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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
Bugfixes:
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
Bugfixes:
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases

1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
Bugfixes:
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes
Post edited January 10, 2018 by psikorski
avatar
Shimazu1989: I got this a few times today.
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BKGaming: Are you on 1.2.26? I was getting this a lot on that version but it appears to be fixed on 1.2.27 Beta.
I am getting that constantly. But, if it is known issue and fixed in beta, hopefully whatever the fix is, will make it to live and that annoying popup will stop. Otherwise seem to be working just fine.
I have a question regarding cloud saves - I'd want to start using it, but from what I can see, if I delete a save file (via the game itself), it's NOT deleted from the cloud (i.e. when I download the zipped saves via the backup and bonuses screen I can see it still contains the deleted saves).

Now, is this intended behavior? How can I really delete a save file if that's the case?

Thanks.

Edit: It looks like the problem is only with the zipped package of saves, because if I delete saves from my game folder and then launch the game, it only downloads those saves that I didn't delete before. Still, when I download the ZIP file with saves, it contains the deleted ones, too.
Post edited November 13, 2017 by Taro94
Hey everyone,

we just released GOG Galaxy 1.2.29. This release brings the features from the BETA release to all users, plus some additional changes - including a new animation on desktop notifications, some fixes for the images in the sidebar, an overlay-caused hang on game exit on some platforms, and a few other things.

The changelog in the client app should update in a few minutes (or, at worst, hours), due to small technical difficulties around that :)

avatar
Taro94: I have a question regarding cloud saves - I'd want to start using it, but from what I can see, if I delete a save file (via the game itself), it's NOT deleted from the cloud (i.e. when I download the zipped saves via the backup and bonuses screen I can see it still contains the deleted saves).

Now, is this intended behavior? How can I really delete a save file if that's the case?
Files are fully deleted on the backend after a 24 hour period.

Liosan
Post edited November 14, 2017 by Liosan
avatar
Liosan: The changelog in the client app should update in a few minutes (or, at worst, hours), due to small technical difficulties around that :)
Release an update to fix that. :P
avatar
Liosan: Hey everyone,

we just released GOG Galaxy 1.2.29. This release brings the features from the BETA release to all users, plus some additional changes - including a new animation on desktop notifications, some fixes for the images in the sidebar, an overlay-caused hang on game exit on some platforms, and a few other things.

The changelog in the client app should update in a few minutes (or, at worst, hours), due to small technical difficulties around that :)

avatar
Taro94: I have a question regarding cloud saves - I'd want to start using it, but from what I can see, if I delete a save file (via the game itself), it's NOT deleted from the cloud (i.e. when I download the zipped saves via the backup and bonuses screen I can see it still contains the deleted saves).

Now, is this intended behavior? How can I really delete a save file if that's the case?
avatar
Liosan: Files are fully deleted on the backend after a 24 hour period.

Liosan
Ah, alright, thanks for clarifying!
avatar
Liosan: Hey everyone...
Something something... GOG Galaxy 1.3.0? Nah... GOG why do you play with my feelings like this, I thought we were more than that.

Lol, jk thanks for the update. :P
avatar
Liosan: The changelog in the client app should update in a few minutes (or, at worst, hours), due to small technical difficulties around that :)
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omega64: Release an update to fix that. :P
Should be fixed at this point... :)

Liosan
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Liosan: ... some fixes for the images in the sidebar ...
All aren`t fixed yet ;)
Attachments:
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cyberkiller: What about the Linux client? It's been years since Galaxy is out, and no Linux client whatsoever :-(
avatar
omega64: https://www.gamingonlinux.com/articles/looks-like-gog-galaxy-wont-come-to-linux-any-time-soon-as-its-not-a-priority.10183

Many games are not coming to Linux on GOG due to this but GOG don't really care/care enough.
I wonder howcome 15k+ votes on this thread https://www.gog.com/wishlist/galaxy/release_the_gog_galaxy_client_for_linux
does not make any effect on GOG management?
Is there any word on Galaxy failing to update? wHEN i LAUNCH gALAXY IT COMES UP WITH A FAILED TO UPDATE MESSAGE. I am at version 1.2.26. I tried downloading galaxy to see if it would instal the newer version however it said I have the most current version. I believe the newest version is 1.2.29 as per blue post.
Will there be a fix or should I completely uninstal galaxy and try for a reinstal?
Thanks in advance!
Post edited November 14, 2017 by Byeohazard
avatar
Liosan: Hey everyone,

we just released GOG Galaxy 1.2.29. This release brings the features from the BETA release to all users, plus some additional changes - including a new animation on desktop notifications, some fixes for the images in the sidebar, an overlay-caused hang on game exit on some platforms, and a few other things.

The changelog in the client app should update in a few minutes (or, at worst, hours), due to small technical difficulties around that :)
Thanks for this, I just tested this by shutting down GG, and re-starting it offline, and YES, it works magnificently! Thanks gog!
My Galaxy client is continuously failing to update for a day or two now. A post from today says 1.2.29 has been released, but my client is at 1.2.26 and will not update (failed to update prompt as I said), and the client download page still only has the 1.2.26.8 client so I can't install that either (since my installed version is the same or newer.

Any word on a fix or when the newest version will be available on the download page?
avatar
Teiresias: My Galaxy client is continuously failing to update for a day or two now. A post from today says 1.2.29 has been released, but my client is at 1.2.26 and will not update (failed to update prompt as I said), and the client download page still only has the 1.2.26.8 client so I can't install that either (since my installed version is the same or newer.

Any word on a fix or when the newest version will be available on the download page?
I have the exact same problem on my Windows 7 64-bit PC.
avatar
Teiresias: My Galaxy client is continuously failing to update for a day or two now. A post from today says 1.2.29 has been released, but my client is at 1.2.26 and will not update (failed to update prompt as I said), and the client download page still only has the 1.2.26.8 client so I can't install that either (since my installed version is the same or newer.

Any word on a fix or when the newest version will be available on the download page?
avatar
SmashManiac: I have the exact same problem on my Windows 7 64-bit PC.
Same here, can't update, and when I go to the site and download the installer, the installer says I have the newest version.
avatar
Teiresias: My Galaxy client is continuously failing to update for a day or two now. A post from today says 1.2.29 has been released, but my client is at 1.2.26 and will not update (failed to update prompt as I said), and the client download page still only has the 1.2.26.8 client so I can't install that either (since my installed version is the same or newer.

Any word on a fix or when the newest version will be available on the download page?
avatar
SmashManiac: I have the exact same problem on my Windows 7 64-bit PC.
avatar
SuperSunshine21: Same here, can't update, and when I go to the site and download the installer, the installer says I have the newest version.
While I was able to update right when the patch released, I have now also started to get update failed messages again even on 1.2.29. It's possible the update service is down right now.

GOG hasn't updated the download page yet, but I believe you can find the newest version here:

https://cdn.gog.com/open/galaxy/client/setup_galaxy_1.2.29.28.exe
Post edited November 15, 2017 by BKGaming