steam]

Download + Full release notes: http://gridcartographer.com/forum/viewtopic.php?f=31&t=2123
(never mind)
Post edited June 21, 2019 by kbnrylaec
Grid Cartographer is now ON SALE! - 33% off all versions including upgrades.
http://gridcartographer.com/buy/
Update v4.3.7 is now available!

Highlights this time:
* Tile Set optimiser [pro/steam]
* Bug fixes and usability improvements.

Download + Full release notes: http://gridcartographer.com/forum/viewtopic.php?f=31&t=2125
nvm
Post edited July 09, 2019 by HiddenAsbestos
Update v4.3.8 is now available!

* Wizardry V(SNES) auto-tracking [windows]
* Import Donjon generated dungeon maps [pro/steam]
* Old school White on Blue map theme
* 17 built-in fonts (open license) [pro/steam]

Download + Release Notes: http://gridcartographer.com/forum/viewtopic.php?f=31&t=2126
OK, do I understand correctly Grid Cartographer allows you to use maps created by other users and in practice may create experience similar to game with built-in automapping? Is there any interaction between current player in-game position and GC map? Any video showing how it works? Any chance to try myself using some demo or trial version?

I usually play hardcore crpgs using printed maps, but it's not very convenient to use paper during play. I also don't want to draw a map myself.