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50 games for the free OS available right NOW!

A while ago, [url=http://www.gog.com/news/gogcom_soon_on_more_platforms]we've announced our plans to add Linux support as one of the features of our digital platform, with 100 games on the launch day sometime this fall. We've put much time and effort into this project and now we've found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by, and absolutely no reason to wait until October or November. We're still aiming to have at least 100 Linux games in the coming months, but we've decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. It's not about them, after all, it's about you. So, one of the most popular site feature requests on our community wishlist is granted today: Linux support has officially arrived on GOG.com!

The first 50+ titles we've have in store for you come from all the corners of our DRM-Free catalog. Note that we've got many classic titles coming officially to Linux for the very first time, thanks to the custom builds prepared by our dedicated team of penguin tamers. That's over twenty fan-favorite GOG.com classics, like &[url=http://www.gog.com/game/flatout_2]Flatout 2, , <a href="http://www.gog.com/game/darklands">Darklands, or Realms of the Haunting we've personally ushered one by one into the welcoming embrace of Linux gamers. That's already quite a nice chunk of our back-catalog, and you can expect more from our dedicated Linux team soon!

Now, for the recent titles. We've got some indie games with native Linux versions that finally find their well-deserved spot in our store. Among them, debuting on Linux, - a well received original comedic Sci-Fi puzzler. On top of that, be on the lookout for two new additions to the GOG.com catalog: [url=http://www.gog.com/game/gods_will_be_watching]Gods Will Be Watching (coming in a couple of hours) and Unrest:Special Edition (Linux build coming right up!), both of them very fresh and intriguing. This is the very first time we can provide you with all the PC versions of a premiere game, and we will continue to do so in the future. If there's a Linux version of a title we're releasing, our aim is to deliver it to you Day-1. But enough about us, let's talk about the games. Here's what you can be playing on Linux today:

Anomaly Warzone Earth
Ascendant
Bionic Dues
Blake Stone: Aliens of Gold - first time on Linux!
Blake Stone: Planet Strike - first time on Linux!
Bloodnet - first time on Linux!
Braveland
CLARC - first time on Linux!
Darklands - first time on Linux!
Darwinia
Defcon
Don't Starve + DLC
Dragonsphere - first time on Linux!
Duke Nukem 3D: Atomic Edition
FlatOut - first time on Linux!
Flatout 2 - first time on Linux!
Fragile Allegiance - first time on Linux!
Gemini Rue
Gods Will Be Watching
Hammerwatch
Hocus Pocus - first time on Linux!
Kentucky Route Zero
The Last Federation
Legend of Grimrock
Litil Divil - first time on Linux!
Long Live the Queen
MouseCraft
Multiwinia
Normality - first time on Linux!
Pinball Gold Pack - first time on Linux!
Pinball World - first time on Linux!
Pirates! Gold Plus - first time on Linux!
Realms of the Haunting - first time on Linux!
Rex Nebular and the Cosmic Gender Bender - first time on Linux!
Rise of the Triad: Dark War - first time on Linux!
Shattered Haven
The Shivah HD
Sid Meier's Colonization - first time on Linux!
Sid Meier's Covert Action - first time on Linux!
Sir, You Are Being Hunted
Slipstream 5000 - first time on Linux!
Space Pirates and Zombies
Spacechem
Stargunner - first time on Linux!
SteamWorld Dig
Super Hexagon
Surgeon Simulator 2013
Sword of the Samurai - first time on Linux!
Teslagrad
Unrest:Special Edition (Linux build on the way!)
Uplink
VVVVVV

As if this wasn't exciting enough, we've put more than half of these titles on a special promo! Head out to the promo page and find out which of them you can get up to 75% off until Tuesday, 9:59AM GMT. Of course, all of the games from the list above that you already own will be updated with Linux versions with no additional cost for you, just as you might have expected from GOG.com.

"OK, but how will Linux support actually work on GOG.com" - you might ask. For both native Linux versions, as well as special builds prepared by our team, GOG.com will provide distro-independent tar.gz archives and support convenient DEB installers for the two most popular Linux distributions: Ubuntu and Mint, in their current and future LTS editions. Helpful and responsive customer support has always been an important part of the GOG.com gaming experience. We wouldn't have it any other way when it comes to Linux, and starting today our helpdesk offers support for our official Linux releases on Ubuntu and Mint systems.

Diversity and freedom of choice have always been an important part of the GOG.com way. We're very glad that we could improve our service with the addition of the free (and DRM-Free) alternative to the commercial operating systems. Talking with gamers is just as important, so we're counting on your feedback! If you've got any questions, suggestions, or run into any trouble, just tell us in the forum thread below this post. Just please be gentle, this is [url=http://youtu.be/qBxbPts5tOk" target="_blank]our very first time[/url] with Linux. Happy launch day, everyone!
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spoonmeiser: I don't mind the wrappers being somewhere like that where it's not unreasonable to add it to PATH, but, grrr, why don't they show up with dpkg -L? Surely these are first-class files as part of the package?

I'm aware that I'm sounding very negative. I should say that I *am* very pleased that the games are available in .deb format. I just think there are a few tweaks that need to be made.
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ssokolow: If they don't show up in dpkg -L, that probably means that they're being generated by a postinstall script rather than actually existing as files that get copied into place during the install phase.
While I haven't looked at the .deb packages, the .tar.gz contain start.sh, which acts as both a launcher and installer, but its installer functions only make the game more easily launchable (by copying a .desktop file to the desktop, an icon for said .desktop to the icons folder, and creating the shell script /usr/games/gog-<gamename> that in turn runs start.sh as a launcher, referencing the current location of start.sh) , they don't actually put the data files anywhere. I'd bet the .deb acts similarly, using dpkg solely to place the files in /opt/GOG Games (start.sh acts slightly differently when given --install and --install-deb, the former not installing the desktop file or icon).
This is awesome GOG!! Are there plans to add the Linux versions of other games that already support Linux (I'm mainly thinking of FTL) in the near future?
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A_Future_Pilot: This is awesome GOG!! Are there plans to add the Linux versions of other games that already support Linux (I'm mainly thinking of FTL) in the near future?
Yes.
Another small bug. DosBox conf files in the Linux versions use DOS / Windows newline notation (CR+LF), while normal Unix / Linux notation is LF.

The reason is probably a Windows editor which was used to create them. Most modern editors allow setting newline flavor however.
Post edited August 01, 2014 by shmerl
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shmerl: Can GOG publish that data as Humble Bundle does? For example on some periodic basis, like once a month or something. Or you think that developers might not want that to happen?
Personally I don't think it will ever happen. I have never delved into the details.

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A_Future_Pilot: This is awesome GOG!! Are there plans to add the Linux versions of other games that already support Linux (I'm mainly thinking of FTL) in the near future?
We are constantly working on it, but for info about actual games you have to wait until we actually release them. But expect new titles on a regular basis.
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shmerl: Another small bug. DosBox conf files in the Linux versions use DOS / Windows newline notation (CR+LF), while normal Unix / Linux notation is LF.

The reason is probably a Windows editor which was used to create them. Most modern editors allow setting newline flavor however.
Well, since the .conf files are being read in a DOS environment, it is hardly an issue. But I guess we can put dos2unix line in our installer builder script for the new games though.
Post edited August 01, 2014 by Tolya
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Tolya: Well, since the .conf files are being read in a DOS environment, it is hardly an issue. But I guess we can put dos2unix line in our installer builder script for the new games though.
It's more aesthetics, and also when you open them in Linux editors like vim, they show extra ^M by default :)

Actually I see not every game has that issue (for example Litil Divil does, and the Dragonsphere doesn't).
Post edited August 01, 2014 by shmerl
Just want to say thanks to all the people at gog who made this happen. Good job!
Fist Puncher was released for Linux, but GOG didn't announce it. Many would probably miss this release, unless they already bought the game before.
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shmerl: Fist Puncher was released for Linux, but GOG didn't announce it. Many would probably miss this release, unless they already bought the game before.
It was actually announced in the "What did just update?" thread, along with a number of other games.
[EDIT] Derp, might have misread. You're talking about for potential new buyers, aren't you? >.<
Post edited August 01, 2014 by MrPointless
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shmerl: Fist Puncher was released for Linux, but GOG didn't announce it. Many would probably miss this release, unless they already bought the game before.
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MrPointless: It was actually announced in the "What did just update?" thread, along with a number of other games.
[EDIT] Derp, might have misread. You're talking about for potential new buyers, aren't you? >.<
Not just that. For example I wasn't aware of that thread and many others probably too. I think GOG should make these announcements on the front page. It's not just an update - it's essentially a new release.
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MrPointless: It was actually announced in the "What did just update?" thread, along with a number of other games.
[EDIT] Derp, might have misread. You're talking about for potential new buyers, aren't you? >.<
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shmerl: Not just that. For example I wasn't aware of that thread and many others probably too. I think GOG should make these announcements on the front page. It's not just an update - it's essentially a new release.
I agree. I'm far more likely to buy a game if it is a Linux game.
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shmerl: Not just that. For example I wasn't aware of that thread and many others probably too. I think GOG should make these announcements on the front page. It's not just an update - it's essentially a new release.
Imho GOG should just batch adding linux builds and. if not announced, at least mention that in another announces.
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shmerl: Not just that. For example I wasn't aware of that thread and many others probably too. I think GOG should make these announcements on the front page. It's not just an update - it's essentially a new release.
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Redfern: Imho GOG should just batch adding linux builds and. if not announced, at least mention that in another announces.
Or at least announce all the accumulated Linux releases once a week on the front page.
Post edited August 01, 2014 by shmerl
Is there some possibility to get Tyrian 2000 running under Linux?

Perhaps you replace the current Tyrian 2000 game with OpenTyrian and provide the "old" current game as a game extra?

OpenTyrian has been ported to a gazillion of platforms, also for Linux ... http://code.google.com/p/opentyrian/ ?
Hey GOG-team!

You are seriously awesome. With the humble bundle store moving towards more and more DRM and less and less Linux games and you staying out of this whole DRM-mess and even moving towards Linux …

GOG is simply the best games retailer.

This is reason enough to throw even more money at you.

Keep it up guys!