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I think it'd be a nice idea. Surely there's a ton of titles that GOG's rejected and we want, why not put up a poll of a handful of promising ones and see the community's opinion on having them here? Considering they apparently reject quite a few; it wouldn't hurt would it?

edit: seems my post is lost in translation: I'm not asking this happen EVERY TIME a game is reject, nor am I asking for EVERY TITLE to be shown. A once off opportunity, to possibly open some eyes and present feedback. Please don't fit your own words into it from outta nowhere.
Post edited February 05, 2015 by micktiegs_8
They have extra criteria that they haven't disclosed to us, or they just want to maintain the final say. Maybe both. :/
It would be unwise for GOG to open themselves up to that kind of scrutiny.
Post edited February 05, 2015 by Barry_Woodward
I think it would just be a PR nightmare. Every time GOG would refuse something, there would be some people taking offense, contacting support, arguing and second-guessing the decision. Some games I find weird that GOG refused, but ultimately, they're entitled to sell anything they want on their site. Telling public about it would just make it a lot more hassle.
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Fenixp: I think it would just be a PR nightmare. Every time GOG would refuse something, there would be some people taking offense, contacting support, arguing and second-guessing the decision. Some games I find weird that GOG refused, but ultimately, they're entitled to sell anything they want on their site. Telling public about it would just make it a lot more hassle.
I don't mean 'every time'. Just to dig into their rejection pile and show us a few to see how we feel. It would generate more sales. That prospect alone should tempt GOG to bring the game here; therefore, they'd be selling something they want on their site. If all GOG did was sell games they liked and nobody else like then there'd be no business would there?
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Fenixp: I think it would just be a PR nightmare. Every time GOG would refuse something, there would be some people taking offense, contacting support, arguing and second-guessing the decision. Some games I find weird that GOG refused, but ultimately, they're entitled to sell anything they want on their site. Telling public about it would just make it a lot more hassle.
Quoted for agreement.

GOG has their reasons for not taking some games to their list, based on several different aspects, of which technical are just one small part of. The big driver porpably is their own sales statistics on titles similar to ones they are concidering, out of which you can draw good estimations if a game should be taken or not.

Like it or not, GOG knows their customers and their purchasing habits.
There could be NDA's involved, more specifically that there's no real reason to share their business decisions with us (most of the time).

Kinda wish they might take an example game they rejected and explain why they rejected it in detail, be it graphics level, polish, compatibility issues, or level of interest, etc. Sorta like a pie chart and then go into each in a lot of detail, along with possibly pricing that would have been absurd for a game, and minimum levels they look for in games. It would also probably be a game that the devs don't mind being poked at, or ended up as free later, or perhaps an example game that won't come here like DaggerFall (Although poking at bethesda's games might prevent negotiations later...)

I'm not saying i'd want every game listed that way, but a little insight of how much thought they put into it would be nice, perhaps as an article or a side FAQ page that's out of the way unless you look for it.
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Fenixp: I think it would just be a PR nightmare. Every time GOG would refuse something, there would be some people taking offense, contacting support, arguing and second-guessing the decision. Some games I find weird that GOG refused, but ultimately, they're entitled to sell anything they want on their site. Telling public about it would just make it a lot more hassle.
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tomimt: Quoted for agreement.

GOG has their reasons for not taking some games to their list, based on several different aspects, of which technical are just one small part of. The big driver porpably is their own sales statistics on titles similar to ones they are concidering, out of which you can draw good estimations if a game should be taken or not.

Like it or not, GOG knows their customers and their purchasing habits.
So GOG predicts that their very low rated games were expected to be so? You know what I mean; those games that people wonder 'what the hell was GOG thinking when they decided to sell such garbage?' That's an odd move.
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micktiegs_8: So GOG predicts that their very low rated games were expected to be so? You know what I mean; those games that people wonder 'what the hell was GOG thinking when they decided to sell such garbage?' That's an odd move.
Not when they were originally taken in, as they didn't have any numbers to compare future titles to. But now they do, thanks to much expanded catalogue they have.
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Fenixp: I think it would just be a PR nightmare. Every time GOG would refuse something, there would be some people taking offense, contacting support, arguing and second-guessing the decision. Some games I find weird that GOG refused, but ultimately, they're entitled to sell anything they want on their site. Telling public about it would just make it a lot more hassle.
^ That.
Just think about Daikatana every time a game gets rejected. It helps to realize the selection process can be a bit weird.

Disclaimer: I actually like Daikatana. I just know quite a few do not.
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micktiegs_8: So GOG predicts that their very low rated games were expected to be so? You know what I mean; those games that people wonder 'what the hell was GOG thinking when they decided to sell such garbage?' That's an odd move.
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tomimt: Not when they were originally taken in, as they didn't have any numbers to compare future titles to. But now they do, thanks to much expanded catalogue they have.
When was this expanded catalogue numbers thing exactly? Because when I look at the lowest rated games on here there's a fair number that were added not too long ago.

That said, i have no doubt sales predictions are a big part of it, and you can't predict whether a new game will be good or not.
Post edited February 05, 2015 by Pheace
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zaine-h: Just think about Daikatana every time a game gets rejected. It helps to realize the selection process can be a bit weird.

Disclaimer: I actually like Daikatana. I just know quite a few do not.
No matter what people think of Daikatana as a game - it is an important part of gaming history. So I think it really deserves to be here.
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Pheace: That said, i have no doubt sales predictions are a big part of it, and you can't predict whether a new game will be good or not.
But with copyright as it is, it doesn't matter if sales are abysmal, short term and long term sales add up when there are infinite copies to be sold. I mean, so what if you only sell 1000 in the first year? Within 10 years you could sell a million copies... or more.
I'd rather be left in the dark, finding out they rejected something I wanted would just be depressing.